Player Matchup

Sol
Sol
Fenrisulfr129
Sol
Level 43
God Stats
24W - 29L
1,515 SR
Queue Stats
436W - 416L
1,414 Elo+
Party 1
Bellona
Bellona
Haux_023
Bellona
Level 86
God Stats
12W - 12L
1,655 SR
Queue Stats
658W - 649L
1,512 Elo+
Solo
Hercules
Hercules
KingFrills
Hercules
Level 160
God Stats
1W - 9L
1,301 SR
Queue Stats
482W - 454L
1,475 Elo+
Party 1
Neith
Neith
MNV_NX
Neith
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
402W - 393L
1,483 Elo+
Solo
Ymir
Ymir
kingfurbelow
Ymir
Level 89
God Stats
20W - 19L
1,439 SR
Queue Stats
83W - 91L
1,507 Elo+
Party 1
Team Averages
Level 91
1,482 SR
1,478 Elo+

VS

Team Averages
Level 100
1,521 SR
1,494 Elo+
Chang'e
Chang'e
EdgarAll3nPoe24
Chang'e
Level 108
God Stats
9W - 7L
1,787 SR
Queue Stats
82W - 100L
1,361 Elo+
Solo
Thanatos
Thanatos
GhostPuffin
Thanatos
Level 118
God Stats
6W - 4L
1,147 SR
Queue Stats
262W - 251L
1,558 Elo+
Solo
Bacchus
Bacchus
Mephis-chan
Bacchus
Level 74
God Stats
8W - 7L
1,353 SR
Queue Stats
212W - 211L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
PecadorPerdido
Hou Yi
Level 93
God Stats
3W - 3L
1,535 SR
Queue Stats
318W - 336L
1,514 Elo+
Party 2
Tyr
Tyr
ii-Break-u
Tyr
Level 109
God Stats
10W - 11L
1,781 SR
Queue Stats
294W - 272L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,750
575
3,173
4,906
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Haux_023
Bellona
7
0 / 7 / 1
4,334
433
2,300
7,329
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
KingFrills
Hercules
10
3 / 0 / 3
5,629
563
5,419
5,926
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
MNV_NX
Neith
8
0 / 3 / 2
4,619
462
4,565
5,763
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 5 / 1
4,611
461
2,237
6,623
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,635
564
3,560
5,713
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
GhostPuffin
Thanatos
10
4 / 3 / 3
6,174
617
3,811
7,095
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Mephis-chan
Bacchus
8
2 / 1 / 5
5,385
539
4,577
6,394
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 1 / 5
5,208
521
2,254
5,217
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 0 / 0
6,675
668
7,242
8,833
4,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
16
16
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
3
1
4
5
W
Thanatos
GhostPuffin
Thanatos
4
3
3
1.83
L
Bellona
Haux_023
Bellona
0
7
1
0.07
L
Hercules
KingFrills
Hercules
3
0
3
4.5
L
Neith
MNV_NX
Neith
0
3
2
0.33
W
Bacchus
Mephis-chan
Bacchus
2
1
5
4.5
W
1
1
5
3.5
W
8
0
0
8
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
21,444
30,547
Taken
33,252
13,910
Mitigated
12,575
6,077
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,560
253
853
3,210
5,713
1,658
62
2,210
3,503
28,520
0
L
3,173
1,359
0
2,764
4,906
1,379
0
1,251
3,655
27,862
0
W
Thanatos
GhostPuffin
Thanatos
3,811
1,498
0
5,142
7,095
2,128
0
719
6,376
0
29,858
L
Bellona
Haux_023
Bellona
2,300
1,111
0
580
7,329
5,187
0
630
6,699
0
12,750
L
Hercules
KingFrills
Hercules
5,419
1,370
0
804
5,926
2,211
0
1,711
4,215
0
27,571
L
Neith
MNV_NX
Neith
4,565
2,142
0
1,459
5,763
1,660
0
1,952
3,811
0
21,155
W
Bacchus
Mephis-chan
Bacchus
4,577
273
234
1,699
6,394
3,500
401
1,398
4,996
13,579
0
W
2,254
1,023
0
1,790
5,217
1,287
308
403
4,814
0
18,872
W
7,242
1,180
0
4,402
8,833
4,002
921
578
8,255
0
31,043
L
2,237
740
0
470
6,623
3,473
0
2,593
4,030
10,140
1,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
29,077
200
Minions Killed
235
0
Camps Cleared
0
894,857
Distance Traveled
948,516
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,635
564
58
6
0
205,782
5
L
Sol
5,750
575
63
6
0
186,728
1
W
Thanatos
6,174
617
60
6
0
169,914
2
L
Bellona
4,334
433
29
3
0
137,950
0
L
Hercules
5,629
563
51
5
0
231,404
2
L
Neith
4,619
462
40
4
0
161,976
3
W
Bacchus
5,385
539
13
1
0
210,929
3
W
Hou Yi
5,208
521
49
5
0
154,016
3
W
Tyr
6,675
668
55
6
0
207,875
0
L
Ymir
4,611
461
17
2
0
176,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role