Player Matchup

Sylvanus
Sylvanus
Crustypup8
Sylvanus
Level 120
God Stats
3W - 3L
1,417 SR
Queue Stats
92W - 96L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
KD_WACK
Erlang Shen
Level 119
God Stats
2W - 1L
1,563 SR
Queue Stats
29W - 36L
1,479 Elo+
Party 2
Tiamat
Tiamat
ZekyW
Tiamat
Level 86
God Stats
4W - 4L
1,487 SR
Queue Stats
29W - 36L
1,479 Elo+
Party 2
Arachne
Arachne
conker016
Arachne
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dken4159
Ah Muzen Cab
Level 62
God Stats
5W - 6L
1,230 SR
Queue Stats
867W - 839L
1,401 Elo+
Solo
Team Averages
Level 88
1,439 SR
1,474 Elo+

VS

Team Averages
Level 111
1,703 SR
1,475 Elo+
Tiamat
Tiamat
BIGCOCOANUTZ
Tiamat
Level 103
God Stats
3W - 5L
1,491 SR
Queue Stats
168W - 173L
1,467 Elo+
Solo
Danzaburou
Danzaburou
FLAKZ1LLA
Danzaburou
Level 125
God Stats
3W - 1L
1,846 SR
Queue Stats
38W - 49L
1,557 Elo+
Party 1
Hercules
Hercules
GenghisDom
Hercules
Level 128
God Stats
2W - 3L
1,858 SR
Queue Stats
98W - 100L
1,484 Elo+
Party 1
Scylla
Scylla
SwagdadyCMurder
Scylla
Level 117
God Stats
66W - 48L
1,604 SR
Queue Stats
136W - 124L
1,523 Elo+
Solo
Anubis
Anubis
elcasadormido1
Anubis
Level 81
God Stats
16W - 8L
1,716 SR
Queue Stats
606W - 628L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crustypup8
Sylvanus
20
3 / 4 / 10
16,267
508
17,888
29,004
36,152
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
KD_WACK
Erlang Shen
20
8 / 1 / 9
19,887
621
29,035
41,008
37,416
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
ZekyW
Tiamat
20
2 / 5 / 12
15,873
496
17,656
16,868
14,585
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
conker016
Arachne
20
15 / 3 / 8
17,929
560
23,434
27,400
17,174
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
dken4159
Ah Muzen Cab
20
6 / 4 / 7
16,022
501
14,850
22,921
10,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 7 / 2
11,565
361
9,713
31,278
27,430
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
FLAKZ1LLA
Danzaburou
20
6 / 6 / 2
15,083
471
27,471
24,112
11,723
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
GenghisDom
Hercules
17
1 / 8 / 7
11,202
350
12,034
38,752
44,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 4 / 3
13,268
415
18,969
10,783
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 9 / 1
12,540
392
12,823
26,506
12,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
34
Kills
17
17
Deaths
34
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
2
0.29
W
Sylvanus
Crustypup8
Sylvanus
3
4
10
2
L
Danzaburou
FLAKZ1LLA
Danzaburou
6
6
2
1.17
L
Hercules
GenghisDom
Hercules
1
8
7
0.56
W
Erlang Shen
KD_WACK
Erlang Shen
8
1
9
12.5
L
8
4
3
2.38
W
Tiamat
ZekyW
Tiamat
2
5
12
1.6
W
Arachne
conker016
Arachne
15
3
8
6.33
W
Ah Muzen Cab
dken4159
Ah Muzen Cab
6
4
7
2.38
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,863
Damage
81,010
137,201
Taken
131,431
115,867
Mitigated
100,332
83,065
Healing
41,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,713
1,327
0
11,884
31,278
27,430
204
6,267
24,779
67,842
0
W
Sylvanus
Crustypup8
Sylvanus
17,888
5,533
7,344
16,139
29,004
36,152
2,556
6,478
22,456
60,162
0
L
Danzaburou
FLAKZ1LLA
Danzaburou
27,471
12,861
0
7,365
24,112
11,723
2,540
8,473
15,575
0
151,480
L
Hercules
GenghisDom
Hercules
12,034
2,643
594
9,235
38,752
44,688
0
12,143
26,317
0
50,620
W
Erlang Shen
KD_WACK
Erlang Shen
29,035
15,577
0
27,205
41,008
37,416
2,682
17,054
23,836
0
182,938
L
18,969
1,214
0
1,650
10,783
4,046
198
2,944
7,565
76,726
0
W
Tiamat
ZekyW
Tiamat
17,656
1,183
1,652
5,057
16,868
14,585
986
11,123
5,451
87,541
0
W
Arachne
conker016
Arachne
23,434
17,760
765
12,194
27,400
17,174
2,029
12,004
15,320
0
110,529
W
Ah Muzen Cab
dken4159
Ah Muzen Cab
14,850
7,163
0
12,709
22,921
10,540
6,003
3,173
19,684
0
117,426
L
12,823
644
1,365
9,047
26,506
12,445
276
4,735
21,651
96,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,978
Gold Earned
63,658
691
Minions Killed
772
0
Camps Cleared
0
2,943,034
Distance Traveled
2,304,210
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,565
361
112
4
0
394,988
0
W
Sylvanus
16,267
508
70
2
0
522,641
0
L
Danzaburou
15,083
471
268
8
0
519,447
7
L
Hercules
11,202
350
74
2
0
552,607
2
W
Erlang Shen
19,887
621
214
7
0
594,219
6
L
Scylla
13,268
415
137
4
0
364,523
8
W
Tiamat
15,873
496
165
5
0
557,400
0
W
Arachne
17,929
560
100
3
0
682,762
0
W
Ah Muzen Cab
16,022
501
142
4
0
586,012
8
L
Anubis
12,540
392
181
6
0
472,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role