Player Matchup

Rama
Rama
DaHurt-
Rama
Level 54
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 80L
1,538 Elo+
Party 2
Thoth
Thoth
ItzSchwiftyy
Thoth
Level 65
God Stats
7W - 15L
1,176 SR
Queue Stats
230W - 259L
1,517 Elo+
Party 2
Bellona
Bellona
SkidMarkSkadi
Bellona
Level 18
God Stats
2W - 1L
1,729 SR
Queue Stats
73W - 65L
1,497 Elo+
Party 2
Team Averages
Level 46
1,468 SR
1,517 Elo+

VS

Team Averages
Level 38
1,633 SR
1,278 Elo+
Medusa
Medusa
Arkayus29
Medusa
Level 18
God Stats
18W - 6L
1,574 SR
Queue Stats
71W - 93L
1,236 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Necrowsix
Tsukuyomi
Level 68
God Stats
13W - 15L
1,541 SR
Queue Stats
38W - 68L
1,316 Elo+
Party 1
Yemoja
Yemoja
ShadowKing1706
Yemoja
Level 27
God Stats
2W - 3L
1,786 SR
Queue Stats
9W - 18L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DaHurt-
Rama
15
9 / 2 / 6
12,128
758
11,510
9,879
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 1 / 11
12,142
759
14,449
7,436
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
5 / 3 / 6
11,206
700
7,946
14,200
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arkayus29
Medusa
13
2 / 9 / 2
10,286
643
7,778
15,774
5,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Necrowsix
Tsukuyomi
13
3 / 8 / 2
10,779
674
6,221
13,172
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 3
9,380
586
4,187
13,705
12,543
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
6
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arkayus29
Medusa
2
9
2
0.33
W
Rama
DaHurt-
Rama
9
2
6
6
W
6
1
11
11.5
L
Tsukuyomi
Necrowsix
Tsukuyomi
3
8
2
0.5
L
1
3
3
0.83
W
Bellona
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,905
Damage
18,186
31,515
Taken
42,651
18,844
Mitigated
22,737
7,422
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arkayus29
Medusa
7,778
4,021
0
2,016
15,774
5,013
54
5,439
9,775
0
33,390
W
Rama
DaHurt-
Rama
11,510
8,586
246
3,410
9,879
4,038
1,500
1,672
8,207
0
56,134
W
14,449
252
0
1,140
7,436
2,631
292
869
6,567
59,303
0
L
Tsukuyomi
Necrowsix
Tsukuyomi
6,221
1,688
0
1,345
13,172
5,181
483
5,081
7,765
0
44,957
L
4,187
706
2,088
2,316
13,705
12,543
0
3,371
9,927
26,059
0
W
Bellona
7,946
3,419
0
2,626
14,200
12,175
992
1,769
12,431
0
23,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,476
Gold Earned
30,445
183
Minions Killed
136
0
Camps Cleared
0
841,509
Distance Traveled
762,765
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,286
643
47
3
0
255,218
0
W
Rama
12,128
758
83
5
0
261,180
3
W
Thoth
12,142
759
70
4
0
305,382
1
L
Tsukuyomi
10,779
674
61
4
0
255,450
5
L
Yemoja
9,380
586
28
2
0
252,097
0
W
Bellona
11,206
700
30
2
0
274,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role