Player Matchup

Chaac
Chaac
DoomDumpling
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Da Ji
Da Ji
Lalobosss
Da Ji
Level 42
God Stats
6W - 6L
1,500 SR
Queue Stats
224W - 290L
1,246 Elo+
Solo
Tiamat
Tiamat
Terraknight1994
Tiamat
Level 87
God Stats
1W - 1L
1,554 SR
Queue Stats
34W - 38L
1,356 Elo+
Party 2
Neith
Neith
grayweling
Neith
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 34L
1,357 Elo+
Party 2
Khepri
Khepri
morphman43
Khepri
Level 62
God Stats
0W - 2L
1,279 SR
Queue Stats
16W - 13L
1,453 Elo+
Party 2
Team Averages
Level 61
1,466 SR
1,382 Elo+

VS

Team Averages
Level 34
1,395 SR
1,323 Elo+
Thanatos
Thanatos
AmiEnemi
Thanatos
Level 40
God Stats
2W - 3L
1,215 SR
Queue Stats
54W - 81L
1,255 Elo+
Party 3
Ymir
Ymir
Dazed Rampage
Ymir
Level 25
God Stats
55W - 61L
1,486 SR
Queue Stats
62W - 72L
1,401 Elo+
Party 1
Bellona
Bellona
Extreme Rampag
Bellona
Level 48
God Stats
22W - 38L
1,437 SR
Queue Stats
199W - 224L
1,344 Elo+
Party 1
Neith
Neith
Villagran_444
Neith
Level 18
God Stats
7W - 10L
1,448 SR
Queue Stats
18W - 28L
1,293 Elo+
Party 3
Scylla
Scylla
omar_s_-Diegolaz
Scylla
Level 41
God Stats
20W - 19L
1,387 SR
Queue Stats
583W - 628L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,882
423
8,011
15,474
17,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Lalobosss
Da Ji
16
3 / 2 / 0
9,432
449
5,792
13,894
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 0
8,480
404
3,167
12,420
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
3 / 3 / 4
9,450
450
13,884
8,104
2,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
morphman43
Khepri
13
1 / 3 / 6
8,334
397
3,109
8,178
5,605
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmiEnemi
Thanatos
15
3 / 2 / 9
9,819
468
8,917
18,054
6,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 2
8,996
428
1,731
10,888
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 1 / 2
11,375
542
11,463
13,401
13,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
6,863
327
556
5,475
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
10 / 1 / 2
12,069
575
17,316
10,008
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
16
16
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AmiEnemi
Thanatos
3
2
9
3.75
W
0
2
2
0.5
L
1
4
0
0.25
W
3
1
2
4
L
Da Ji
Lalobosss
Da Ji
3
2
0
1.5
L
1
4
0
0.25
W
0
3
0
0
L
Neith
3
3
4
1.67
L
Khepri
morphman43
Khepri
1
3
6
1.33
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
39,983
58,070
Taken
57,826
37,507
Mitigated
33,255
18,869
Healing
20,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AmiEnemi
Thanatos
8,917
4,161
621
13,253
18,054
6,884
0
1,766
16,124
0
61,531
W
1,731
615
0
1,638
10,888
7,586
333
1,254
9,594
44,649
0
L
8,011
565
0
6,705
15,474
17,868
468
1,479
13,969
0
48,299
W
11,463
3,157
0
805
13,401
13,875
564
395
12,419
0
75,024
L
Da Ji
Lalobosss
Da Ji
5,792
881
91
4,601
13,894
5,972
318
1,095
12,719
0
60,544
L
3,167
176
402
3,216
12,420
5,485
344
6,256
5,792
34,500
0
W
556
0
0
944
5,475
1,216
485
376
5,099
0
18,194
L
Neith
13,884
4,904
0
2,037
8,104
2,577
1,982
4,329
3,645
0
70,793
L
Khepri
morphman43
Khepri
3,109
218
992
825
8,178
5,605
0
5,080
2,898
13,801
0
W
17,316
1,324
345
2,667
10,008
3,694
190
1,982
7,689
81,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
49,122
414
Minions Killed
498
0
Camps Cleared
0
1,812,908
Distance Traveled
1,828,117
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,819
468
91
4
0
412,367
0
W
Ymir
8,996
428
79
4
0
364,488
3
L
Chaac
8,882
423
86
4
0
354,994
0
W
Bellona
11,375
542
151
7
0
380,263
4
L
Da Ji
9,432
449
104
5
0
364,350
3
L
Tiamat
8,480
404
72
3
0
356,463
0
W
Neith
6,863
327
26
1
0
251,261
2
L
Neith
9,450
450
137
7
0
359,714
2
L
Khepri
8,334
397
15
1
0
377,387
3
W
Scylla
12,069
575
151
7
0
419,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role