Player Matchup

King Arthur
King Arthur
Aeruen
King Arthur
Level 105
God Stats
3W - 1L
1,552 SR
Queue Stats
81W - 74L
1,452 Elo+
Party 2
Osiris
Osiris
FoXmAnIac53
Osiris
Level 122
God Stats
7W - 10L
1,652 SR
Queue Stats
59W - 70L
1,693 Elo+
Party 2
Bellona
Bellona
VetIV
Bellona
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 32L
1,505 Elo+
Party 2
Team Averages
Level 99
1,568 SR
1,550 Elo+

VS

Team Averages
Level 99
1,512 SR
1,644 Elo+
Baba Yaga
Baba Yaga
Ehrec
Baba Yaga
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 57L
1,651 Elo+
Party 1
Mercury
Mercury
Kaibertius
Mercury
Level 109
God Stats
2W - 1L
1,535 SR
Queue Stats
485W - 342L
1,650 Elo+
Party 1
Nike
Nike
PsychoOdyssey
Nike
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
598W - 511L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aeruen
King Arthur
16
14 / 7 / 8
13,706
721
21,146
30,880
31,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
14
3 / 6 / 9
12,047
634
8,185
18,905
20,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
VetIV
Bellona
16
5 / 6 / 9
12,064
635
8,404
18,414
17,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ehrec
Baba Yaga
18
8 / 6 / 9
14,599
768
20,911
10,874
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Kaibertius
Mercury
17
9 / 8 / 7
13,845
729
17,123
16,995
6,511
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 8 / 14
12,664
667
14,303
18,326
20,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
22
Kills
19
19
Deaths
22
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aeruen
King Arthur
14
7
8
2.57
W
Baba Yaga
Ehrec
Baba Yaga
8
6
9
2.08
L
Osiris
3
6
9
1.25
W
Mercury
Kaibertius
Mercury
9
8
7
1.56
W
2
8
14
1.13
L
Bellona
VetIV
Bellona
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,735
Damage
52,337
68,199
Taken
46,195
69,960
Mitigated
33,875
13,333
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aeruen
King Arthur
21,146
4,610
0
7,448
30,880
31,939
282
10,660
19,808
0
56,470
W
Baba Yaga
Ehrec
Baba Yaga
20,911
2,051
0
2,604
10,874
6,706
297
608
9,899
57,018
0
L
Osiris
8,185
1,853
551
3,272
18,905
20,530
298
5,869
12,737
10,961
22,337
W
Mercury
Kaibertius
Mercury
17,123
10,476
0
2,379
16,995
6,511
2,076
1,139
15,470
0
67,572
W
14,303
1,921
0
2,792
18,326
20,658
492
1,666
16,005
10,078
42,390
L
Bellona
VetIV
Bellona
8,404
2,210
525
1,537
18,414
17,491
512
8,546
9,693
5,053
28,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
41,108
165
Minions Killed
194
0
Camps Cleared
0
861,483
Distance Traveled
959,954
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,706
721
60
3
0
300,401
1
W
Baba Yaga
14,599
768
66
3
0
296,771
0
L
Osiris
12,047
634
46
2
0
267,503
4
W
Mercury
13,845
729
60
3
0
343,525
2
W
Nike
12,664
667
68
4
0
319,658
5
L
Bellona
12,064
635
59
3
0
293,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role