Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ComicCascade2
Hades
Level 43
God Stats
24W - 22L
1,484 SR
Queue Stats
204W - 237L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Sekous_Taint
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,442 Elo+
Party 2
Skadi
Skadi
aeDewey-
Skadi
Level 55
God Stats
11W - 9L
1,629 SR
Queue Stats
36W - 46L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
thatcookieboy
Baron Samedi
Level 123
God Stats
9W - 8L
1,500 SR
Queue Stats
370W - 372L
1,568 Elo+
Party 2
Team Averages
Level 61
1,523 SR
1,496 Elo+

VS

Team Averages
Level 70
1,563 SR
1,544 Elo+
Loki
Loki
Achilles424
Loki
Level 88
God Stats
14W - 14L
1,500 SR
Queue Stats
447W - 399L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
BIGCRUSTEESOX69
Cthulhu
Level 87
God Stats
3W - 3L
1,271 SR
Queue Stats
118W - 98L
1,515 Elo+
Party 1
Izanami
Izanami
DrTbag
Izanami
Level 39
God Stats
5W - 4L
1,729 SR
Queue Stats
9W - 8L
1,422 Elo+
Party 1
King Arthur
King Arthur
LeGamer42069
King Arthur
Level 105
God Stats
21W - 17L
1,680 SR
Queue Stats
379W - 325L
1,630 Elo+
Party 3
Kukulkan
Kukulkan
ZeeMan222
Kukulkan
Level 31
God Stats
60W - 65L
1,635 SR
Queue Stats
337W - 295L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 6 / 3
7,779
458
6,105
12,726
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
6,690
394
3,871
10,021
4,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Sekous_Taint
Cthulhu
12
0 / 4 / 3
7,222
425
3,704
10,036
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
aeDewey-
Skadi
10
1 / 6 / 2
6,659
392
5,112
9,762
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
thatcookieboy
Baron Samedi
15
4 / 6 / 3
9,015
530
11,254
15,037
6,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 8
10,074
593
8,241
12,832
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 9
8,869
522
6,442
11,730
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
DrTbag
Izanami
15
4 / 2 / 7
8,598
506
7,295
9,964
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
LeGamer42069
King Arthur
17
6 / 1 / 3
10,521
619
14,939
19,245
12,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ZeeMan222
Kukulkan
15
3 / 0 / 8
8,720
513
6,501
5,988
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
8
Kills
24
25
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
3
0.75
W
9
2
8
6.5
W
2
3
9
2.17
L
0
3
0
0
W
Izanami
DrTbag
Izanami
4
2
7
3.75
W
King Arthur
LeGamer42069
King Arthur
6
1
3
7.5
L
Cthulhu
Sekous_Taint
Cthulhu
0
4
3
0.38
W
Kukulkan
ZeeMan222
Kukulkan
3
0
8
7
L
Skadi
aeDewey-
Skadi
1
6
2
0.33
L
Baron Samedi
thatcookieboy
Baron Samedi
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
43,418
57,582
Taken
59,759
24,879
Mitigated
32,508
12,953
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,105
2,729
0
3,292
12,726
4,477
0
1,946
10,642
0
35,086
W
8,241
3,172
0
4,758
12,832
4,482
572
2,273
10,390
0
62,439
W
6,442
100
483
1,215
11,730
10,384
450
2,856
8,809
38,663
0
L
3,871
261
50
3,244
10,021
4,395
0
0
10,021
26,984
0
W
Izanami
DrTbag
Izanami
7,295
4,207
0
3,396
9,964
3,245
2,298
2,568
7,360
0
60,311
W
King Arthur
LeGamer42069
King Arthur
14,939
1,824
0
8,189
19,245
12,252
218
7,318
11,751
195
77,829
L
Cthulhu
Sekous_Taint
Cthulhu
3,704
266
0
729
10,036
6,292
0
3,060
6,976
26,186
0
W
Kukulkan
ZeeMan222
Kukulkan
6,501
207
0
1,519
5,988
2,145
1,002
3,112
2,620
40,170
0
L
Skadi
aeDewey-
Skadi
5,112
2,207
0
2,009
9,762
2,723
254
3,069
6,693
0
30,309
L
Baron Samedi
thatcookieboy
Baron Samedi
11,254
364
503
3,126
15,037
6,992
34
5,063
9,770
50,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
46,782
307
Minions Killed
462
0
Camps Cleared
0
1,419,723
Distance Traveled
1,701,321
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,779
458
67
4
0
340,694
1
W
Loki
10,074
593
101
6
0
380,517
0
W
Cthulhu
8,869
522
65
4
0
343,589
1
L
Hades
6,690
394
59
3
0
201,118
0
W
Izanami
8,598
506
83
5
0
281,539
2
W
King Arthur
10,521
619
137
8
0
338,825
0
L
Cthulhu
7,222
425
38
2
0
322,952
0
W
Kukulkan
8,720
513
76
4
0
356,851
3
L
Skadi
6,659
392
44
3
0
248,412
4
L
Baron Samedi
9,015
530
99
6
0
306,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role