Player Matchup

Guan Yu
Guan Yu
BushW00kie10
Guan Yu
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 208L
1,502 Elo+
Solo
Izanami
Izanami
ItzReazt
Izanami
Level 69
God Stats
2W - 0L
1,731 SR
Queue Stats
34W - 27L
1,607 Elo+
Solo
Vamana
Vamana
KILLER VIKING
Vamana
Level 144
God Stats
1W - 1L
1,179 SR
Queue Stats
180W - 167L
1,511 Elo+
Solo
Cerberus
Cerberus
SgtBroPurpski
Cerberus
Level 87
God Stats
42W - 19L
1,709 SR
Queue Stats
574W - 571L
1,490 Elo+
Solo
Sol
Sol
TTL Bunny
Sol
Level 141
God Stats
8W - 10L
1,525 SR
Queue Stats
503W - 532L
1,505 Elo+
Solo
Team Averages
Level 117
1,529 SR
1,523 Elo+

VS

Team Averages
Level 117
1,469 SR
1,557 Elo+
Yemoja
Yemoja
Eastdaddy99
Yemoja
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 234L
1,609 Elo+
Party 1
Loki
Loki
FbJohn
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,556 Elo+
Solo
Hachiman
Hachiman
TriForce097
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,495 Elo+
Party 1
Sol
Sol
childishlandino
Sol
Level 115
God Stats
5W - 4L
1,164 SR
Queue Stats
149W - 168L
1,552 Elo+
Party 1
Cabrakan
Cabrakan
tightazztmo666
Cabrakan
Level 151
God Stats
1W - 4L
1,681 SR
Queue Stats
103W - 118L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BushW00kie10
Guan Yu
18
2 / 3 / 20
11,191
746
12,650
28,274
33,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ItzReazt
Izanami
20
9 / 4 / 10
12,410
827
27,781
22,884
9,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 4 / 16
11,909
794
14,080
28,626
27,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
SgtBroPurpski
Cerberus
18
3 / 3 / 22
11,449
763
23,368
30,535
37,000
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 3 / 15
11,638
776
25,792
16,330
6,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 5 / 14
11,213
748
11,376
26,002
28,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
FbJohn
Loki
18
4 / 7 / 9
11,298
753
17,684
20,823
11,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
TriForce097
Hachiman
18
3 / 4 / 7
10,569
705
15,634
16,649
7,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 6 / 10
11,293
753
39,831
23,359
9,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
18
4 / 6 / 10
11,164
744
17,705
28,980
43,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
28
Kills
17
17
Deaths
28
83
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BushW00kie10
Guan Yu
2
3
20
4
L
Yemoja
2
5
14
1.8
L
Loki
FbJohn
Loki
4
7
9
1.21
W
Izanami
ItzReazt
Izanami
9
4
10
3.5
W
8
4
16
4
W
Cerberus
SgtBroPurpski
Cerberus
3
3
22
4.67
W
6
3
15
4.5
L
Hachiman
TriForce097
Hachiman
3
4
7
1.63
L
4
6
10
1.5
L
Cabrakan
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,671
Damage
102,230
126,649
Taken
115,813
115,400
Mitigated
100,363
73,144
Healing
45,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BushW00kie10
Guan Yu
12,650
2,085
17,092
13,418
28,274
33,781
310
12,057
16,217
146
24,729
L
Yemoja
11,376
3,885
16,371
7,436
26,002
28,161
210
13,155
12,123
18,882
0
L
Loki
FbJohn
Loki
17,684
3,536
1,532
1,173
20,823
11,446
181
8,840
11,477
0
32,070
W
Izanami
ItzReazt
Izanami
27,781
15,927
1,852
7,992
22,884
9,869
1,856
14,876
8,008
0
60,248
W
14,080
6,483
1,322
9,266
28,626
27,868
988
14,918
13,708
0
26,620
W
Cerberus
SgtBroPurpski
Cerberus
23,368
1,383
2,907
12,119
30,535
37,000
440
16,604
13,931
35,919
0
W
25,792
6,152
3,246
3,930
16,330
6,882
3,249
10,457
5,873
44,416
0
L
Hachiman
TriForce097
Hachiman
15,634
6,333
240
3,022
16,649
7,616
354
4,913
11,440
0
31,851
L
39,831
10,953
2,678
5,778
23,359
9,688
868
10,154
12,842
69,288
0
L
Cabrakan
17,705
1,795
3,192
4,360
28,980
43,452
104
10,565
17,728
26,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,597
Gold Earned
55,537
209
Minions Killed
141
0
Camps Cleared
0
1,363,177
Distance Traveled
1,186,891
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,191
746
26
2
0
300,092
0
L
Yemoja
11,213
748
14
1
0
234,143
0
L
Loki
11,298
753
33
2
0
245,866
0
W
Izanami
12,410
827
76
5
0
235,461
2
W
Vamana
11,909
794
21
1
0
254,843
0
W
Cerberus
11,449
763
40
3
0
314,290
0
W
Sol
11,638
776
46
3
0
258,491
0
L
Hachiman
10,569
705
33
2
0
268,688
0
L
Sol
11,293
753
52
3
0
235,658
0
L
Cabrakan
11,164
744
9
1
0
202,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role