Player Matchup

Thor
Thor
HugoLopBar12
Thor
Level 8
God Stats
1W - 1L
1,063 SR
Queue Stats
31W - 31L
1,228 Elo+
Party 1
Nemesis
Nemesis
ILOVE_CEREALxX
Nemesis
Level 19
God Stats
5W - 5L
1,500 SR
Queue Stats
31W - 28L
1,185 Elo+
Solo
Neith
Neith
SCARLETT_81
Neith
Level 29
God Stats
101W - 107L
1,462 SR
Queue Stats
1,106W - 1,344L
1,303 Elo+
Solo
Chernobog
Chernobog
ULTRA FURCIO43
Chernobog
Level 12
God Stats
2W - 0L
1,507 SR
Queue Stats
81W - 75L
1,228 Elo+
Party 1
King Arthur
King Arthur
Wehrmacht337
King Arthur
Level 26
God Stats
5W - 7L
1,397 SR
Queue Stats
98W - 100L
1,363 Elo+
Solo
Team Averages
Level 19
1,386 SR
1,261 Elo+

VS

Team Averages
Level 22
1,408 SR
1,381 Elo+
Artemis
Artemis
Highskywalker69
Artemis
Level 24
God Stats
14W - 16L
1,616 SR
Queue Stats
60W - 65L
1,500 Elo+
Solo
Medusa
Medusa
N0kkYT
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
TRZ100
Chang'e
Level 27
God Stats
3W - 4L
1,097 SR
Queue Stats
99W - 134L
1,348 Elo+
Solo
Kukulkan
Kukulkan
jaquelinerex
Kukulkan
Level 18
God Stats
16W - 13L
1,302 SR
Queue Stats
96W - 139L
1,179 Elo+
Solo
Pele
Pele
mintgaming3213
Pele
Level 29
God Stats
11W - 4L
1,527 SR
Queue Stats
161W - 187L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 17
13,121
1,009
11,563
16,187
6,138
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
11 / 3 / 7
14,708
1,131
23,777
17,191
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 12
13,472
1,036
15,705
11,771
4,446
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
ULTRA FURCIO43
Chernobog
20
6 / 5 / 16
14,155
1,089
19,913
16,224
6,571
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Wehrmacht337
King Arthur
19
6 / 4 / 9
12,850
988
11,742
16,508
7,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,207
785
1,532
3,356
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
N0kkYT
Medusa
20
11 / 13 / 9
15,387
1,184
35,407
34,119
15,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
TRZ100
Chang'e
20
5 / 8 / 11
13,913
1,070
13,763
33,598
14,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
jaquelinerex
Kukulkan
20
5 / 6 / 10
13,698
1,054
15,971
14,745
7,405
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 1
10,071
775
600
1,378
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
53
29
Kills
21
22
Deaths
29
61
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
7
17
1.64
W
11
3
7
4.83
L
Medusa
N0kkYT
Medusa
11
13
9
1.19
W
3
3
12
3
L
Chang'e
TRZ100
Chang'e
5
8
11
1.31
W
Chernobog
ULTRA FURCIO43
Chernobog
6
5
16
2.8
W
King Arthur
Wehrmacht337
King Arthur
6
4
9
2.63
L
Kukulkan
jaquelinerex
Kukulkan
5
6
10
1.67
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,700
Damage
67,273
77,881
Taken
87,196
32,529
Mitigated
38,399
8,015
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,532
494
0
347
3,356
1,165
0
0
3,356
0
5,064
W
11,563
3,499
0
99
16,187
6,138
0
6,861
9,326
0
24,481
W
23,777
16,125
0
3,157
17,191
7,636
0
4,151
13,040
0
35,512
L
Medusa
N0kkYT
Medusa
35,407
27,627
0
7,911
34,119
15,274
0
0
34,119
0
48,144
W
15,705
11,350
0
2,845
11,771
4,446
0
2,824
8,947
0
47,499
L
Chang'e
TRZ100
Chang'e
13,763
2,729
1,969
4,723
33,598
14,056
0
0
33,598
35,285
0
W
Chernobog
ULTRA FURCIO43
Chernobog
19,913
11,584
0
1,914
16,224
6,571
0
7,815
6,238
0
39,415
W
King Arthur
Wehrmacht337
King Arthur
11,742
1,348
0
0
16,508
7,738
0
8,083
8,425
0
26,527
L
Kukulkan
jaquelinerex
Kukulkan
15,971
916
0
0
14,745
7,405
0
0
14,745
26,429
0
L
600
228
0
141
1,378
499
0
0
1,378
0
1,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,306
Gold Earned
63,276
199
Minions Killed
112
10
Camps Cleared
3
1,054,711
Distance Traveled
689,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,207
785
8
1
1
36,919
0
W
Thor
13,121
1,009
32
2
0
174,179
0
W
Nemesis
14,708
1,131
15
1
5
280,235
0
L
Medusa
15,387
1,184
24
2
1
211,462
0
W
Neith
13,472
1,036
79
6
3
177,210
0
L
Chang'e
13,913
1,070
52
4
0
204,996
0
W
Chernobog
14,155
1,089
37
3
1
196,123
0
W
King Arthur
12,850
988
36
3
1
226,964
1
L
Kukulkan
13,698
1,054
27
2
0
201,929
0
L
Pele
10,071
775
1
0
1
34,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role