Player Matchup

Cupid
Cupid
MaxBuster99
Cupid
Level 29
God Stats
0W - 2L
1,115 SR
Queue Stats
136W - 144L
1,596 Elo+
Solo
Scylla
Scylla
Peppakat
Scylla
Level 26
God Stats
2W - 2L
1,651 SR
Queue Stats
31W - 23L
1,719 Elo+
Solo
Osiris
Osiris
SnappishQuill
Osiris
Level 27
God Stats
2W - 3L
1,284 SR
Queue Stats
263W - 156L
1,680 Elo+
Solo
Yemoja
Yemoja
XxMarthxX8533
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,505 Elo+
Solo
Da Ji
Da Ji
moeabd
Da Ji
Level 13
God Stats
2W - 4L
1,149 SR
Queue Stats
29W - 27L
1,509 Elo+
Solo
Team Averages
Level 20
1,340 SR
1,602 Elo+

VS

Team Averages
Level 23
1,509 SR
1,605 Elo+
Ymir
Ymir
HhooMevengo
Ymir
Level 29
God Stats
4W - 1L
1,854 SR
Queue Stats
98W - 60L
1,733 Elo+
Solo
Xbalanque
Xbalanque
Jk8723
Xbalanque
Level 23
God Stats
4W - 1L
1,750 SR
Queue Stats
315W - 328L
1,616 Elo+
Solo
Agni
Agni
N_A_Z_115
Agni
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 48L
1,710 Elo+
Solo
Jormungandr
Jormungandr
inciensos
Jormungandr
Level 28
God Stats
1W - 4L
1,125 SR
Queue Stats
213W - 218L
1,585 Elo+
Solo
Thor
Thor
orlandolepatron
Thor
Level 8
God Stats
1W - 1L
1,317 SR
Queue Stats
2W - 6L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,476
405
5,150
10,987
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Peppakat
Scylla
14
0 / 3 / 2
7,981
499
3,309
8,370
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 0
8,573
536
7,928
13,665
8,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 1
7,086
443
6,977
14,316
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
moeabd
Da Ji
12
2 / 3 / 3
7,508
469
5,141
10,523
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
8,812
551
8,454
13,785
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Jk8723
Xbalanque
15
10 / 1 / 6
9,170
573
13,646
12,244
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
16
2 / 0 / 3
9,349
584
5,672
4,724
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
inciensos
Jormungandr
13
3 / 1 / 7
7,874
492
8,883
9,849
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 1
5,910
369
1,113
6,342
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
19
19
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Xbalanque
Jk8723
Xbalanque
10
1
6
13
L
2
5
1
0.5
W
Agni
2
0
3
3.5
L
Scylla
Peppakat
Scylla
0
3
2
0.33
L
2
3
0
0.67
L
1
5
1
0.3
W
Jormungandr
inciensos
Jormungandr
3
1
7
6.5
L
Da Ji
moeabd
Da Ji
2
3
3
1.17
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,505
Damage
37,768
57,861
Taken
46,944
24,445
Mitigated
21,275
21,294
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,454
2,280
0
5,012
13,785
7,432
0
114
13,671
53,033
0
W
Xbalanque
Jk8723
Xbalanque
13,646
6,858
0
7,164
12,244
4,330
1,930
3,487
8,717
0
52,552
L
5,150
3,183
39
2,937
10,987
2,873
49
3,943
7,044
0
25,230
W
Agni
5,672
316
0
1,006
4,724
1,569
192
1,370
3,262
70,553
0
L
Scylla
Peppakat
Scylla
3,309
273
0
2,059
8,370
2,746
0
3,858
4,244
45,870
0
L
7,928
2,619
0
7,591
13,665
8,392
0
6,535
7,082
0
55,377
L
6,977
1,033
485
3,963
14,316
6,740
136
4,969
9,347
31,553
0
W
Jormungandr
inciensos
Jormungandr
8,883
1,380
0
2,564
9,849
6,269
252
3,077
6,772
38,319
0
L
Da Ji
moeabd
Da Ji
5,141
1,876
0
4,220
10,523
3,694
107
3,332
7,135
0
45,099
W
1,113
458
0
332
6,342
1,675
116
1,948
4,236
0
8,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
41,115
398
Minions Killed
394
0
Camps Cleared
0
1,393,842
Distance Traveled
1,450,244
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,812
551
99
6
0
271,558
3
W
Xbalanque
9,170
573
68
4
0
296,947
4
L
Cupid
6,476
405
46
3
0
269,537
3
W
Agni
9,349
584
145
9
0
315,704
12
L
Scylla
7,981
499
113
7
0
282,140
3
L
Osiris
8,573
536
109
7
0
268,247
3
L
Yemoja
7,086
443
45
3
0
272,891
3
W
Jormungandr
7,874
492
65
4
0
302,987
3
L
Da Ji
7,508
469
85
5
0
301,027
3
W
Thor
5,910
369
17
1
0
263,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role