Player Matchup

Sylvanus
Sylvanus
ImmaFr3akinTac0
Sylvanus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,240 Elo+
Party 2
Sobek
Sobek
KingOfBeasts55
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,501 Elo+
Party 2
Neith
Neith
PandaStrafez
Neith
Level 10
God Stats
18W - 18L
1,488 SR
Queue Stats
106W - 104L
1,397 Elo+
Party 3
Odin
Odin
TMNT_Splinterrr
Odin
Level 14
God Stats
14W - 5L
1,761 SR
Queue Stats
100W - 81L
1,560 Elo+
Party 3
Camazotz
Camazotz
Unhappiness
Camazotz
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 27L
1,242 Elo+
Party 2
Team Averages
Level 23
1,550 SR
1,388 Elo+

VS

Team Averages
Level 24
1,479 SR
1,541 Elo+
Jormungandr
Jormungandr
Beanskii
Jormungandr
Level 4
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ra
Ra
BigDaddyPug
Ra
Level 4
God Stats
11W - 8L
1,587 SR
Queue Stats
11W - 8L
1,620 Elo+
Solo
Nike
Nike
KillMeOrUGay
Nike
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 124L
1,611 Elo+
Solo
Hades
Hades
MangledRulez
Hades
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Party 1
Artemis
Artemis
Slugsloveoranges
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 6 / 4
9,362
936
4,932
15,604
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 5 / 4
9,481
948
6,577
22,479
25,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 3
9,487
949
11,005
15,643
6,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 11 / 3
8,354
835
9,102
21,019
12,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
Unhappiness
Camazotz
15
3 / 4 / 1
9,452
945
9,655
20,074
9,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

118

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beanskii
Jormungandr
17
1 / 1 / 20
9,543
954
11,731
8,126
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 1 / 13
9,490
949
4,831
3,998
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 16
10,175
1,018
11,848
11,357
9,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
12 / 0 / 17
11,813
1,181
34,219
16,259
9,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 1 / 19
11,840
1,184
23,703
10,303
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
115
5
Kills
30
30
Deaths
5
15
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Beanskii
Jormungandr
1
1
20
11
W
1
1
13
7.5
L
Sylvanus
0
6
4
0.33
W
5
2
16
6.5
L
0
5
4
0.4
W
12
0
17
20.5
L
2
4
3
0.88
W
11
1
19
20.5
L
0
11
3
0.14
L
Camazotz
Unhappiness
Camazotz
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,271
Damage
86,332
94,819
Taken
50,043
70,588
Mitigated
34,307
21,286
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Beanskii
Jormungandr
11,731
6,092
0
370
8,126
7,757
0
1,743
6,383
20,742
0
W
4,831
828
1,518
887
3,998
1,872
0
510
3,488
23,058
0
L
Sylvanus
4,932
1,959
4,474
2,440
15,604
15,181
0
10,126
5,453
12,222
0
W
11,848
1,064
0
2,101
11,357
9,911
0
3,081
7,496
0
19,708
L
6,577
766
0
3,103
22,479
25,898
0
12,892
9,412
21,769
0
W
34,219
4,792
1,250
8,845
16,259
9,953
0
4,057
12,140
60,951
0
L
11,005
5,727
0
4,812
15,643
6,968
0
6,917
8,626
0
31,944
W
23,703
16,037
0
4,449
10,303
4,814
0
2,118
8,185
0
30,700
L
9,102
4,354
0
0
21,019
12,765
0
11,122
9,847
0
19,524
L
Camazotz
Unhappiness
Camazotz
9,655
2,871
0
6,457
20,074
9,776
0
9,299
10,700
0
30,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
52,861
130
Minions Killed
169
4
Camps Cleared
5
822,032
Distance Traveled
940,142
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,543
954
21
2
1
193,019
0
W
Ra
9,490
949
37
4
1
178,192
2
L
Sylvanus
9,362
936
12
1
0
130,537
0
W
Nike
10,175
1,018
9
1
0
191,275
0
L
Sobek
9,481
948
32
3
0
167,970
0
W
Hades
11,813
1,181
82
8
2
204,931
1
L
Neith
9,487
949
29
3
1
161,276
1
W
Artemis
11,840
1,184
20
2
1
172,725
0
L
Odin
8,354
835
17
2
2
165,943
0
L
Camazotz
9,452
945
40
4
1
196,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role