Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Go13
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,727 SR
Queue Stats
113W - 119L
1,579 Elo+
Solo
Tiamat
Tiamat
Ryvak
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Chang'e
Chang'e
Zabanyall
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 1
Jormungandr
Jormungandr
nimakaka
Jormungandr
Level 1
God Stats
4W - 1L
1,716 SR
Queue Stats
5W - 2L
1,736 Elo+
Party 1
Da Ji
Da Ji
steins00gate
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,656 Elo+
Party 1
Team Averages
Level 19
1,588 SR
1,642 Elo+

VS

Team Averages
Level 19
1,610 SR
1,606 Elo+
Artemis
Artemis
BSaeko11
Artemis
Level 13
God Stats
11W - 3L
1,862 SR
Queue Stats
331W - 371L
1,623 Elo+
Solo
Serqet
Serqet
DangrNoodles
Serqet
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 184L
1,683 Elo+
Solo
Rama
Rama
IncaCold
Rama
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,598 Elo+
Solo
Anubis
Anubis
Iscaml
Anubis
Level 19
God Stats
5W - 6L
1,800 SR
Queue Stats
17W - 20L
1,544 Elo+
Solo
Ares
Ares
Yap97
Ares
Level 28
God Stats
2W - 2L
1,388 SR
Queue Stats
109W - 104L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Go13
Ah Muzen Cab
20
6 / 2 / 13
14,554
970
27,253
13,147
5,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Ryvak
Tiamat
20
3 / 9 / 16
14,408
961
16,725
20,246
13,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Zabanyall
Chang'e
20
4 / 8 / 17
14,490
966
20,903
30,869
9,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
nimakaka
Jormungandr
20
3 / 5 / 17
14,649
977
14,924
28,477
34,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 13 / 10
15,762
1,051
32,178
32,748
12,031
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BSaeko11
Artemis
20
3 / 2 / 12
13,015
868
10,603
7,997
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
20
6 / 5 / 16
14,972
998
22,533
17,980
7,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
20
23 / 5 / 9
19,653
1,310
49,452
27,355
14,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
Iscaml
Anubis
20
3 / 12 / 25
15,781
1,052
26,018
33,310
23,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Yap97
Ares
20
2 / 2 / 30
15,073
1,005
11,149
28,326
39,705
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
129
26
Kills
37
37
Deaths
26
73
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Artemis
BSaeko11
Artemis
3
2
12
4.5
W
Serqet
6
5
16
2.8
L
Ah Muzen Cab
Go13
Ah Muzen Cab
6
2
13
6.25
W
Rama
23
5
9
5.5
W
Anubis
Iscaml
Anubis
3
12
25
1.29
L
Tiamat
Ryvak
Tiamat
3
9
16
1.22
W
Ares
Yap97
Ares
2
2
30
8.5
L
Chang'e
Zabanyall
Chang'e
4
8
17
1.56
L
Jormungandr
nimakaka
Jormungandr
3
5
17
2.3
L
10
13
10
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,983
Damage
119,755
125,487
Taken
114,968
74,513
Mitigated
88,757
15,521
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BSaeko11
Artemis
10,603
5,976
0
0
7,997
3,888
0
2,197
5,746
0
13,674
W
Serqet
22,533
4,969
0
1,164
17,980
7,796
0
7,602
10,003
0
31,596
L
Ah Muzen Cab
Go13
Ah Muzen Cab
27,253
8,373
0
2,041
13,147
5,042
0
4,544
7,848
0
75,355
W
Rama
49,452
44,865
0
9,061
27,355
14,038
0
13,219
13,695
0
94,734
W
Anubis
Iscaml
Anubis
26,018
3,913
1,369
12,749
33,310
23,330
0
12,786
20,057
86,928
0
L
Tiamat
Ryvak
Tiamat
16,725
1,595
411
2,121
20,246
13,606
0
5,220
14,963
46,963
0
W
Ares
Yap97
Ares
11,149
1,008
0
0
28,326
39,705
0
14,615
12,915
17,831
0
L
Chang'e
Zabanyall
Chang'e
20,903
987
3,694
5,086
30,869
9,743
0
9,397
21,037
30,641
0
L
Jormungandr
nimakaka
Jormungandr
14,924
1,796
0
648
28,477
34,091
0
10,763
17,318
37,047
0
L
32,178
11,059
0
1,520
32,748
12,031
0
7,243
25,075
0
55,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,863
Gold Earned
78,494
301
Minions Killed
346
9
Camps Cleared
6
1,384,670
Distance Traveled
1,206,998
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,015
868
11
1
0
111,096
0
W
Serqet
14,972
998
39
3
2
314,298
2
L
Ah Muzen Cab
14,554
970
103
7
1
301,941
1
W
Rama
19,653
1,310
132
9
2
258,204
0
W
Anubis
15,781
1,052
160
11
1
209,668
1
L
Tiamat
14,408
961
62
4
0
269,278
0
W
Ares
15,073
1,005
4
0
1
313,732
0
L
Chang'e
14,490
966
24
2
1
277,739
0
L
Jormungandr
14,649
977
67
4
1
256,279
0
L
Da Ji
15,762
1,051
45
3
6
279,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role