Player Matchup

Scylla
Scylla
DivertingPeak05
Scylla
Level 29
God Stats
6W - 7L
1,468 SR
Queue Stats
35W - 28L
1,570 Elo+
Party 1
Set
Set
MazeWayz
Set
Level 26
God Stats
2W - 3L
1,843 SR
Queue Stats
77W - 55L
1,584 Elo+
Party 1
Bellona
Bellona
TRiiGGuH
Bellona
Level 17
God Stats
3W - 5L
1,571 SR
Queue Stats
27W - 16L
1,667 Elo+
Party 1
Ares
Ares
Vortical7311
Ares
Level 6
God Stats
3W - 2L
1,843 SR
Queue Stats
7W - 9L
1,693 Elo+
Party 1
Danzaburou
Danzaburou
speedo45
Danzaburou
Level 23
God Stats
21W - 11L
1,677 SR
Queue Stats
34W - 19L
1,606 Elo+
Party 1
Team Averages
Level 20
1,680 SR
1,624 Elo+

VS

Team Averages
Level 44
1,554 SR
1,632 Elo+
Yemoja
Yemoja
Destruction470
Yemoja
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,687 Elo+
Party 2
Nu Wa
Nu Wa
Migowhale
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,687 Elo+
Party 2
Heimdallr
Heimdallr
PATS 4 LIFE1287
Heimdallr
Level 27
God Stats
26W - 12L
1,745 SR
Queue Stats
285W - 261L
1,601 Elo+
Solo
Mulan
Mulan
Yaguras_Wrath
Mulan
Level 27
God Stats
32W - 29L
1,526 SR
Queue Stats
809W - 778L
1,564 Elo+
Solo
Thor
Thor
hozaywater
Thor
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 9L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,113
365
7,163
23,510
9,241
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 8 / 2
9,944
398
8,414
21,148
9,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TRiiGGuH
Bellona
16
2 / 7 / 1
10,129
405
10,998
23,405
14,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 8 / 2
9,454
378
3,475
19,273
18,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
speedo45
Danzaburou
17
3 / 4 / 0
11,702
468
11,729
17,026
5,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 22
13,442
538
11,643
19,238
25,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Migowhale
Nu Wa
17
5 / 4 / 14
12,239
490
24,107
12,163
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
PATS 4 LIFE1287
Heimdallr
20
7 / 0 / 7
14,421
577
14,702
18,106
9,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 2 / 6
14,556
582
21,387
18,881
16,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 3 / 15
12,446
498
11,435
20,305
10,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
99
8
Kills
35
35
Deaths
10
10
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
1
22
18
L
1
8
5
0.44
L
2
8
2
0.38
W
Nu Wa
Migowhale
Nu Wa
5
4
14
3
W
Heimdallr
PATS 4 LIFE1287
Heimdallr
7
0
7
10.5
L
Bellona
TRiiGGuH
Bellona
2
7
1
0.36
L
0
8
2
0.13
W
10
2
6
6.5
W
6
3
15
4.5
L
Danzaburou
speedo45
Danzaburou
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,779
Damage
83,274
104,362
Taken
88,693
57,478
Mitigated
67,454
30,265
Healing
29,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,643
2,363
5,166
3,029
19,238
25,436
1,834
3,393
15,845
48,315
0
L
7,163
978
609
8,480
23,510
9,241
644
8,768
14,742
47,147
0
L
8,414
3,333
0
6,963
21,148
9,327
0
6,282
14,866
0
67,659
W
Nu Wa
Migowhale
Nu Wa
24,107
5,199
0
485
12,163
5,399
1,024
2,586
9,577
77,906
0
W
Heimdallr
PATS 4 LIFE1287
Heimdallr
14,702
6,180
0
11,934
18,106
9,567
3,136
1,150
16,956
0
138,369
L
Bellona
TRiiGGuH
Bellona
10,998
2,058
1,011
6,465
23,405
14,890
1,056
7,393
16,012
0
58,425
L
3,475
225
0
1,095
19,273
18,206
94
8,237
11,029
22,269
0
W
21,387
2,672
0
3,389
18,881
16,580
1,685
1,554
17,327
64
100,492
W
11,435
2,401
0
5,522
20,305
10,472
1,516
1,955
18,350
0
62,043
L
Danzaburou
speedo45
Danzaburou
11,729
3,038
0
5,642
17,026
5,814
0
5,134
11,891
0
79,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
67,104
439
Minions Killed
578
0
Camps Cleared
0
2,312,919
Distance Traveled
2,186,622
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,442
538
59
2
0
431,311
4
L
Scylla
9,113
365
58
2
0
393,294
0
L
Set
9,944
398
105
4
0
426,210
2
W
Nu Wa
12,239
490
96
4
0
418,165
0
W
Heimdallr
14,421
577
179
7
0
444,698
0
L
Bellona
10,129
405
102
4
0
520,137
0
L
Ares
9,454
378
41
2
0
490,397
4
W
Mulan
14,556
582
156
6
0
467,221
6
W
Thor
12,446
498
88
4
0
425,227
3
L
Danzaburou
11,702
468
133
5
0
482,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role