Player Matchup

Cerberus
Cerberus
GhostGengu
Cerberus
Level 7
God Stats
4W - 4L
1,274 SR
Queue Stats
59W - 51L
1,273 Elo+
Party 1
Agni
Agni
Wicked Belial
Agni
Level 68
God Stats
0W - 3L
1,749 SR
Queue Stats
186W - 217L
1,406 Elo+
Party 1
Artemis
Artemis
Zehdl
Artemis
Level 9
God Stats
1W - 1L
1,705 SR
Queue Stats
5W - 7L
1,346 Elo+
Party 3
Izanami
Izanami
clop2424
Izanami
Level 14
God Stats
5W - 10L
1,500 SR
Queue Stats
47W - 64L
1,430 Elo+
Party 3
Odin
Odin
misterdoctoryuh
Odin
Level 17
God Stats
1W - 1L
1,244 SR
Queue Stats
5W - 11L
1,264 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,344 Elo+

VS

Team Averages
Level 42
1,538 SR
1,768 Elo+
Tiamat
Tiamat
AlexStrider008
Tiamat
Level 29
God Stats
6W - 5L
1,914 SR
Queue Stats
7W - 5L
1,835 Elo+
Party 2
Kali
Kali
CapnDorcas
Kali
Level 144
God Stats
1W - 0L
1,279 SR
Queue Stats
5W - 2L
1,835 Elo+
Party 2
Neith
Neith
Foxirenomad
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ganesha
Ganesha
XxButDidYouDiexx
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,835 Elo+
Party 2
Zeus
Zeus
ZeusCamp
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GhostGengu
Cerberus
15
0 / 3 / 3
9,311
846
4,700
15,115
10,599
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 10 / 5
10,815
983
15,224
18,518
5,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Zehdl
Artemis
16
4 / 10 / 2
10,596
963
15,387
20,715
6,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
clop2424
Izanami
15
0 / 8 / 2
8,959
814
4,294
13,653
5,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 11 / 1
9,383
853
6,725
20,976
13,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

9

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 27
11,641
1,058
14,797
8,162
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
17 / 1 / 14
14,037
1,276
17,157
14,630
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 2 / 19
10,093
918
2,888
7,117
2,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
0 / 0 / 32
11,096
1,009
15,059
13,123
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
20
20 / 1 / 15
14,421
1,311
33,946
9,990
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
149
7
Kills
42
42
Deaths
7
13
Assists
107
Player
Kills
Deaths
Assists
KDA
W
5
3
27
6.17
W
17
1
14
24
W
0
2
19
4.75
L
Cerberus
GhostGengu
Cerberus
0
3
3
0.5
L
2
10
5
0.45
W
0
0
32
16
L
Artemis
Zehdl
Artemis
4
10
2
0.5
W
Zeus
20
1
15
27.5
L
Izanami
clop2424
Izanami
0
8
2
0.13
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,330
Damage
83,847
88,977
Taken
53,022
41,582
Mitigated
24,747
2,787
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,797
1,597
0
2,807
8,162
4,807
0
2,149
5,878
22,124
0
W
17,157
10,047
0
6,572
14,630
7,248
0
5,305
9,225
0
39,368
W
2,888
1,868
0
561
7,117
2,770
0
2,186
4,931
0
10,493
L
Cerberus
GhostGengu
Cerberus
4,700
409
0
1,151
15,115
10,599
0
10,698
3,921
16,890
0
L
15,224
835
0
668
18,518
5,993
0
11,222
6,853
48,637
0
W
15,059
568
0
0
13,123
6,063
0
5,617
7,381
28,428
0
L
Artemis
Zehdl
Artemis
15,387
6,017
0
0
20,715
6,360
0
16,327
3,846
0
27,731
W
Zeus
33,946
3,578
0
1,790
9,990
3,859
0
4,667
5,323
62,439
0
L
Izanami
clop2424
Izanami
4,294
2,923
0
368
13,653
5,179
0
8,431
4,902
0
13,273
L
6,725
1,644
0
600
20,976
13,451
0
14,797
5,653
0
13,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
61,288
155
Minions Killed
204
4
Camps Cleared
9
851,919
Distance Traveled
984,108
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,641
1,058
33
3
0
193,175
0
W
Kali
14,037
1,276
47
4
6
244,852
1
W
Neith
10,093
918
35
3
0
141,089
0
L
Cerberus
9,311
846
30
3
1
161,357
0
L
Agni
10,815
983
60
5
0
185,874
0
W
Ganesha
11,096
1,009
3
0
1
207,247
4
L
Artemis
10,596
963
31
3
1
179,901
1
W
Zeus
14,421
1,311
86
8
2
197,745
0
L
Izanami
8,959
814
17
2
2
164,052
0
L
Odin
9,383
853
17
2
0
160,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role