Player Matchup

Neith
Neith
AllQQnoPEWPEW
Neith
Level 98
God Stats
2W - 1L
1,519 SR
Queue Stats
49W - 33L
1,589 Elo+
Party 1
Raijin
Raijin
LeTigglez
Raijin
Level 49
God Stats
1W - 2L
1,041 SR
Queue Stats
2W - 6L
1,211 Elo+
Party 1
Amaterasu
Amaterasu
Purplturtlbacon
Amaterasu
Level 34
God Stats
3W - 4L
1,441 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 1
Yemoja
Yemoja
gasps
Yemoja
Level 36
God Stats
6W - 1L
1,802 SR
Queue Stats
38W - 20L
1,688 Elo+
Party 1
Tsukuyomi
Tsukuyomi
j49noodle
Tsukuyomi
Level 52
God Stats
2W - 4L
1,432 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 1
Team Averages
Level 54
1,447 SR
1,382 Elo+

VS

Team Averages
Level 40
1,365 SR
1,300 Elo+
Cupid
Cupid
Hueby15
Cupid
Level 7
God Stats
2W - 4L
1,106 SR
Queue Stats
2W - 4L
1,193 Elo+
Party 2
Persephone
Persephone
SturdyThird
Persephone
Level 18
God Stats
8W - 8L
1,532 SR
Queue Stats
12W - 21L
1,222 Elo+
Party 2
Cthulhu
Cthulhu
TheBearJew60
Cthulhu
Level 67
God Stats
12W - 17L
1,234 SR
Queue Stats
12W - 23L
1,196 Elo+
Party 2
Tyr
Tyr
ghostsnike
Tyr
Level 44
God Stats
0W - 1L
1,620 SR
Queue Stats
15W - 12L
1,652 Elo+
Solo
Pele
Pele
jammarcus2287
Pele
Level 62
God Stats
5W - 9L
1,333 SR
Queue Stats
12W - 21L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,242
515
8,965
6,703
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
LeTigglez
Raijin
15
3 / 2 / 4
9,143
571
5,206
8,511
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Purplturtlbacon
Amaterasu
13
1 / 2 / 3
7,362
460
2,107
9,670
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
gasps
Yemoja
13
3 / 2 / 7
8,153
510
5,304
8,758
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
j49noodle
Tsukuyomi
13
11 / 1 / 1
8,912
557
6,601
8,967
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hueby15
Cupid
9
0 / 3 / 0
6,088
381
1,449
5,988
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
SturdyThird
Persephone
11
0 / 7 / 0
6,764
423
4,409
8,448
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
TheBearJew60
Cthulhu
10
1 / 4 / 1
6,502
406
3,571
9,280
5,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 2 / 1
9,494
593
8,825
9,494
8,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 1
7,667
479
2,717
9,380
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
6
7
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Cupid
Hueby15
Cupid
0
3
0
0
W
Raijin
LeTigglez
Raijin
3
2
4
2.5
W
Amaterasu
Purplturtlbacon
Amaterasu
1
2
3
1.25
L
Persephone
SturdyThird
Persephone
0
7
0
0
L
Cthulhu
TheBearJew60
Cthulhu
1
4
1
0.38
W
Yemoja
gasps
Yemoja
3
2
7
3.25
L
4
2
1
2.25
W
Tsukuyomi
j49noodle
Tsukuyomi
11
1
1
11.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
20,971
42,609
Taken
42,590
20,798
Mitigated
21,593
10,176
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,965
3,744
0
2,330
6,703
3,932
0
1,570
5,112
0
67,024
L
Cupid
Hueby15
Cupid
1,449
558
180
1,023
5,988
1,638
0
1,881
4,107
0
20,659
W
Raijin
LeTigglez
Raijin
5,206
122
0
51
8,511
3,397
1,208
2,960
5,068
47,058
0
W
Amaterasu
Purplturtlbacon
Amaterasu
2,107
914
0
4,590
9,670
4,631
0
210
9,436
6
28,203
L
Persephone
SturdyThird
Persephone
4,409
144
0
1,164
8,448
2,330
870
2,767
5,341
31,571
0
L
Cthulhu
TheBearJew60
Cthulhu
3,571
103
0
1,580
9,280
5,931
0
1,932
7,348
20,001
0
W
Yemoja
gasps
Yemoja
5,304
981
1,195
1,085
8,758
5,569
14
2,570
6,112
22,626
0
L
8,825
595
0
3,191
9,494
8,689
0
2,636
6,740
0
60,692
W
Tsukuyomi
j49noodle
Tsukuyomi
6,601
1,605
0
925
8,967
3,269
363
118
8,827
0
52,635
L
2,717
617
0
2,922
9,380
3,005
0
845
8,535
0
32,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
36,515
392
Minions Killed
311
0
Camps Cleared
0
1,575,810
Distance Traveled
1,472,665
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,242
515
116
7
0
277,780
1
L
Cupid
6,088
381
52
3
0
278,449
0
W
Raijin
9,143
571
101
6
0
310,611
0
W
Amaterasu
7,362
460
68
4
0
318,166
2
L
Persephone
6,764
423
53
3
0
269,303
6
L
Cthulhu
6,502
406
31
2
0
266,652
5
W
Yemoja
8,153
510
35
2
0
304,494
0
L
Tyr
9,494
593
119
7
0
315,016
7
W
Tsukuyomi
8,912
557
72
5
0
364,759
1
L
Pele
7,667
479
56
4
0
343,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role