Player Matchup

Artemis
Artemis
Braveyy
Artemis
Level 25
God Stats
1W - 0L
1,154 SR
Queue Stats
11W - 7L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
HBombxX
Kukulkan
Level 28
God Stats
5W - 2L
1,633 SR
Queue Stats
19W - 15L
1,427 Elo+
Party 3
Cabrakan
Cabrakan
HGAUnashamed
Cabrakan
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
28W - 26L
1,452 Elo+
Party 3
King Arthur
King Arthur
HazardCat
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,674 Elo+
Party 2
Sylvanus
Sylvanus
Rax1
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,398 Elo+
Party 2
Team Averages
Level 24
1,462 SR
1,479 Elo+

VS

Team Averages
Level 26
1,442 SR
1,370 Elo+
Amaterasu
Amaterasu
DodoRex11
Amaterasu
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
140W - 169L
1,392 Elo+
Solo
Janus
Janus
Fayg0
Janus
Level 18
God Stats
6W - 8L
1,454 SR
Queue Stats
36W - 47L
1,344 Elo+
Solo
Artemis
Artemis
Ibido
Artemis
Level 7
God Stats
3W - 4L
1,405 SR
Queue Stats
8W - 5L
1,397 Elo+
Party 1
Artio
Artio
Seyken
Artio
Level 14
God Stats
4W - 3L
1,564 SR
Queue Stats
13W - 12L
1,379 Elo+
Party 1
Serqet
Serqet
garudamo
Serqet
Level 76
God Stats
8W - 10L
1,289 SR
Queue Stats
237W - 231L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Braveyy
Artemis
19
11 / 2 / 4
12,118
577
27,158
16,103
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
HBombxX
Kukulkan
16
0 / 2 / 7
10,375
494
8,586
8,144
3,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
HGAUnashamed
Cabrakan
14
2 / 6 / 9
9,683
461
6,728
16,371
11,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
HazardCat
King Arthur
16
7 / 2 / 6
10,387
495
11,404
18,286
16,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Rax1
Sylvanus
14
0 / 1 / 14
9,647
459
6,672
12,344
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DodoRex11
Amaterasu
14
4 / 4 / 1
8,704
414
7,773
16,115
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Fayg0
Janus
14
3 / 5 / 3
8,605
410
6,870
11,779
4,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Ibido
Artemis
14
1 / 5 / 7
8,627
411
13,015
14,891
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Seyken
Artio
13
2 / 4 / 4
8,942
426
4,308
20,109
19,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
garudamo
Serqet
16
3 / 2 / 3
9,686
461
7,547
18,411
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
20
Kills
13
13
Deaths
20
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Braveyy
Artemis
11
2
4
6.5
L
Amaterasu
DodoRex11
Amaterasu
4
4
1
1.13
L
Janus
Fayg0
Janus
3
5
3
0.9
W
Kukulkan
HBombxX
Kukulkan
0
2
7
1.75
W
Cabrakan
HGAUnashamed
Cabrakan
2
6
9
1.08
W
King Arthur
HazardCat
King Arthur
7
2
6
5
L
Artemis
Ibido
Artemis
1
5
7
0.9
W
Sylvanus
Rax1
Sylvanus
0
1
14
7
L
Artio
Seyken
Artio
2
4
4
1
L
Serqet
garudamo
Serqet
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,548
Damage
39,513
71,248
Taken
81,305
50,052
Mitigated
46,484
24,320
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Braveyy
Artemis
27,158
13,357
0
10,604
16,103
7,044
5,532
2,432
13,637
0
104,379
L
Amaterasu
DodoRex11
Amaterasu
7,773
2,901
0
4,358
16,115
9,586
182
4,657
11,013
62
32,438
L
Janus
Fayg0
Janus
6,870
419
0
918
11,779
4,296
532
3,663
7,991
44,273
0
W
Kukulkan
HBombxX
Kukulkan
8,586
680
0
469
8,144
3,014
1,366
1,403
5,456
80,176
0
W
Cabrakan
HGAUnashamed
Cabrakan
6,728
872
0
3,630
16,371
11,649
1,174
2,699
13,382
45,861
0
W
King Arthur
HazardCat
King Arthur
11,404
1,643
0
4,979
18,286
16,396
459
2,278
15,732
191
37,742
L
Artemis
Ibido
Artemis
13,015
5,498
0
4,470
14,891
5,239
916
3,432
11,459
0
57,101
W
Sylvanus
Rax1
Sylvanus
6,672
2,389
1,829
2,809
12,344
11,949
577
2,279
10,042
22,185
0
L
Artio
Seyken
Artio
4,308
740
1,441
4,264
20,109
19,747
0
7,023
12,894
15,053
0
L
Serqet
garudamo
Serqet
7,547
1,412
0
5,325
18,411
7,616
0
3,363
14,948
0
63,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
44,564
413
Minions Killed
363
0
Camps Cleared
0
1,913,701
Distance Traveled
1,780,343
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,118
577
145
7
0
372,597
0
L
Amaterasu
8,704
414
66
3
0
354,335
1
L
Janus
8,605
410
82
4
0
317,718
1
W
Kukulkan
10,375
494
140
7
0
393,325
3
W
Cabrakan
9,683
461
68
3
0
367,287
5
W
King Arthur
10,387
495
35
2
0
421,498
4
L
Artemis
8,627
411
99
5
0
326,562
1
W
Sylvanus
9,647
459
25
1
0
358,994
2
L
Artio
8,942
426
12
1
0
379,002
0
L
Serqet
9,686
461
104
5
0
402,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role