Player Matchup

Yemoja
Yemoja
Bärengard
Yemoja
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
967W - 1,026L
1,432 Elo+
Solo
Artemis
Artemis
GoroSakamoto
Artemis
Level 113
God Stats
6W - 8L
1,328 SR
Queue Stats
89W - 83L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
NerdySaint
Cu Chulainn
Level 31
God Stats
13W - 11L
1,459 SR
Queue Stats
49W - 51L
1,445 Elo+
Party 2
Nemesis
Nemesis
XFactor505
Nemesis
Level 46
God Stats
4W - 2L
1,399 SR
Queue Stats
21W - 24L
1,369 Elo+
Party 2
Janus
Janus
zgoetix
Janus
Level 47
God Stats
20W - 22L
1,403 SR
Queue Stats
308W - 321L
1,466 Elo+
Solo
Team Averages
Level 79
1,418 SR
1,454 Elo+

VS

Team Averages
Level 58
1,633 SR
1,445 Elo+
Cthulhu
Cthulhu
BennyTheBrutal
Cthulhu
Level 61
God Stats
36W - 27L
1,580 SR
Queue Stats
36W - 29L
1,480 Elo+
Solo
Bellona
Bellona
Bloodlegend55
Bellona
Level 28
God Stats
11W - 11L
1,710 SR
Queue Stats
142W - 172L
1,404 Elo+
Party 1
Mercury
Mercury
Buckeyenut1211
Mercury
Level 58
God Stats
28W - 33L
1,473 SR
Queue Stats
219W - 266L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
GODXamanE
Ah Puch
Level 102
God Stats
5W - 4L
1,714 SR
Queue Stats
183W - 220L
1,504 Elo+
Solo
Danzaburou
Danzaburou
MrN00dle
Danzaburou
Level 41
God Stats
1W - 1L
1,689 SR
Queue Stats
35W - 40L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bärengard
Yemoja
16
1 / 1 / 8
10,495
456
10,273
11,891
5,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
GoroSakamoto
Artemis
17
1 / 2 / 6
10,628
462
11,599
18,761
7,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
NerdySaint
Cu Chulainn
19
12 / 3 / 9
12,885
560
19,959
16,046
13,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
XFactor505
Nemesis
18
9 / 2 / 8
12,701
552
11,286
15,221
8,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
zgoetix
Janus
20
8 / 2 / 12
13,487
586
12,890
9,032
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,453
454
9,289
16,504
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
16
1 / 9 / 2
10,213
444
4,263
18,023
10,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 6 / 3
11,041
480
8,362
18,418
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
GODXamanE
Ah Puch
15
4 / 7 / 4
10,230
445
9,597
16,710
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MrN00dle
Danzaburou
15
2 / 7 / 4
9,211
400
10,257
16,836
6,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
31
Kills
10
10
Deaths
32
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Bellona
1
9
2
0.22
L
2
6
3
0.58
W
Yemoja
Bärengard
Yemoja
1
1
8
5
L
Ah Puch
GODXamanE
Ah Puch
4
7
4
0.86
W
Artemis
GoroSakamoto
Artemis
1
2
6
2
L
Danzaburou
MrN00dle
Danzaburou
2
7
4
0.57
W
Cu Chulainn
NerdySaint
Cu Chulainn
12
3
9
5.5
W
Nemesis
XFactor505
Nemesis
9
2
8
6.5
W
Janus
zgoetix
Janus
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,007
Damage
41,768
70,951
Taken
86,491
38,788
Mitigated
42,220
24,448
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,289
177
382
3,489
16,504
12,113
0
6,107
10,397
48,482
0
L
Bellona
4,263
1,170
0
3,873
18,023
10,786
2,282
1,485
16,538
0
47,496
L
8,362
4,304
0
960
18,418
7,474
0
3,866
14,552
0
88,847
W
Yemoja
Bärengard
Yemoja
10,273
1,305
1,248
2,498
11,891
5,663
1,116
2,773
9,118
59,023
0
L
Ah Puch
GODXamanE
Ah Puch
9,597
997
0
6,205
16,710
5,804
570
6,202
10,508
50,244
0
W
Artemis
GoroSakamoto
Artemis
11,599
4,052
0
11,333
18,761
7,357
1,462
7,079
11,682
0
68,341
L
Danzaburou
MrN00dle
Danzaburou
10,257
4,407
0
4,508
16,836
6,043
490
5,526
11,310
0
39,771
W
Cu Chulainn
NerdySaint
Cu Chulainn
19,959
2,284
0
3,297
16,046
13,755
843
1,934
14,112
0
69,400
W
Nemesis
XFactor505
Nemesis
11,286
5,666
0
3,926
15,221
8,580
4,253
3,398
11,823
0
69,673
W
Janus
zgoetix
Janus
12,890
1,920
0
2,146
9,032
3,433
1,206
4,217
4,815
95,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,196
Gold Earned
51,148
579
Minions Killed
456
0
Camps Cleared
0
2,131,082
Distance Traveled
2,006,642
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,453
454
71
3
0
389,734
6
L
Bellona
10,213
444
100
4
0
392,496
0
L
Mercury
11,041
480
125
5
0
478,139
1
W
Yemoja
10,495
456
106
5
0
351,496
4
L
Ah Puch
10,230
445
92
4
0
367,934
6
W
Artemis
10,628
462
106
5
0
345,462
0
L
Danzaburou
9,211
400
68
3
0
378,339
2
W
Cu Chulainn
12,885
560
90
4
0
448,898
4
W
Nemesis
12,701
552
101
4
0
511,532
8
W
Janus
13,487
586
176
8
0
473,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role