Player Matchup

Fenrir
Fenrir
RadaRada_BlaBla
Fenrir
Level 29
God Stats
9W - 7L
1,680 SR
Queue Stats
35W - 47L
1,440 Elo+
Party 1
Susano
Susano
iLelouchGamePlay
Susano
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 67L
1,815 Elo+
Solo
Vamana
Vamana
tomasrg16
Vamana
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,209 Elo+
Party 1
Izanami
Izanami
vhrs_01
Izanami
Level 29
God Stats
1W - 2L
1,705 SR
Queue Stats
4W - 6L
1,267 Elo+
Party 1
Olorun
Olorun
zGhosT_Reis
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,323 Elo+
Party 1
Team Averages
Level 23
1,577 SR
1,411 Elo+

VS

Team Averages
Level 12
1,435 SR
1,350 Elo+
Kuzenbo
Kuzenbo
PrazerLost
Kuzenbo
Level 47
God Stats
0W - 1L
1,397 SR
Queue Stats
12W - 16L
1,441 Elo+
Party 3
Nemesis
Nemesis
Regrtt
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
Shimoide19
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Bastet
Bastet
oMatz_
Bastet
Level 4
God Stats
0W - 5L
1,279 SR
Queue Stats
1W - 9L
1,270 Elo+
Party 2
Aphrodite
Aphrodite
oysak_
Aphrodite
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 0 / 14
16,306
1,359
28,316
13,430
7,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 2 / 27
13,256
1,105
26,435
12,168
5,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
tomasrg16
Vamana
18
2 / 5 / 28
11,651
971
10,438
15,081
15,646
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
vhrs_01
Izanami
19
7 / 4 / 29
12,791
1,066
18,140
11,027
4,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
20
2 / 2 / 33
12,296
1,025
20,165
16,177
7,794
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PrazerLost
Kuzenbo
18
3 / 2 / 8
12,643
1,054
10,647
22,059
31,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Regrtt
Nemesis
17
5 / 11 / 5
11,663
972
11,524
25,045
11,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Shimoide19
Artemis
18
2 / 12 / 8
11,538
962
15,871
21,574
8,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
oMatz_
Bastet
17
3 / 15 / 6
11,073
923
14,630
26,059
10,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
oysak_
Aphrodite
17
0 / 9 / 7
10,210
851
6,746
18,694
10,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
47
49
Kills
13
13
Deaths
49
131
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
PrazerLost
Kuzenbo
3
2
8
3.5
W
27
0
14
34
L
Nemesis
Regrtt
Nemesis
5
11
5
0.68
L
Artemis
Shimoide19
Artemis
2
12
8
0.5
W
11
2
27
12.25
L
Bastet
oMatz_
Bastet
3
15
6
0.4
L
Aphrodite
oysak_
Aphrodite
0
9
7
0.39
W
Vamana
tomasrg16
Vamana
2
5
28
3.2
W
Izanami
vhrs_01
Izanami
7
4
29
5.38
W
Olorun
2
2
33
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,494
Damage
59,418
67,883
Taken
113,431
41,210
Mitigated
73,415
18,372
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
PrazerLost
Kuzenbo
10,647
4,917
0
1,941
22,059
31,401
0
4,114
17,945
22,414
0
W
28,316
6,704
0
2,903
13,430
7,314
0
2,803
10,476
0
41,503
L
Nemesis
Regrtt
Nemesis
11,524
3,345
0
2,316
25,045
11,813
0
4,007
21,038
0
34,649
L
Artemis
Shimoide19
Artemis
15,871
9,143
0
3,055
21,574
8,960
0
3,183
18,391
0
39,460
W
26,435
7,519
0
1,110
12,168
5,504
0
3,464
8,704
0
48,401
L
Bastet
oMatz_
Bastet
14,630
4,996
0
1,070
26,059
10,399
0
3,353
22,706
0
36,250
L
Aphrodite
oysak_
Aphrodite
6,746
1,574
5,036
4,756
18,694
10,842
0
5,508
13,186
15,667
0
W
Vamana
tomasrg16
Vamana
10,438
5,385
0
2,470
15,081
15,646
0
3,572
11,509
0
17,164
W
Izanami
vhrs_01
Izanami
18,140
13,725
0
1,580
11,027
4,952
0
3,215
7,812
0
49,563
W
Olorun
20,165
8,990
950
9,359
16,177
7,794
0
4,339
11,838
39,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,300
Gold Earned
57,127
214
Minions Killed
180
8
Camps Cleared
2
1,013,057
Distance Traveled
1,144,168
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,643
1,054
23
2
1
234,267
0
W
Fenrir
16,306
1,359
16
1
5
262,934
0
L
Nemesis
11,663
972
46
4
0
246,224
0
L
Artemis
11,538
962
40
3
0
195,660
0
W
Susano
13,256
1,105
52
4
0
227,446
4
L
Bastet
11,073
923
54
5
1
245,799
0
L
Aphrodite
10,210
851
17
1
0
222,218
1
W
Vamana
11,651
971
20
2
0
178,549
0
W
Izanami
12,791
1,066
77
6
3
176,394
0
W
Olorun
12,296
1,025
49
4
0
167,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role