Player Matchup

Bellona
Bellona
Gold IV
CataclysmicWood
Bellona
Gold IV
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 202L
1,663 MMR
Party 3
Persephone
Persephone
Platinum V
EchoHR
Persephone
Platinum V
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 100L
1,849 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum III
MrBubbles7445900
Ratatoskr
Platinum III
Level 142
God Stats
56W - 54L
1,594 SR
Queue Stats
237W - 214L
1,757 MMR
Solo
Cerberus
Cerberus
Platinum IV
TRNQ
Cerberus
Platinum IV
Level 145
God Stats
6W - 11L
1,290 SR
Queue Stats
400W - 379L
1,729 MMR
Party 1
Anhur
Anhur
Gold I
inarjera
Anhur
Gold I
Level 153
God Stats
6W - 5L
1,862 SR
Queue Stats
37W - 26L
1,821 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,549 SR
1,764 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,657 SR
1,766 MMR
Sobek
Sobek
Gold III
GodFatherPain
Sobek
Gold III
Level 146
God Stats
10W - 7L
1,910 SR
Queue Stats
93W - 91L
1,754 MMR
Solo
Arachne
Arachne
Platinum V
Marz145
Arachne
Platinum V
Level 129
God Stats
49W - 26L
1,840 SR
Queue Stats
246W - 258L
1,775 MMR
Party 2
Vulcan
Vulcan
Platinum II
Phantaci
Vulcan
Platinum II
Level 160
God Stats
3W - 4L
1,270 SR
Queue Stats
254W - 237L
1,748 MMR
Solo
Apollo
Apollo
Platinum III
Strobah
Apollo
Platinum III
Level 127
God Stats
23W - 19L
1,614 SR
Queue Stats
563W - 539L
1,799 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
cheesecrackers
Guan Yu
Platinum IV
Level 125
God Stats
23W - 18L
1,654 SR
Queue Stats
209W - 202L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
11,300
452
7,551
20,863
16,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
EchoHR
Persephone
17
3 / 6 / 6
11,685
467
20,267
15,750
5,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
18
2 / 8 / 4
11,631
465
11,899
32,918
22,252
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cerberus
TRNQ
Cerberus
17
2 / 6 / 10
11,871
475
13,427
32,013
35,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
inarjera
Anhur
19
9 / 5 / 4
13,551
542
27,976
21,738
11,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Cu ChulainnSetDanzaburouScyllaNu Wa

VS

Bans
JanusYemojaAphroditeGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 14
13,164
527
10,644
30,114
34,035
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Marz145
Arachne
20
8 / 4 / 8
15,939
638
18,520
26,623
11,000
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Phantaci
Vulcan
19
4 / 3 / 12
13,620
545
30,287
16,670
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Strobah
Apollo
20
6 / 4 / 6
14,467
579
14,388
20,426
7,468
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 8
15,136
605
23,792
24,875
38,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
77
18
Kills
29
29
Deaths
18
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Persephone
EchoHR
Persephone
3
6
6
1
W
3
6
14
1.67
W
Arachne
Marz145
Arachne
8
4
8
3
L
Ratatoskr
2
8
4
0.5
W
Vulcan
Phantaci
Vulcan
4
3
12
3.33
W
Apollo
Strobah
Apollo
6
4
6
2.25
L
Cerberus
TRNQ
Cerberus
2
6
10
1.17
W
8
1
8
12
L
Anhur
inarjera
Anhur
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,120
Damage
97,631
123,282
Taken
118,708
91,990
Mitigated
97,185
34,628
Healing
50,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,551
1,651
0
5,060
20,863
16,582
0
5,492
15,217
0
79,024
L
Persephone
EchoHR
Persephone
20,267
1,201
0
3,084
15,750
5,731
0
6,841
8,718
95,132
0
W
10,644
1,032
0
8,225
30,114
34,035
357
14,057
16,057
25,175
0
W
Arachne
Marz145
Arachne
18,520
13,425
0
10,117
26,623
11,000
2,212
5,868
20,755
0
147,330
L
Ratatoskr
11,899
1,880
0
13,653
32,918
22,252
0
9,279
23,383
9,350
72,213
W
Vulcan
Phantaci
Vulcan
30,287
7,994
0
3,519
16,670
6,093
3,182
6,581
10,089
116,248
0
W
Apollo
Strobah
Apollo
14,388
8,860
0
9,570
20,426
7,468
2,278
5,244
15,182
0
123,108
L
Cerberus
TRNQ
Cerberus
13,427
1,169
0
7,115
32,013
35,470
0
13,508
18,185
35,395
0
W
23,792
4,420
4,612
14,411
24,875
38,589
2,125
6,473
18,402
0
98,439
L
Anhur
inarjera
Anhur
27,976
17,518
0
5,716
21,738
11,955
2,116
4,815
16,845
0
107,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,038
Gold Earned
72,326
685
Minions Killed
759
0
Camps Cleared
0
2,356,713
Distance Traveled
2,672,078
31
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,300
452
136
5
0
519,811
8
L
Persephone
11,685
467
181
7
0
472,904
13
W
Sobek
13,164
527
35
1
0
527,158
10
W
Arachne
15,939
638
185
7
0
584,872
5
L
Ratatoskr
11,631
465
160
6
0
471,552
4
W
Vulcan
13,620
545
187
7
0
508,095
5
W
Apollo
14,467
579
185
7
0
466,983
13
L
Cerberus
11,871
475
57
2
0
479,603
4
W
Guan Yu
15,136
605
167
7
0
584,970
5
L
Anhur
13,551
542
151
6
0
412,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role