Player Matchup

Ao Kuang
Ao Kuang
Matineta
Ao Kuang
Level 66
God Stats
4W - 2L
1,915 SR
Queue Stats
252W - 143L
1,645 Elo+
Party 3
Cerberus
Cerberus
SaxPistol
Cerberus
Level 146
God Stats
1W - 2L
1,728 SR
Queue Stats
183W - 178L
1,602 Elo+
Solo
Vulcan
Vulcan
YrosOner
Vulcan
Level 149
God Stats
8W - 3L
1,647 SR
Queue Stats
110W - 105L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
ZtreZx
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,622 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
laconchadetutia
Ah Muzen Cab
Level 128
God Stats
1W - 3L
1,775 SR
Queue Stats
109W - 76L
1,690 Elo+
Party 3
Team Averages
Level 122
1,713 SR
1,622 Elo+

VS

Team Averages
Level 144
1,519 SR
1,642 Elo+
Merlin
Merlin
MasterYodaime
Merlin
Level 124
God Stats
9W - 7L
1,725 SR
Queue Stats
693W - 647L
1,562 Elo+
Solo
Xbalanque
Xbalanque
MiniTemp
Xbalanque
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
MisterRobott
Camazotz
Level 152
God Stats
8W - 1L
1,500 SR
Queue Stats
387W - 219L
1,785 Elo+
Party 1
Fafnir
Fafnir
ggMalaKa
Fafnir
Level 155
God Stats
7W - 4L
1,311 SR
Queue Stats
434W - 267L
1,706 Elo+
Party 1
Chang'e
Chang'e
vtriechi
Chang'e
Level 139
God Stats
5W - 3L
1,558 SR
Queue Stats
248W - 143L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Matineta
Ao Kuang
13
2 / 3 / 0
7,881
525
4,267
9,729
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
SaxPistol
Cerberus
11
0 / 4 / 0
6,701
447
3,809
14,037
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
YrosOner
Vulcan
12
2 / 5 / 1
7,517
501
6,781
7,383
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ZtreZx
Sun Wukong
14
0 / 1 / 0
7,613
508
5,115
9,098
7,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
laconchadetutia
Ah Muzen Cab
13
0 / 3 / 0
7,501
500
8,179
10,291
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,266
551
4,596
4,886
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
MiniTemp
Xbalanque
14
1 / 0 / 4
8,128
542
6,847
10,632
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
MisterRobott
Camazotz
16
10 / 2 / 5
9,404
627
12,999
17,116
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ggMalaKa
Fafnir
13
0 / 0 / 13
8,103
540
3,523
9,891
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
vtriechi
Chang'e
15
5 / 2 / 6
8,403
560
6,549
8,176
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
16
16
Deaths
4
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Ao Kuang
Matineta
Ao Kuang
2
3
0
0.67
W
Xbalanque
MiniTemp
Xbalanque
1
0
4
3
W
Camazotz
MisterRobott
Camazotz
10
2
5
6.25
L
Cerberus
SaxPistol
Cerberus
0
4
0
0
L
Vulcan
YrosOner
Vulcan
2
5
1
0.5
L
Sun Wukong
ZtreZx
Sun Wukong
0
1
0
0
W
Fafnir
ggMalaKa
Fafnir
0
0
13
6.5
L
Ah Muzen Cab
laconchadetutia
Ah Muzen Cab
0
3
0
0
W
Chang'e
vtriechi
Chang'e
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
34,514
50,538
Taken
50,701
24,597
Mitigated
25,246
15,747
Healing
29,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,596
381
0
2,994
4,886
1,752
555
235
4,651
49,279
0
L
Ao Kuang
Matineta
Ao Kuang
4,267
848
0
1,938
9,729
3,156
0
2,010
7,620
56,411
0
W
Xbalanque
MiniTemp
Xbalanque
6,847
2,164
0
7,248
10,632
3,339
567
1,678
8,954
0
63,518
W
Camazotz
MisterRobott
Camazotz
12,999
4,591
0
10,073
17,116
7,322
2,227
6,098
10,898
0
60,691
L
Cerberus
SaxPistol
Cerberus
3,809
162
0
4,818
14,037
8,570
0
3,583
10,372
27,182
0
L
Vulcan
YrosOner
Vulcan
6,781
1,556
0
653
7,383
2,608
0
2,351
4,848
48,105
0
L
Sun Wukong
ZtreZx
Sun Wukong
5,115
180
0
2,837
9,098
7,080
0
4,727
3,737
0
45,480
W
Fafnir
ggMalaKa
Fafnir
3,523
666
0
2,964
9,891
9,857
161
2,574
7,225
12,355
0
L
Ah Muzen Cab
laconchadetutia
Ah Muzen Cab
8,179
2,735
0
5,501
10,291
3,183
0
918
9,293
0
63,000
W
Chang'e
vtriechi
Chang'e
6,549
673
2,558
3,466
8,176
2,976
420
3,865
4,116
56,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
42,304
489
Minions Killed
500
0
Camps Cleared
0
1,483,188
Distance Traveled
1,427,751
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,266
551
124
8
0
275,619
5
L
Ao Kuang
7,881
525
108
7
0
301,218
4
W
Xbalanque
8,128
542
150
10
0
269,373
1
W
Camazotz
9,404
627
100
7
0
317,903
0
L
Cerberus
6,701
447
85
6
0
261,204
5
L
Vulcan
7,517
501
87
6
0
293,697
0
L
Sun Wukong
7,613
508
96
6
0
336,134
3
W
Fafnir
8,103
540
15
1
0
300,952
5
L
Ah Muzen Cab
7,501
500
113
8
0
290,935
6
W
Chang'e
8,403
560
111
7
0
263,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role