Player Matchup

Tiamat
Tiamat
Elite_-Nala-MVP
Tiamat
Level 156
God Stats
50W - 25L
1,816 SR
Queue Stats
786W - 726L
1,724 Elo+
Party 2
Zhong Kui
Zhong Kui
Itachi2x
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 149L
1,715 Elo+
Party 2
Jing Wei
Jing Wei
KingDoMOreo
Jing Wei
Level 135
God Stats
10W - 11L
1,625 SR
Queue Stats
369W - 294L
1,771 Elo+
Party 2
Nemesis
Nemesis
LoneWolfKing078
Nemesis
Level 160
God Stats
53W - 35L
1,769 SR
Queue Stats
1,201W - 1,164L
1,772 Elo+
Party 2
Artio
Artio
Nefriius
Artio
Level 158
God Stats
4W - 7L
1,945 SR
Queue Stats
287W - 243L
1,751 Elo+
Party 2
Team Averages
Level 128
1,731 SR
1,747 Elo+

VS

Team Averages
Level 78
1,734 SR
1,622 Elo+
Cthulhu
Cthulhu
Blue6366
Cthulhu
Level 25
God Stats
32W - 14L
1,780 SR
Queue Stats
132W - 78L
1,550 Elo+
Party 1
Bastet
Bastet
D3TH R3N3GAD3
Bastet
Level 17
God Stats
0W - 1L
1,750 SR
Queue Stats
2W - 4L
1,633 Elo+
Party 3
Janus
Janus
GK MvCks
Janus
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,605 Elo+
Party 3
Xbalanque
Xbalanque
KingCalloway22
Xbalanque
Level 122
God Stats
15W - 2L
1,845 SR
Queue Stats
198W - 132L
1,666 Elo+
Party 1
Sylvanus
Sylvanus
stormcloak 27
Sylvanus
Level 108
God Stats
6W - 2L
1,794 SR
Queue Stats
217W - 154L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,127
613
3,046
3,326
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Itachi2x
Zhong Kui
11
3 / 0 / 2
5,803
580
3,782
4,462
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
KingDoMOreo
Jing Wei
11
3 / 0 / 5
6,192
619
4,439
5,669
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 3
5,860
586
1,999
4,808
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Nefriius
Artio
7
2 / 1 / 3
5,016
502
2,085
6,636
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blue6366
Cthulhu
9
0 / 2 / 0
4,640
464
295
5,411
2,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 0
4,146
415
917
4,001
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
GK MvCks
Janus
8
0 / 2 / 0
4,961
496
1,771
3,989
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
KingCalloway22
Xbalanque
8
1 / 2 / 0
4,908
491
4,201
5,944
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
stormcloak 27
Sylvanus
6
0 / 4 / 1
4,257
426
3,267
7,285
3,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blue6366
Cthulhu
0
2
0
0
L
0
2
0
0
W
1
0
1
1.5
L
Janus
GK MvCks
Janus
0
2
0
0
W
Zhong Kui
Itachi2x
Zhong Kui
3
0
2
4
L
Xbalanque
KingCalloway22
Xbalanque
1
2
0
0.5
W
Jing Wei
KingDoMOreo
Jing Wei
3
0
5
5.5
W
3
0
3
4.5
W
Artio
Nefriius
Artio
2
1
3
3.5
L
Sylvanus
stormcloak 27
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,351
Damage
10,451
24,901
Taken
26,630
9,940
Mitigated
9,106
11,461
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blue6366
Cthulhu
295
0
0
1,531
5,411
2,534
0
2,849
2,234
20,282
0
L
917
267
0
894
4,001
902
0
1,351
2,534
0
9,168
W
3,046
484
0
2,261
3,326
2,039
237
295
3,031
33,320
0
L
Janus
GK MvCks
Janus
1,771
151
0
495
3,989
958
0
1,764
2,097
22,348
0
W
Zhong Kui
Itachi2x
Zhong Kui
3,782
466
0
2,009
4,462
2,629
0
1,218
3,030
26,858
0
L
Xbalanque
KingCalloway22
Xbalanque
4,201
2,692
0
1,974
5,944
1,401
361
1,074
4,826
0
31,491
W
Jing Wei
KingDoMOreo
Jing Wei
4,439
2,927
0
1,872
5,669
1,367
0
1,776
3,893
0
33,922
W
1,999
465
0
2,409
4,808
1,347
0
699
4,007
0
27,570
W
Artio
Nefriius
Artio
2,085
42
71
2,839
6,636
2,558
0
1,029
5,607
9,285
0
L
Sylvanus
stormcloak 27
Sylvanus
3,267
742
365
1,196
7,285
3,311
122
1,189
6,026
12,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
22,912
286
Minions Killed
177
0
Camps Cleared
0
974,392
Distance Traveled
848,852
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,640
464
43
4
0
155,201
2
L
Bastet
4,146
415
24
2
0
224,205
0
W
Tiamat
6,127
613
78
8
0
169,525
0
L
Janus
4,961
496
47
5
0
175,142
3
W
Zhong Kui
5,803
580
43
4
0
185,793
1
L
Xbalanque
4,908
491
47
5
0
147,682
2
W
Jing Wei
6,192
619
78
8
0
181,360
4
W
Nemesis
5,860
586
69
7
0
227,730
1
W
Artio
5,016
502
18
2
0
209,984
4
L
Sylvanus
4,257
426
16
2
0
146,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role