Player Matchup

He Bo
He Bo
Blizasted
He Bo
Level 141
God Stats
18W - 21L
1,520 SR
Queue Stats
106W - 105L
1,557 Elo+
Party 2
Vulcan
Vulcan
ShooterMcGavyyn
Vulcan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 110L
1,558 Elo+
Party 1
Tiamat
Tiamat
bluefaceyaight
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 110L
1,558 Elo+
Party 1
King Arthur
King Arthur
espartanoryuk
King Arthur
Level 160
God Stats
8W - 5L
1,746 SR
Queue Stats
68W - 53L
1,559 Elo+
Solo
Anhur
Anhur
gopherAagam
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 142
1,553 SR
1,546 Elo+

VS

Team Averages
Level 118
1,578 SR
1,578 Elo+
Chronos
Chronos
Bratcher420
Chronos
Level 107
God Stats
6W - 8L
1,587 SR
Queue Stats
338W - 288L
1,550 Elo+
Party 3
Sylvanus
Sylvanus
D Logsy
Sylvanus
Level 121
God Stats
3W - 2L
1,421 SR
Queue Stats
242W - 207L
1,619 Elo+
Party 3
Fafnir
Fafnir
PannaSan
Fafnir
Level 65
God Stats
14W - 7L
1,632 SR
Queue Stats
291W - 274L
1,559 Elo+
Solo
Chernobog
Chernobog
PyrexFenix
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Uncoolwhip
Da Ji
Level 157
God Stats
5W - 4L
1,748 SR
Queue Stats
262W - 255L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blizasted
He Bo
10
1 / 5 / 7
6,209
478
7,201
8,258
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 6 / 0
6,725
517
3,448
6,342
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 2
5,990
461
2,635
7,009
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

King Arthur
espartanoryuk
King Arthur
12
3 / 4 / 0
6,732
518
8,468
13,192
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

10
4 / 3 / 0
6,530
502
3,322
9,761
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bratcher420
Chronos
12
1 / 3 / 6
7,155
550
2,458
8,028
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
D Logsy
Sylvanus
13
2 / 2 / 1
7,359
566
6,572
9,975
9,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
PannaSan
Fafnir
10
1 / 4 / 10
6,784
522
3,370
8,614
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
PyrexFenix
Chernobog
14
4 / 1 / 7
8,108
624
7,589
6,644
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
14
13 / 2 / 5
8,679
668
9,608
7,848
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
12
Kills
21
21
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
Blizasted
He Bo
1
5
7
0.9
W
Chronos
Bratcher420
Chronos
1
3
6
1.33
W
Sylvanus
D Logsy
Sylvanus
2
2
1
1.25
W
Fafnir
PannaSan
Fafnir
1
4
10
1.5
W
Chernobog
PyrexFenix
Chernobog
4
1
7
7.5
L
3
6
0
0.5
W
Da Ji
13
2
5
7.75
L
1
3
2
0.67
L
King Arthur
espartanoryuk
King Arthur
3
4
0
0.75
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
29,597
44,562
Taken
41,109
19,094
Mitigated
26,730
12,644
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Blizasted
He Bo
7,201
421
0
1,909
8,258
1,920
0
2,334
5,924
28,730
0
W
Chronos
Bratcher420
Chronos
2,458
1,012
0
2,092
8,028
3,175
686
5,323
2,563
46,538
0
W
Sylvanus
D Logsy
Sylvanus
6,572
2,211
528
4,007
9,975
9,601
54
0
9,513
36,718
5,794
W
Fafnir
PannaSan
Fafnir
3,370
756
0
1,917
8,614
6,213
2
3,458
5,146
13,083
0
W
Chernobog
PyrexFenix
Chernobog
7,589
4,884
0
2,809
6,644
2,924
434
2,419
4,209
0
55,502
L
3,448
1,353
0
204
6,342
1,820
0
1,181
5,161
33,208
0
W
Da Ji
9,608
3,229
0
360
7,848
4,817
52
1,878
5,910
0
43,103
L
2,635
688
0
3,142
7,009
3,581
36
1,016
5,993
28,425
0
L
King Arthur
espartanoryuk
King Arthur
8,468
1,385
0
3,370
13,192
9,638
0
6,191
7,001
0
37,703
L
3,322
983
0
4,019
9,761
2,135
0
1,113
8,648
0
33,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
38,085
302
Minions Killed
386
0
Camps Cleared
0
1,124,425
Distance Traveled
1,162,134
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,209
478
41
3
0
223,899
3
W
Chronos
7,155
550
95
7
0
227,682
5
W
Sylvanus
7,359
566
84
6
0
166,168
4
W
Fafnir
6,784
522
20
2
0
263,312
5
W
Chernobog
8,108
624
113
9
0
241,240
4
L
Vulcan
6,725
517
70
5
0
230,841
4
W
Da Ji
8,679
668
74
6
0
263,732
2
L
Tiamat
5,990
461
59
5
0
250,186
4
L
King Arthur
6,732
518
64
5
0
210,267
0
L
Anhur
6,530
502
68
5
0
209,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role