Player Matchup

Medusa
Medusa
Asteroid121
Medusa
Level 122
God Stats
17W - 10L
1,592 SR
Queue Stats
202W - 225L
1,556 Elo+
Party 2
Pele
Pele
BANGUDEAD
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 208L
1,568 Elo+
Party 2
Bellona
Bellona
Fredman20
Bellona
Level 12
God Stats
36W - 40L
1,350 SR
Queue Stats
54W - 54L
1,523 Elo+
Party 2
Team Averages
Level 84
1,481 SR
1,549 Elo+

VS

Team Averages
Level 53
1,516 SR
1,466 Elo+
Thoth
Thoth
 
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BerserkyTurkey
Ganesha
Level 55
God Stats
4W - 6L
1,619 SR
Queue Stats
146W - 119L
1,581 Elo+
Solo
Set
Set
SpartanAF-
Set
Level 36
God Stats
6W - 13L
1,430 SR
Queue Stats
18W - 43L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 2
9,240
770
12,071
7,522
2,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
12
2 / 1 / 7
8,621
718
5,350
7,982
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Fredman20
Bellona
11
0 / 2 / 3
7,408
617
2,294
7,072
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 3 / 1
7,884
657
8,500
6,985
2,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 2 / 3
8,238
687
6,160
10,604
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 4 / 1
7,380
615
2,516
6,506
2,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
3
3
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
1
0.83
W
Medusa
7
0
2
8
W
Pele
2
1
7
5.5
L
0
2
3
0.75
W
Bellona
Fredman20
Bellona
0
2
3
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
17,176
22,576
Taken
24,095
8,972
Mitigated
16,596
6,046
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,500
110
616
848
6,985
2,322
273
0
6,985
29,881
0
W
Medusa
12,071
3,284
0
1,780
7,522
2,306
1,594
4,292
3,010
0
48,742
W
Pele
5,350
1,133
0
2,616
7,982
2,343
1,090
4,462
3,247
0
33,878
L
6,160
342
0
1,316
10,604
12,013
27
20
10,584
28,588
0
W
Bellona
Fredman20
Bellona
2,294
281
0
1,650
7,072
4,323
326
5,238
1,607
0
9,443
L
2,516
592
735
958
6,506
2,261
0
0
6,506
0
15,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
23,502
152
Minions Killed
133
0
Camps Cleared
0
735,853
Distance Traveled
622,525
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,884
657
85
7
0
228,509
2
W
Medusa
9,240
770
71
6
0
250,853
3
W
Pele
8,621
718
68
6
0
260,288
0
L
Ganesha
8,238
687
6
1
0
230,552
5
W
Bellona
7,408
617
13
1
0
224,712
0
L
Set
7,380
615
42
4
0
163,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role