Player Matchup

Kumbhakarna
Kumbhakarna
BigKingHESS99
Kumbhakarna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,125 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Boagster
Ah Muzen Cab
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,211 Elo+
Party 1
Merlin
Merlin
RellimYeroc
Merlin
Level 109
God Stats
0W - 2L
1,262 SR
Queue Stats
10W - 26L
1,342 Elo+
Party 1
Team Averages
Level 96
1,421 SR
1,226 Elo+

VS

Team Averages
Level 66
1,698 SR
1,572 Elo+
Sol
Sol
IzzyV03
Sol
Level 59
God Stats
6W - 2L
1,517 SR
Queue Stats
7W - 5L
1,611 Elo+
Party 2
Ne Zha
Ne Zha
Protoman512
Ne Zha
Level 52
God Stats
2W - 0L
1,680 SR
Queue Stats
7W - 5L
1,576 Elo+
Party 2
Tyr
Tyr
smunky123
Tyr
Level 86
God Stats
6W - 4L
1,898 SR
Queue Stats
230W - 166L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigKingHESS99
Kumbhakarna
11
1 / 5 / 1
9,224
659
2,629
12,635
10,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Boagster
Ah Muzen Cab
11
0 / 6 / 2
8,173
584
4,551
11,347
4,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
1 / 3 / 1
8,470
605
7,823
8,200
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
5 / 1 / 7
10,649
761
11,424
8,112
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
13
3 / 0 / 8
10,057
718
4,394
5,924
2,217
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 8
10,594
757
11,300
14,745
9,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BigKingHESS99
Kumbhakarna
1
5
1
0.3
L
Ah Muzen Cab
Boagster
Ah Muzen Cab
0
6
2
0.17
W
Sol
5
1
7
8.5
W
Ne Zha
3
0
8
7
L
Merlin
1
3
1
0.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,003
Damage
27,118
32,182
Taken
28,781
17,748
Mitigated
14,317
6,115
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BigKingHESS99
Kumbhakarna
2,629
0
524
2,356
12,635
10,490
0
5,259
7,376
11,046
0
L
Ah Muzen Cab
Boagster
Ah Muzen Cab
4,551
2,345
0
2,873
11,347
4,051
0
3,983
7,364
0
27,647
W
Sol
11,424
2,595
0
3,996
8,112
2,650
1,416
3,001
4,933
66,255
0
W
Ne Zha
4,394
617
0
2,572
5,924
2,217
1,352
2,723
3,043
0
43,013
L
Merlin
7,823
251
0
362
8,200
3,207
0
2,186
6,014
39,219
0
W
11,300
2,014
0
7,008
14,745
9,450
615
4,427
9,930
0
38,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
31,300
147
Minions Killed
213
0
Camps Cleared
0
756,574
Distance Traveled
832,572
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,224
659
18
1
0
259,423
8
L
Ah Muzen Cab
8,173
584
51
4
0
240,616
4
W
Sol
10,649
761
122
9
0
250,443
1
W
Ne Zha
10,057
718
59
4
0
285,038
3
L
Merlin
8,470
605
78
6
0
256,535
4
W
Tyr
10,594
757
32
2
0
297,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role