Player Matchup

Hachiman
Hachiman
Silver II
DemonicStrategy6
Hachiman
Silver II
Level 60
God Stats
10W - 14L
1,482 SR
Queue Stats
210W - 227L
1,099 MMR
Party 1
Merlin
Merlin
Gold V
Tresuke
Merlin
Gold V
Level 79
God Stats
2W - 1L
1,874 SR
Queue Stats
431W - 412L
1,251 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
UNWAVERINGPRIDE
Tsukuyomi
Silver I
Level 56
God Stats
33W - 18L
1,558 SR
Queue Stats
440W - 429L
1,268 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 65
1,638 SR
1,206 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 57
1,514 SR
1,042 MMR
Chaac
Chaac
Silver IV
AttestedElm5300
Chaac
Silver IV
Level 41
God Stats
1W - 1L
1,681 SR
Queue Stats
40W - 54L
1,097 MMR
Party 2
Danzaburou
Danzaburou
Silver V
In_EJ_We_Trust
Danzaburou
Silver V
Level 49
God Stats
18W - 21L
1,362 SR
Queue Stats
91W - 110L
704 MMR
Solo
Anubis
Anubis
Gold V
LetsGetHighBros
Anubis
Gold V
Level 80
God Stats
38W - 19L
1,500 SR
Queue Stats
280W - 301L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 5
12,248
720
10,937
13,744
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Merlin
Tresuke
Merlin
17
4 / 7 / 12
12,662
745
14,047
13,862
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
UNWAVERINGPRIDE
Tsukuyomi
18
11 / 4 / 8
14,206
836
18,868
18,516
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeZeusYmirCthulhuCerberus

VS

Bans
BacchusNeithScyllaMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 12
11,589
682
14,838
17,004
20,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
In_EJ_We_Trust
Danzaburou
16
9 / 6 / 7
13,229
778
8,375
17,422
5,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 8 / 12
12,073
710
14,067
18,783
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
20
Kills
19
19
Deaths
20
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
12
1.67
W
5
8
5
0.94
L
Danzaburou
In_EJ_We_Trust
Danzaburou
9
6
7
2.08
L
6
8
12
1.5
W
Merlin
Tresuke
Merlin
4
7
12
1.43
W
Tsukuyomi
UNWAVERINGPRIDE
Tsukuyomi
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
37,280
46,122
Taken
53,209
15,905
Mitigated
32,826
11,613
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,838
2,831
0
4,456
17,004
20,375
0
3,993
12,615
0
43,318
W
10,937
7,008
0
2,458
13,744
4,264
996
4,156
9,588
0
38,465
L
Danzaburou
In_EJ_We_Trust
Danzaburou
8,375
1,763
323
4,821
17,422
5,830
2,569
4,458
12,473
0
54,360
L
14,067
227
255
6,616
18,783
6,621
0
4,345
14,012
47,312
0
W
Merlin
Tresuke
Merlin
14,047
501
0
1,925
13,862
4,647
1,222
4,492
9,370
47,174
0
W
Tsukuyomi
UNWAVERINGPRIDE
Tsukuyomi
18,868
5,466
0
7,230
18,516
6,994
1,127
5,555
12,961
0
61,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
36,891
188
Minions Killed
187
0
Camps Cleared
0
828,018
Distance Traveled
795,704
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,589
682
54
3
0
286,922
0
W
Hachiman
12,248
720
48
3
0
232,829
0
L
Danzaburou
13,229
778
73
4
0
273,895
1
L
Anubis
12,073
710
60
4
0
234,887
2
W
Merlin
12,662
745
79
5
0
269,986
0
W
Tsukuyomi
14,206
836
61
4
0
325,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role