Player Matchup

Discordia
Discordia
BlazingGamer418
Discordia
Level 27
God Stats
16W - 16L
1,522 SR
Queue Stats
103W - 100L
1,557 Elo+
Party 2
Ganesha
Ganesha
BlazingGamer6
Ganesha
Level 29
God Stats
14W - 4L
1,782 SR
Queue Stats
133W - 114L
1,540 Elo+
Party 2
Neith
Neith
BulgeBandita
Neith
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
KweenTrash
Yemoja
Level 4
God Stats
3W - 3L
1,260 SR
Queue Stats
9W - 11L
1,186 Elo+
Solo
Thanatos
Thanatos
StagedCascade88
Thanatos
Level 29
God Stats
3W - 4L
1,311 SR
Queue Stats
121W - 100L
1,526 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,462 Elo+

VS

Team Averages
Level 21
1,545 SR
1,487 Elo+
Zhong Kui
Zhong Kui
ArKtIc JuGG
Zhong Kui
Level 51
God Stats
6W - 7L
1,778 SR
Queue Stats
159W - 165L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
Borracho9374
Jing Wei
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 47L
1,685 Elo+
Party 1
Bacchus
Bacchus
HoodieStyx
Bacchus
Level 24
God Stats
25W - 38L
1,420 SR
Queue Stats
80W - 102L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Isaac3212
Cthulhu
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 3L
1,394 Elo+
Solo
Ratatoskr
Ratatoskr
red-pitfall2
Ratatoskr
Level 15
God Stats
0W - 2L
1,303 SR
Queue Stats
135W - 133L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlazingGamer418
Discordia
17
3 / 0 / 15
10,994
999
15,092
2,178
790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
19
1 / 0 / 23
12,738
1,158
15,769
13,659
15,918
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 0 / 18
11,841
1,076
17,415
8,573
3,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
KweenTrash
Yemoja
16
1 / 5 / 13
10,422
947
2,968
12,406
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
19
18 / 5 / 7
14,533
1,321
22,808
16,930
10,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

248

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArKtIc JuGG
Zhong Kui
17
2 / 8 / 7
10,713
974
12,073
24,999
15,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Borracho9374
Jing Wei
17
4 / 4 / 5
11,589
1,054
14,387
14,116
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
HoodieStyx
Bacchus
16
4 / 7 / 5
10,700
973
9,354
14,276
5,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Isaac3212
Cthulhu
16
0 / 6 / 7
9,765
888
8,552
16,099
8,342
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ratatoskr
red-pitfall2
Ratatoskr
15
0 / 3 / 4
9,372
852
4,625
10,008
4,804
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
28
Kills
10
10
Deaths
28
76
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArKtIc JuGG
Zhong Kui
2
8
7
0.69
W
Discordia
BlazingGamer418
Discordia
3
0
15
10.5
W
Ganesha
1
0
23
12.5
L
Jing Wei
Borracho9374
Jing Wei
4
4
5
1.63
W
5
0
18
14
L
Bacchus
HoodieStyx
Bacchus
4
7
5
0.93
L
Cthulhu
Isaac3212
Cthulhu
0
6
7
0.58
W
Yemoja
KweenTrash
Yemoja
1
5
13
1.5
W
Thanatos
18
5
7
4.3
L
Ratatoskr
red-pitfall2
Ratatoskr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,052
Damage
48,991
53,746
Taken
79,498
44,381
Mitigated
38,791
23,055
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArKtIc JuGG
Zhong Kui
12,073
1,775
1,119
3,808
24,999
15,418
0
8,798
16,000
25,013
0
W
Discordia
BlazingGamer418
Discordia
15,092
476
1,554
343
2,178
790
0
1,133
1,045
33,162
0
W
Ganesha
15,769
588
399
2,804
13,659
15,918
0
7,370
6,289
33,007
0
L
Jing Wei
Borracho9374
Jing Wei
14,387
12,244
0
2,168
14,116
5,184
0
5,393
8,597
0
40,174
W
17,415
6,898
0
1,868
8,573
3,947
0
6,275
2,298
0
40,634
L
Bacchus
HoodieStyx
Bacchus
9,354
159
0
753
14,276
5,043
0
5,443
8,758
17,153
0
L
Cthulhu
Isaac3212
Cthulhu
8,552
203
681
508
16,099
8,342
0
8,960
6,945
23,490
0
W
Yemoja
KweenTrash
Yemoja
2,968
1,173
4,014
704
12,406
13,307
0
7,985
4,421
10,125
0
W
Thanatos
22,808
8,553
131
11,238
16,930
10,419
0
7,216
9,714
53
40,226
L
Ratatoskr
red-pitfall2
Ratatoskr
4,625
649
0
308
10,008
4,804
0
5,288
4,645
0
15,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,528
Gold Earned
52,139
216
Minions Killed
176
3
Camps Cleared
4
987,815
Distance Traveled
955,399
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,713
974
29
3
0
188,857
0
W
Discordia
10,994
999
41
4
0
214,398
0
W
Ganesha
12,738
1,158
2
0
0
215,665
0
L
Jing Wei
11,589
1,054
65
6
3
213,625
0
W
Neith
11,841
1,076
77
7
0
200,628
0
L
Bacchus
10,700
973
16
1
1
204,317
1
L
Cthulhu
9,765
888
35
3
0
168,718
2
W
Yemoja
10,422
947
30
3
0
149,847
1
W
Thanatos
14,533
1,321
66
6
3
207,277
0
L
Ratatoskr
9,372
852
31
3
0
179,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role