Player Matchup

Tyr
Tyr
Calumari
Tyr
Level 101
God Stats
8W - 6L
1,637 SR
Queue Stats
187W - 221L
1,410 Elo+
Party 3
Geb
Geb
PapaEarl
Geb
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 182L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
SantaClocks
Sun Wukong
Level 60
God Stats
43W - 50L
1,428 SR
Queue Stats
91W - 117L
1,385 Elo+
Party 3
Izanami
Izanami
SeattleShaman
Izanami
Level 128
God Stats
9W - 3L
1,728 SR
Queue Stats
479W - 414L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
margebouvier
Kukulkan
Level 46
God Stats
28W - 38L
1,593 SR
Queue Stats
30W - 45L
1,310 Elo+
Party 3
Team Averages
Level 90
1,577 SR
1,442 Elo+

VS

Team Averages
Level 69
1,513 SR
1,538 Elo+
Guan Yu
Guan Yu
Astaroth666uwu
Guan Yu
Level 46
God Stats
0W - 3L
1,144 SR
Queue Stats
136W - 132L
1,470 Elo+
Solo
Ymir
Ymir
Barulee
Ymir
Level 45
God Stats
9W - 8L
1,616 SR
Queue Stats
45W - 47L
1,542 Elo+
Party 2
Ra
Ra
BazookaRoy
Ra
Level 106
God Stats
6W - 1L
2,010 SR
Queue Stats
16W - 8L
1,592 Elo+
Party 2
Jing Wei
Jing Wei
DarkestWraith
Jing Wei
Level 121
God Stats
1W - 5L
1,330 SR
Queue Stats
321W - 304L
1,550 Elo+
Party 4
Ares
Ares
Slyyster
Ares
Level 26
God Stats
20W - 21L
1,464 SR
Queue Stats
227W - 230L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
9,215
576
9,962
13,124
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 8
8,201
513
4,907
11,238
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
SantaClocks
Sun Wukong
14
1 / 2 / 2
8,249
516
3,094
9,130
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
17
8 / 2 / 1
10,333
646
11,163
11,604
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
margebouvier
Kukulkan
15
3 / 1 / 3
8,584
537
7,255
3,102
1,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,600
475
4,808
11,463
9,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Barulee
Ymir
13
0 / 1 / 4
7,653
478
3,219
8,731
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 1
8,059
504
3,933
7,070
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
DarkestWraith
Jing Wei
13
2 / 4 / 1
7,377
461
7,958
12,485
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
1 / 5 / 2
7,043
440
3,586
11,634
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
7
7
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Ymir
Barulee
Ymir
0
1
4
2
L
2
3
1
0.83
W
4
1
2
5
L
Jing Wei
DarkestWraith
Jing Wei
2
4
1
0.63
W
1
1
8
5
W
Sun Wukong
SantaClocks
Sun Wukong
1
2
2
1
W
Izanami
8
2
1
4.25
L
Ares
1
5
2
0.4
W
Kukulkan
margebouvier
Kukulkan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,381
Damage
23,504
48,198
Taken
51,383
24,890
Mitigated
27,871
18,115
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,808
1,024
449
3,222
11,463
9,952
0
1,308
9,730
0
29,820
L
Ymir
Barulee
Ymir
3,219
910
0
4,259
8,731
4,063
0
977
7,679
43,589
0
L
3,933
101
438
1,558
7,070
2,934
550
3,792
3,278
51,524
0
W
9,962
907
0
6,161
13,124
10,188
493
1,857
10,727
0
48,822
L
Jing Wei
DarkestWraith
Jing Wei
7,958
6,124
0
4,448
12,485
4,865
0
2,425
10,060
0
57,376
W
4,907
746
0
3,314
11,238
5,710
396
3,191
7,993
17,523
0
W
Sun Wukong
SantaClocks
Sun Wukong
3,094
359
0
4,410
9,130
3,931
0
2,158
6,817
0
56,026
W
Izanami
11,163
7,483
0
4,040
11,604
4,008
2,596
1,774
9,790
0
89,471
L
Ares
3,586
186
0
2,669
11,634
6,057
298
3,660
7,949
19,432
0
W
Kukulkan
margebouvier
Kukulkan
7,255
925
0
190
3,102
1,053
0
1,364
1,608
56,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
37,732
492
Minions Killed
413
0
Camps Cleared
0
1,587,786
Distance Traveled
1,515,965
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,600
475
76
5
0
313,432
2
L
Ymir
7,653
478
93
6
0
313,750
6
L
Ra
8,059
504
114
7
0
301,227
5
W
Tyr
9,215
576
94
6
0
308,381
5
L
Jing Wei
7,377
461
108
7
0
273,146
1
W
Geb
8,201
513
17
1
0
343,144
1
W
Sun Wukong
8,249
516
107
7
0
331,059
1
W
Izanami
10,333
646
165
10
0
293,180
4
L
Ares
7,043
440
22
1
0
314,410
0
W
Kukulkan
8,584
537
109
7
0
312,022
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role