Player Matchup

Cerberus
Cerberus
Parzival00800
Cerberus
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
322W - 280L
1,673 Elo+
Solo
Heimdallr
Heimdallr
TheUnexisted
Heimdallr
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
381W - 307L
1,506 Elo+
Party 1
Athena
Athena
Yung Exodus
Athena
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 116L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
its just Kyle d
Ah Puch
Level 148
God Stats
25W - 1L
1,727 SR
Queue Stats
583W - 545L
1,532 Elo+
Party 1
Anubis
Anubis
zachtrooper1500
Anubis
Level 146
God Stats
7W - 3L
1,535 SR
Queue Stats
246W - 175L
1,512 Elo+
Party 1
Team Averages
Level 137
1,552 SR
1,550 Elo+

VS

Team Averages
Level 67
1,549 SR
1,552 Elo+
Jormungandr
Jormungandr
NotMintBoi
Jormungandr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Chiron
Chiron
Theunforgiven51
Chiron
Level 146
God Stats
5W - 1L
1,745 SR
Queue Stats
195W - 135L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
XxLbreulxX
Baron Samedi
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 287L
1,539 Elo+
Party 2
Poseidon
Poseidon
hernan03
Poseidon
Level 73
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 141L
1,699 Elo+
Party 3
Ymir
Ymir
l Lucho l
Ymir
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 38L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Parzival00800
Cerberus
13
3 / 4 / 14
8,194
819
3,724
11,372
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TheUnexisted
Heimdallr
14
5 / 4 / 16
8,321
832
7,545
9,791
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
15
3 / 2 / 17
8,425
843
3,531
8,698
7,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
9 / 2 / 13
9,135
914
20,016
6,916
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 16
9,255
926
8,902
5,143
3,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NotMintBoi
Jormungandr
14
1 / 5 / 7
7,474
747
4,484
10,323
10,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 3 / 5
8,767
877
9,980
9,712
3,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
XxLbreulxX
Baron Samedi
13
3 / 6 / 8
8,272
827
6,661
8,746
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
hernan03
Poseidon
14
2 / 5 / 7
7,960
796
9,464
7,679
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 5 / 6
6,659
666
1,225
9,564
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
24
Kills
13
13
Deaths
24
76
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
NotMintBoi
Jormungandr
1
5
7
0.9
W
Cerberus
Parzival00800
Cerberus
3
4
14
2.5
W
Heimdallr
TheUnexisted
Heimdallr
5
4
16
3.25
L
7
3
5
3.17
L
Baron Samedi
XxLbreulxX
Baron Samedi
3
6
8
1.17
W
Athena
3
2
17
5.75
L
Poseidon
hernan03
Poseidon
2
5
7
1.1
W
9
2
13
7.75
L
Ymir
0
5
6
0.6
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,718
Damage
31,814
41,920
Taken
46,024
28,772
Mitigated
27,183
13,499
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
NotMintBoi
Jormungandr
4,484
947
147
306
10,323
10,567
0
7,823
2,500
9,240
0
W
Cerberus
Parzival00800
Cerberus
3,724
255
0
1,513
11,372
9,992
341
6,078
5,137
8,863
0
W
Heimdallr
TheUnexisted
Heimdallr
7,545
2,227
0
1,664
9,791
4,844
1,503
4,410
5,281
0
19,476
L
9,980
3,319
1,036
3,938
9,712
3,582
0
6,865
2,847
0
23,585
L
Baron Samedi
XxLbreulxX
Baron Samedi
6,661
509
587
1,067
8,746
3,562
0
7,143
1,603
12,545
0
W
Athena
3,531
270
2,269
1,893
8,698
7,783
186
3,290
5,234
5,069
0
L
Poseidon
hernan03
Poseidon
9,464
1,159
910
1,236
7,679
2,586
0
6,831
848
22,574
0
W
20,016
384
2,256
2,471
6,916
3,053
170
4,371
2,387
30,069
0
L
Ymir
1,225
318
874
680
9,564
6,886
0
7,511
2,053
2,917
0
W
8,902
264
62
1,371
5,143
3,100
230
2,972
2,047
27,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,330
Gold Earned
39,132
117
Minions Killed
109
0
Camps Cleared
0
857,639
Distance Traveled
943,165
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,474
747
3
0
0
177,563
0
W
Cerberus
8,194
819
12
1
0
162,054
0
W
Heimdallr
8,321
832
16
2
0
174,864
2
L
Chiron
8,767
877
42
4
0
197,948
2
L
Baron Samedi
8,272
827
16
2
0
176,251
0
W
Athena
8,425
843
4
0
0
167,334
1
L
Poseidon
7,960
796
46
5
0
171,392
1
W
Ah Puch
9,135
914
29
3
0
192,724
0
L
Ymir
6,659
666
2
0
0
220,011
1
W
Anubis
9,255
926
56
6
0
160,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role