Player Matchup

Fenrir
Fenrir
Alexgamer265304
Fenrir
Level 12
God Stats
3W - 3L
1,371 SR
Queue Stats
5W - 4L
1,213 Elo+
Party 1
Medusa
Medusa
Diquey
Medusa
Level 10
God Stats
24W - 25L
1,441 SR
Queue Stats
106W - 112L
1,440 Elo+
Party 2
Tiamat
Tiamat
NomadoftheFence
Tiamat
Level 85
God Stats
20W - 9L
1,266 SR
Queue Stats
37W - 34L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
XxMatixX2848
Cthulhu
Level 14
God Stats
3W - 0L
1,786 SR
Queue Stats
3W - 0L
1,699 Elo+
Party 1
Bellona
Bellona
XxMemoxX2467
Bellona
Level 17
God Stats
8W - 6L
1,409 SR
Queue Stats
8W - 6L
1,253 Elo+
Party 1
Team Averages
Level 28
1,455 SR
1,430 Elo+

VS

Team Averages
Level 22
1,461 SR
1,308 Elo+
Ra
Ra
B0btHeBu1ld3r87
Ra
Level 29
God Stats
2W - 6L
1,458 SR
Queue Stats
21W - 31L
1,299 Elo+
Solo
Neith
Neith
Chubiggk24
Neith
Level 27
God Stats
2W - 7L
1,188 SR
Queue Stats
161W - 179L
1,251 Elo+
Solo
Tiamat
Tiamat
Elder Dragon708
Tiamat
Level 24
God Stats
63W - 37L
1,712 SR
Queue Stats
65W - 38L
1,589 Elo+
Solo
Ratatoskr
Ratatoskr
Migo099
Ratatoskr
Level 4
God Stats
1W - 2L
1,450 SR
Queue Stats
2W - 5L
1,107 Elo+
Solo
Bakasura
Bakasura
TheSmllz
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 14 / 11
11,378
455
13,057
20,738
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Diquey
Medusa
20
20 / 2 / 6
15,421
617
24,899
19,529
8,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 2 / 12
13,512
540
18,069
17,559
17,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
XxMatixX2848
Cthulhu
17
6 / 8 / 14
12,087
483
12,409
26,349
22,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
XxMemoxX2467
Bellona
15
4 / 11 / 18
11,510
460
9,938
21,038
19,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 9
13,239
530
15,985
22,036
17,695
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
16
10 / 12 / 7
11,842
474
15,344
19,892
7,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 7 / 10
11,137
445
14,561
17,467
12,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Migo099
Ratatoskr
15
4 / 14 / 5
10,464
419
7,446
19,375
8,143
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
TheSmllz
Bakasura
17
3 / 7 / 10
11,172
447
12,095
21,006
9,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
74
47
Kills
33
37
Deaths
48
61
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
14
11
0.96
L
10
8
9
1.81
L
Neith
10
12
7
1.13
W
Medusa
Diquey
Medusa
20
2
6
11.5
L
6
7
10
1.57
L
Ratatoskr
Migo099
Ratatoskr
4
14
5
0.46
W
9
2
12
7.5
L
Bakasura
TheSmllz
Bakasura
3
7
10
1.14
W
Cthulhu
XxMatixX2848
Cthulhu
6
8
14
1.63
W
Bellona
XxMemoxX2467
Bellona
4
11
18
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,372
Damage
65,431
105,213
Taken
99,776
76,005
Mitigated
54,473
20,730
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,057
3,774
0
669
20,738
8,542
1,346
5,406
14,956
0
26,856
L
15,985
2,366
1,224
6,559
22,036
17,695
865
11,447
10,264
68,244
0
L
Neith
15,344
8,464
0
6,391
19,892
7,017
832
5,303
14,364
0
49,202
W
Medusa
Diquey
Medusa
24,899
18,479
229
6,763
19,529
8,252
9,053
3,657
15,806
0
96,879
L
14,561
2,248
58
4,997
17,467
12,600
1,089
7,096
9,971
49,059
0
L
Ratatoskr
Migo099
Ratatoskr
7,446
1,796
0
3,385
19,375
8,143
1,434
2,084
17,141
0
34,304
W
18,069
1,996
1,137
6,492
17,559
17,329
1,235
4,532
12,850
71,891
0
L
Bakasura
TheSmllz
Bakasura
12,095
9,201
0
2,583
21,006
9,018
150
3,748
17,013
0
58,114
W
Cthulhu
XxMatixX2848
Cthulhu
12,409
1,534
704
4,191
26,349
22,236
869
8,868
16,271
42,397
0
W
Bellona
XxMemoxX2467
Bellona
9,938
4,521
0
545
21,038
19,646
3,430
6,534
13,868
0
37,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,908
Gold Earned
57,854
449
Minions Killed
409
0
Camps Cleared
0
2,285,614
Distance Traveled
1,934,935
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,378
455
31
1
0
463,005
0
L
Ra
13,239
530
118
5
0
401,332
2
L
Neith
11,842
474
46
2
0
319,791
0
W
Medusa
15,421
617
166
7
0
437,600
2
L
Tiamat
11,137
445
85
3
0
376,087
4
L
Ratatoskr
10,464
419
51
2
0
419,646
2
W
Tiamat
13,512
540
115
5
0
465,813
0
L
Bakasura
11,172
447
109
4
0
418,079
0
W
Cthulhu
12,087
483
69
3
0
460,058
0
W
Bellona
11,510
460
68
3
0
459,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role