Player Matchup

Chaac
Chaac
Sluump
Chaac
Level 6
God Stats
19W - 11L
1,500 SR
Queue Stats
163W - 92L
1,660 Elo+
Party 1
Nu Wa
Nu Wa
YourTigerKing
Nu Wa
Level 121
God Stats
8W - 7L
1,780 SR
Queue Stats
173W - 110L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
Zerazad
Cthulhu
Level 13
God Stats
2W - 4L
1,510 SR
Queue Stats
23W - 36L
1,500 Elo+
Solo
Bakasura
Bakasura
fLAXpicker
Bakasura
Level 15
God Stats
4W - 2L
1,922 SR
Queue Stats
289W - 174L
1,619 Elo+
Party 1
Izanami
Izanami
honey-gabs
Izanami
Level 85
God Stats
10W - 4L
1,673 SR
Queue Stats
214W - 202L
1,572 Elo+
Party 1
Team Averages
Level 48
1,677 SR
1,591 Elo+

VS

Team Averages
Level 15
1,579 SR
1,508 Elo+
Ymir
Ymir
BKMetcalf
Ymir
Level 12
God Stats
3W - 2L
1,976 SR
Queue Stats
16W - 20L
1,506 Elo+
Solo
Hachiman
Hachiman
EtheralBorealis
Hachiman
Level 24
God Stats
6W - 8L
1,412 SR
Queue Stats
382W - 332L
1,524 Elo+
Party 2
The Morrigan
The Morrigan
TheGodKrieger
The Morrigan
Level 7
God Stats
1W - 3L
1,506 SR
Queue Stats
6W - 7L
1,456 Elo+
Solo
Odin
Odin
Turtsama
Odin
Level 25
God Stats
4W - 8L
1,500 SR
Queue Stats
205W - 168L
1,514 Elo+
Party 2
Susano
Susano
monkeyDcloud
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Sluump
Chaac
20
8 / 1 / 11
13,694
571
13,677
17,946
19,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 5 / 5
13,307
554
18,784
16,137
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zerazad
Cthulhu
16
1 / 4 / 5
10,960
457
5,970
16,185
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
fLAXpicker
Bakasura
20
9 / 3 / 6
15,193
633
15,801
17,981
9,903
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
honey-gabs
Izanami
18
3 / 6 / 7
12,130
505
11,274
19,958
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 2 / 6
11,073
461
9,699
17,885
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
17
5 / 7 / 4
11,334
472
14,762
21,400
11,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
TheGodKrieger
The Morrigan
20
10 / 6 / 2
14,546
606
19,533
12,644
4,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
17
0 / 8 / 0
10,177
424
6,638
21,148
14,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
16
1 / 7 / 4
10,110
421
6,619
20,698
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
30
Kills
19
19
Deaths
30
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
2
6
3
L
Hachiman
5
7
4
1
W
Chaac
Sluump
Chaac
8
1
11
13.5
L
The Morrigan
TheGodKrieger
The Morrigan
10
6
2
1.83
L
Odin
0
8
0
0
W
9
5
5
2.3
W
Cthulhu
Zerazad
Cthulhu
1
4
5
0.88
W
Bakasura
fLAXpicker
Bakasura
9
3
6
4
W
Izanami
honey-gabs
Izanami
3
6
7
1.08
L
Susano
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,506
Damage
57,251
88,207
Taken
93,775
51,918
Mitigated
55,981
25,274
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,699
2,249
525
3,623
17,885
17,771
727
4,521
13,070
57,163
0
L
Hachiman
14,762
9,833
0
3,227
21,400
11,239
1,039
5,309
15,862
0
56,920
W
Chaac
Sluump
Chaac
13,677
2,980
0
7,924
17,946
19,617
427
2,585
15,036
344
76,587
L
The Morrigan
TheGodKrieger
The Morrigan
19,533
3,974
0
2,787
12,644
4,807
934
5,098
6,940
109,055
11,897
L
Odin
6,638
3,177
0
3,135
21,148
14,108
0
4,092
15,637
0
67,423
W
18,784
2,952
118
2,122
16,137
5,169
7
8,202
7,885
69,670
0
W
Cthulhu
Zerazad
Cthulhu
5,970
359
0
257
16,185
11,130
37
3,761
12,399
34,376
0
W
Bakasura
fLAXpicker
Bakasura
15,801
10,554
0
6,522
17,981
9,903
5,887
4,042
13,864
0
130,581
W
Izanami
honey-gabs
Izanami
11,274
6,374
0
8,331
19,958
6,099
1,193
4,021
15,937
0
98,629
L
Susano
6,619
2,111
0
6,306
20,698
8,056
0
5,473
15,034
0
73,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,284
Gold Earned
57,240
616
Minions Killed
586
0
Camps Cleared
0
2,158,743
Distance Traveled
2,082,858
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,073
461
84
4
0
402,966
0
L
Hachiman
11,334
472
82
3
0
401,028
3
W
Chaac
13,694
571
117
5
0
442,259
0
L
The Morrigan
14,546
606
206
9
0
381,361
8
L
Odin
10,177
424
115
5
0
452,008
2
W
Nu Wa
13,307
554
97
4
0
387,730
1
W
Cthulhu
10,960
457
55
2
0
487,165
3
W
Bakasura
15,193
633
213
9
0
471,259
8
W
Izanami
12,130
505
134
6
0
370,330
10
L
Susano
10,110
421
99
4
0
445,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role