Player Matchup

Fenrir
Fenrir
Luexor
Fenrir
Level 25
God Stats
19W - 21L
1,341 SR
Queue Stats
26W - 24L
1,396 Elo+
Solo
Danzaburou
Danzaburou
OzRevert
Danzaburou
Level 28
God Stats
8W - 2L
1,789 SR
Queue Stats
33W - 21L
1,470 Elo+
Solo
Cerberus
Cerberus
Sheezus420
Cerberus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 160L
1,403 Elo+
Solo
Nu Wa
Nu Wa
deft_kinsman1
Nu Wa
Level 26
God Stats
10W - 8L
1,515 SR
Queue Stats
99W - 92L
1,411 Elo+
Solo
Anubis
Anubis
drkdrgn2488
Anubis
Level 18
God Stats
32W - 11L
1,576 SR
Queue Stats
128W - 108L
1,396 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,415 Elo+

VS

Team Averages
Level 31
1,397 SR
1,409 Elo+
Tiamat
Tiamat
Aderfloo18
Tiamat
Level 74
God Stats
0W - 2L
1,183 SR
Queue Stats
14W - 25L
1,454 Elo+
Party 2
Fenrir
Fenrir
TheDon82
Fenrir
Level 15
God Stats
2W - 8L
1,383 SR
Queue Stats
159W - 186L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
blue-modex
Erlang Shen
Level 44
God Stats
0W - 2L
1,201 SR
Queue Stats
12W - 18L
1,341 Elo+
Party 1
Hel
Hel
isyenite-
Hel
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 25L
1,459 Elo+
Party 1
Nemesis
Nemesis
victormlr23
Nemesis
Level 3
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Luexor
Fenrir
18
8 / 3 / 11
11,825
1,075
11,477
10,132
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
OzRevert
Danzaburou
17
5 / 2 / 13
11,612
1,056
12,764
7,975
2,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Sheezus420
Cerberus
18
6 / 7 / 21
12,725
1,157
12,874
18,125
16,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 4 / 23
12,282
1,117
16,452
8,036
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
19
11 / 4 / 15
13,504
1,228
19,046
11,830
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aderfloo18
Tiamat
18
7 / 8 / 9
12,955
1,178
18,196
17,333
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
TheDon82
Fenrir
17
6 / 8 / 7
12,249
1,114
8,790
17,674
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
blue-modex
Erlang Shen
18
7 / 3 / 9
12,524
1,139
15,346
19,100
7,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 7
9,559
869
4,871
10,677
5,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
victormlr23
Nemesis
16
0 / 11 / 9
9,945
904
3,022
16,890
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
36
Kills
20
20
Deaths
36
83
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aderfloo18
Tiamat
7
8
9
1.44
W
Fenrir
Luexor
Fenrir
8
3
11
4.5
W
Danzaburou
OzRevert
Danzaburou
5
2
13
5.75
W
Cerberus
Sheezus420
Cerberus
6
7
21
2.36
L
Fenrir
TheDon82
Fenrir
6
8
7
1.19
L
Erlang Shen
blue-modex
Erlang Shen
7
3
9
3.83
W
6
4
23
4.38
W
Anubis
11
4
15
4.63
L
0
6
7
0.58
L
Nemesis
victormlr23
Nemesis
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,613
Damage
50,225
56,098
Taken
81,674
30,585
Mitigated
30,177
10,261
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aderfloo18
Tiamat
18,196
758
108
4,007
17,333
5,748
0
10,944
6,175
49,473
0
W
Fenrir
Luexor
Fenrir
11,477
2,997
741
1,360
10,132
3,765
0
4,183
5,729
0
16,269
W
Danzaburou
OzRevert
Danzaburou
12,764
6,036
0
1,007
7,975
2,603
0
2,869
4,928
0
38,946
W
Cerberus
Sheezus420
Cerberus
12,874
1,315
0
2,404
18,125
16,440
0
6,597
11,243
29,659
0
L
Fenrir
TheDon82
Fenrir
8,790
647
0
782
17,674
7,341
0
9,560
7,965
0
26,533
L
Erlang Shen
blue-modex
Erlang Shen
15,346
9,195
267
1,954
19,100
7,878
0
10,548
8,312
0
31,210
W
16,452
4,703
0
55
8,036
2,804
0
3,988
3,774
37,856
0
W
Anubis
19,046
1,231
0
4,694
11,830
4,973
0
4,243
7,357
42,767
0
L
4,871
2,204
383
1,145
10,677
5,460
0
5,680
4,927
17,192
0
L
Nemesis
victormlr23
Nemesis
3,022
874
0
1,325
16,890
3,750
0
10,755
5,923
0
8,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,948
Gold Earned
57,232
217
Minions Killed
181
4
Camps Cleared
9
942,813
Distance Traveled
863,105
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,955
1,178
88
8
3
187,650
0
W
Fenrir
11,825
1,075
11
1
3
231,870
0
W
Danzaburou
11,612
1,056
52
5
0
178,438
0
W
Cerberus
12,725
1,157
35
3
1
158,488
0
L
Fenrir
12,249
1,114
28
3
4
210,252
0
L
Erlang Shen
12,524
1,139
17
2
2
234,780
0
W
Nu Wa
12,282
1,117
35
3
0
198,726
1
W
Anubis
13,504
1,228
84
8
0
175,291
2
L
Hel
9,559
869
26
2
0
119,295
0
L
Nemesis
9,945
904
22
2
0
111,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role