Player Matchup

Aphrodite
Aphrodite
BIoodie
Aphrodite
Level 27
God Stats
4W - 5L
1,711 SR
Queue Stats
105W - 115L
1,515 Elo+
Solo
Thor
Thor
BaadestQueen09
Thor
Level 8
God Stats
0W - 2L
1,492 SR
Queue Stats
140W - 159L
1,259 Elo+
Solo
Amaterasu
Amaterasu
Lovestospooje
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Solo
Izanami
Izanami
Mereoleonas
Izanami
Level 16
God Stats
1W - 2L
1,662 SR
Queue Stats
17W - 26L
1,334 Elo+
Solo
Zeus
Zeus
Wequair
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,399 Elo+
Solo
Team Averages
Level 15
1,573 SR
1,365 Elo+

VS

Team Averages
Level 15
1,394 SR
1,382 Elo+
Arachne
Arachne
Devilsbaee
Arachne
Level 29
God Stats
26W - 32L
1,374 SR
Queue Stats
254W - 398L
1,304 Elo+
Solo
Bastet
Bastet
GunZerker06
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,293 Elo+
Solo
Rama
Rama
Kyoujuro0
Rama
Level 16
God Stats
4W - 6L
1,298 SR
Queue Stats
130W - 98L
1,571 Elo+
Solo
Guan Yu
Guan Yu
ROY丶ME
Guan Yu
Level 11
God Stats
4W - 3L
1,501 SR
Queue Stats
13W - 14L
1,373 Elo+
Solo
Yemoja
Yemoja
ashbnyrtnmd123
Yemoja
Level 5
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 5L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BIoodie
Aphrodite
13
1 / 3 / 4
7,968
469
5,973
11,826
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 0
7,229
425
4,198
10,636
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
Lovestospooje
Amaterasu
2
0 / 2 / 0
4,982
293
604
1,634
605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Mereoleonas
Izanami
14
5 / 3 / 2
8,702
512
11,155
11,638
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Wequair
Zeus
12
2 / 10 / 1
7,425
437
9,268
12,338
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devilsbaee
Arachne
15
6 / 2 / 4
9,630
566
8,584
12,668
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bastet
12
1 / 4 / 4
7,283
428
4,533
10,444
3,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Rama
17
6 / 2 / 0
9,748
573
10,219
13,335
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
ROY丶ME
Guan Yu
14
5 / 1 / 4
8,505
500
7,763
10,888
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 0 / 5
8,901
524
4,299
5,130
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
19
20
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BIoodie
Aphrodite
1
3
4
1
L
1
2
0
0.5
W
Arachne
Devilsbaee
Arachne
6
2
4
4
W
Bastet
1
4
4
0.75
W
Rama
6
2
0
3
L
Amaterasu
Lovestospooje
Amaterasu
0
2
0
0
L
Izanami
Mereoleonas
Izanami
5
3
2
2
W
Guan Yu
ROY丶ME
Guan Yu
5
1
4
7
L
Zeus
Wequair
Zeus
2
10
1
0.25
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,198
Damage
35,398
48,072
Taken
52,465
16,344
Mitigated
28,174
16,537
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BIoodie
Aphrodite
5,973
1,307
3,282
6,540
11,826
5,098
762
346
11,430
31,648
0
L
4,198
536
0
1,157
10,636
4,304
0
2,799
7,787
0
35,191
W
Arachne
Devilsbaee
Arachne
8,584
6,033
0
5,911
12,668
4,866
0
3,678
8,990
0
57,191
W
Bastet
4,533
1,540
111
2,025
10,444
3,012
1,261
3,006
7,438
0
29,804
W
Rama
10,219
7,778
0
5,281
13,335
6,094
0
2,157
11,178
0
80,912
L
Amaterasu
Lovestospooje
Amaterasu
604
375
0
160
1,634
605
0
25
1,560
0
2,763
L
Izanami
Mereoleonas
Izanami
11,155
6,333
0
3,352
11,638
3,573
970
550
11,063
0
62,112
W
Guan Yu
ROY丶ME
Guan Yu
7,763
857
630
3,010
10,888
10,220
842
4,944
5,894
0
31,397
L
Zeus
Wequair
Zeus
9,268
1,733
0
2,046
12,338
2,764
588
579
11,584
44,460
0
W
4,299
328
1,193
562
5,130
3,982
2,519
1,456
3,674
44,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
44,067
335
Minions Killed
432
0
Camps Cleared
0
1,222,673
Distance Traveled
1,555,602
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,968
469
67
4
0
290,409
8
L
Thor
7,229
425
68
4
0
325,984
1
W
Arachne
9,630
566
111
7
0
380,889
0
W
Bastet
7,283
428
50
3
0
312,847
0
W
Rama
9,748
573
132
8
0
293,290
0
L
Amaterasu
4,982
293
7
0
0
60,279
1
L
Izanami
8,702
512
125
7
0
303,581
0
W
Guan Yu
8,505
500
56
3
0
313,573
1
L
Zeus
7,425
437
68
4
0
242,420
3
W
Yemoja
8,901
524
83
5
0
255,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role