Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Astrastargazer
Cu Chulainn
Level 74
God Stats
1W - 2L
1,631 SR
Queue Stats
20W - 28L
1,406 Elo+
Party 2
Chernobog
Chernobog
DEATHREAPERXDx
Chernobog
Level 59
God Stats
3W - 3L
1,317 SR
Queue Stats
65W - 104L
1,360 Elo+
Solo
Hachiman
Hachiman
FrizKidHitSquad
Hachiman
Level 102
God Stats
2W - 3L
1,558 SR
Queue Stats
41W - 40L
1,414 Elo+
Party 3
Cabrakan
Cabrakan
J_Valentin_
Cabrakan
Level 102
God Stats
1W - 1L
1,526 SR
Queue Stats
4W - 7L
1,769 Elo+
Party 2
Team Averages
Level 89
1,506 SR
1,490 Elo+

VS

Team Averages
Level 109
1,567 SR
1,459 Elo+
Nike
Nike
BlazingMoons
Nike
Level 140
God Stats
5W - 2L
1,377 SR
Queue Stats
281W - 247L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Epichubbadubs
Danzaburou
Level 147
God Stats
33W - 27L
1,685 SR
Queue Stats
564W - 577L
1,434 Elo+
Solo
Athena
Athena
FlashpointA832
Athena
Level 81
God Stats
11W - 20L
1,545 SR
Queue Stats
309W - 298L
1,507 Elo+
Solo
Zeus
Zeus
LoadedWeaponzz
Zeus
Level 90
God Stats
19W - 16L
1,643 SR
Queue Stats
225W - 211L
1,478 Elo+
Solo
Tiamat
Tiamat
Solid_Snakez666
Tiamat
Level 87
God Stats
13W - 11L
1,583 SR
Queue Stats
490W - 426L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 7 / 0
7,445
438
5,165
12,942
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Astrastargazer
Cu Chulainn
12
0 / 4 / 2
7,137
420
8,297
14,811
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
DEATHREAPERXDx
Chernobog
13
2 / 7 / 2
8,029
472
5,459
14,083
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
14
2 / 4 / 2
8,495
500
6,212
12,069
4,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
J_Valentin_
Cabrakan
13
4 / 4 / 4
8,466
498
9,014
14,717
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
8,500
500
8,834
10,323
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Epichubbadubs
Danzaburou
13
2 / 4 / 8
8,374
493
8,414
9,762
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 11
8,495
500
4,549
17,504
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
12 / 0 / 2
10,028
590
15,192
7,061
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 4
9,384
552
9,602
12,091
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
25
26
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
0
0.14
L
Cu Chulainn
Astrastargazer
Cu Chulainn
0
4
2
0.25
W
5
2
6
4
L
Chernobog
DEATHREAPERXDx
Chernobog
2
7
2
0.43
W
Danzaburou
Epichubbadubs
Danzaburou
2
4
8
1.5
W
2
1
11
7.5
L
Hachiman
2
4
2
0.75
L
Cabrakan
J_Valentin_
Cabrakan
4
4
4
1.5
W
12
0
2
13
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
46,591
68,622
Taken
56,741
36,842
Mitigated
34,257
15,408
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,165
262
0
2,428
12,942
6,275
0
6,362
6,062
37,703
0
L
Cu Chulainn
Astrastargazer
Cu Chulainn
8,297
1,784
0
2,532
14,811
8,274
551
7,218
7,295
0
37,373
W
8,834
2,247
0
1,000
10,323
6,567
0
1,959
8,188
536
48,297
L
Chernobog
DEATHREAPERXDx
Chernobog
5,459
3,167
0
2,288
14,083
5,830
503
5,337
8,510
0
44,200
W
Danzaburou
Epichubbadubs
Danzaburou
8,414
2,319
318
2,747
9,762
5,128
0
3,563
6,199
0
48,092
W
4,549
2,313
0
2,107
17,504
13,507
0
4,189
13,165
21,197
0
L
Hachiman
6,212
2,942
511
5,260
12,069
4,022
1,262
4,342
7,607
0
57,346
L
Cabrakan
J_Valentin_
Cabrakan
9,014
1,276
343
2,046
14,717
12,441
0
5,143
9,366
35,485
0
W
15,192
1,235
0
2,658
7,061
2,446
239
2,343
4,718
65,026
0
W
9,602
2,106
0
4,151
12,091
6,609
832
2,125
9,721
56,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
44,781
399
Minions Killed
401
0
Camps Cleared
0
1,441,562
Distance Traveled
1,655,778
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,445
438
67
4
0
268,852
2
L
Cu Chulainn
7,137
420
66
4
0
294,203
0
W
Nike
8,500
500
72
4
0
362,642
5
L
Chernobog
8,029
472
93
5
0
311,426
0
W
Danzaburou
8,374
493
78
5
0
321,710
2
W
Athena
8,495
500
39
2
0
361,216
3
L
Hachiman
8,495
500
112
7
0
295,001
5
L
Cabrakan
8,466
498
61
4
0
272,080
3
W
Zeus
10,028
590
98
6
0
332,473
2
W
Tiamat
9,384
552
114
7
0
277,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role