Player Matchup

Mercury
Mercury
Purplemamba47
Mercury
Level 22
God Stats
22W - 22L
1,493 SR
Queue Stats
63W - 58L
1,396 Elo+
Solo
Poseidon
Poseidon
ShadowraithAlpha
Poseidon
Level 26
God Stats
2W - 5L
1,273 SR
Queue Stats
100W - 121L
1,361 Elo+
Solo
King Arthur
King Arthur
Sothish
King Arthur
Level 28
God Stats
2W - 6L
1,109 SR
Queue Stats
202W - 305L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Turtlebackpack
Danzaburou
Level 5
God Stats
1W - 3L
1,095 SR
Queue Stats
1W - 6L
938 Elo+
Solo
Tiamat
Tiamat
tiggertai1
Tiamat
Level 29
God Stats
5W - 1L
1,439 SR
Queue Stats
33W - 24L
1,231 Elo+
Solo
Team Averages
Level 22
1,282 SR
1,263 Elo+

VS

Team Averages
Level 20
1,446 SR
1,370 Elo+
Thanatos
Thanatos
Devonvaskercj
Thanatos
Level 27
God Stats
2W - 2L
1,701 SR
Queue Stats
9W - 13L
1,435 Elo+
Solo
Sylvanus
Sylvanus
MynameisDaemon
Sylvanus
Level 18
God Stats
40W - 55L
1,364 SR
Queue Stats
75W - 119L
1,278 Elo+
Party 1
Thor
Thor
bGsmokinjoe
Thor
Level 23
God Stats
11W - 18L
1,330 SR
Queue Stats
71W - 101L
1,313 Elo+
Party 1
Olorun
Olorun
callaolacra
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
xNewdull
Apollo
Level 27
God Stats
7W - 14L
1,335 SR
Queue Stats
150W - 211L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
9 / 7 / 6
12,633
574
13,094
17,526
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 6
13,761
626
21,285
10,882
4,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Sothish
King Arthur
16
2 / 9 / 6
9,883
449
5,851
26,789
16,899
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Turtlebackpack
Danzaburou
17
5 / 4 / 5
11,385
518
14,978
12,613
5,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
tiggertai1
Tiamat
19
5 / 3 / 2
12,019
546
13,517
10,492
11,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Devonvaskercj
Thanatos
15
0 / 2 / 4
9,164
417
2,146
14,113
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
4 / 7 / 10
10,121
460
10,158
19,514
22,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
8 / 7 / 1
10,892
495
10,545
16,563
6,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
16
2 / 7 / 3
10,077
458
6,337
19,915
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
xNewdull
Apollo
18
11 / 7 / 5
12,305
559
25,531
21,331
13,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
30
Kills
25
25
Deaths
30
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Devonvaskercj
Thanatos
0
2
4
1
L
Sylvanus
4
7
10
1.29
W
Mercury
9
7
6
1.71
W
9
2
6
6
W
King Arthur
Sothish
King Arthur
2
9
6
0.56
W
Danzaburou
Turtlebackpack
Danzaburou
5
4
5
1.88
L
8
7
1
1.21
L
Olorun
2
7
3
0.5
W
Tiamat
tiggertai1
Tiamat
5
3
2
2
L
Apollo
xNewdull
Apollo
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,725
Damage
54,717
78,302
Taken
91,436
44,844
Mitigated
55,181
20,259
Healing
33,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Devonvaskercj
Thanatos
2,146
988
0
8,557
14,113
5,413
246
4,749
9,364
0
44,495
L
Sylvanus
10,158
2,281
4,425
5,671
19,514
22,002
702
6,824
12,690
31,832
0
W
Mercury
13,094
6,533
0
5,875
17,526
6,585
985
3,237
14,289
0
78,466
W
21,285
4,106
0
1,788
10,882
4,369
2,557
3,866
7,016
96,766
0
W
King Arthur
Sothish
King Arthur
5,851
1,533
0
6,433
26,789
16,899
394
5,270
21,519
0
24,735
W
Danzaburou
Turtlebackpack
Danzaburou
14,978
7,823
0
2,628
12,613
5,189
5,175
2,308
10,305
0
61,699
L
10,545
4,340
0
3,046
16,563
6,913
487
4,091
12,472
0
58,316
L
Olorun
6,337
3,347
436
7,404
19,915
7,241
1,317
14,156
5,759
59,682
0
W
Tiamat
tiggertai1
Tiamat
13,517
2,083
0
3,535
10,492
11,802
1,972
1,814
8,678
72,045
0
L
Apollo
xNewdull
Apollo
25,531
18,104
0
4,040
21,331
13,612
996
4,982
16,303
0
83,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,681
Gold Earned
52,559
554
Minions Killed
505
0
Camps Cleared
0
1,958,014
Distance Traveled
1,807,102
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,164
417
92
4
0
376,941
1
L
Sylvanus
10,121
460
55
3
0
320,950
4
W
Mercury
12,633
574
116
5
0
403,548
0
W
Poseidon
13,761
626
180
8
0
424,868
3
W
King Arthur
9,883
449
37
2
0
385,408
0
W
Danzaburou
11,385
518
108
5
0
362,301
0
L
Thor
10,892
495
97
4
0
414,069
1
L
Olorun
10,077
458
139
6
0
348,611
1
W
Tiamat
12,019
546
113
5
0
381,889
1
L
Apollo
12,305
559
122
6
0
346,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role