Player Matchup

Jing Wei
Jing Wei
Eupher
Jing Wei
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 97L
1,393 Elo+
Party 2
Nox
Nox
GeoScorpio
Nox
Level 29
God Stats
3W - 3L
1,486 SR
Queue Stats
80W - 106L
1,426 Elo+
Party 2
Chronos
Chronos
HRaeH
Chronos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Incorrecto
Aphrodite
Level 22
God Stats
27W - 21L
1,135 SR
Queue Stats
94W - 103L
1,346 Elo+
Party 2
Hel
Hel
Marcorocha
Hel
Level 21
God Stats
1W - 0L
1,695 SR
Queue Stats
6W - 1L
1,733 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,480 Elo+

VS

Team Averages
Level 19
1,406 SR
1,315 Elo+
Thoth
Thoth
Evyyx
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
Lapa16
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 120L
1,106 Elo+
Party 3
Scylla
Scylla
Rykattu
Scylla
Level 25
God Stats
0W - 3L
1,151 SR
Queue Stats
47W - 64L
1,400 Elo+
Party 1
Nox
Nox
VanDammx
Nox
Level 19
God Stats
6W - 6L
1,381 SR
Queue Stats
126W - 150L
1,263 Elo+
Party 3
Set
Set
WOLVEREY
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 77L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eupher
Jing Wei
19
10 / 8 / 22
12,705
1,059
17,519
20,244
7,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 3 / 24
13,635
1,136
19,808
12,582
4,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
HRaeH
Chronos
20
10 / 5 / 31
13,807
1,151
20,021
21,493
7,973
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Incorrecto
Aphrodite
20
9 / 0 / 33
13,861
1,155
11,591
11,776
6,794
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 3 / 29
14,533
1,211
26,301
17,816
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Evyyx
Thoth
19
5 / 11 / 11
12,801
1,067
22,275
20,672
7,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Lapa16
Amaterasu
18
3 / 11 / 11
11,899
992
11,479
29,012
20,046
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Rykattu
Scylla
17
4 / 7 / 9
11,571
964
14,684
12,576
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 10 / 10
11,595
966
16,638
17,046
6,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 14 / 7
12,506
1,042
12,448
25,054
9,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
67
53
Kills
19
19
Deaths
53
139
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Eupher
Jing Wei
10
8
22
2.63
L
Thoth
Evyyx
Thoth
5
11
11
0.95
W
11
3
24
7.67
W
Chronos
HRaeH
Chronos
10
5
31
5.1
W
Aphrodite
Incorrecto
Aphrodite
9
0
33
25.5
L
Amaterasu
Lapa16
Amaterasu
3
11
11
0.77
W
13
3
29
9.17
L
Scylla
Rykattu
Scylla
4
7
9
1.21
L
2
10
10
0.7
L
5
14
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,240
Damage
77,524
83,911
Taken
104,360
34,567
Mitigated
48,915
44,617
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Eupher
Jing Wei
17,519
14,449
0
2,202
20,244
7,700
0
13,752
6,492
0
24,486
L
Thoth
Evyyx
Thoth
22,275
1,012
378
1,368
20,672
7,680
0
16,745
3,927
45,696
0
W
19,808
1,488
0
0
12,582
4,932
0
5,952
6,630
32,051
0
W
Chronos
HRaeH
Chronos
20,021
4,756
0
1,611
21,493
7,973
0
14,479
7,014
25,462
0
W
Aphrodite
Incorrecto
Aphrodite
11,591
1,659
16,442
6,942
11,776
6,794
0
7,476
4,300
24,444
0
L
Amaterasu
Lapa16
Amaterasu
11,479
5,372
0
4,178
29,012
20,046
0
20,029
8,983
0
29,079
W
26,301
1,962
8,212
9,208
17,816
7,168
0
11,938
5,878
58,530
0
L
Scylla
Rykattu
Scylla
14,684
1,349
0
1,069
12,576
4,479
0
10,672
1,904
35,088
0
L
16,638
1,514
0
10
17,046
6,983
0
12,277
4,769
34,453
0
L
12,448
6,074
0
1,553
25,054
9,727
0
17,998
7,056
0
29,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,541
Gold Earned
60,372
163
Minions Killed
190
2
Camps Cleared
4
1,105,093
Distance Traveled
972,788
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,705
1,059
14
1
1
175,973
0
L
Thoth
12,801
1,067
49
4
1
190,395
0
W
Nox
13,635
1,136
26
2
0
226,071
0
W
Chronos
13,807
1,151
7
1
0
217,216
0
W
Aphrodite
13,861
1,155
25
2
0
245,563
0
L
Amaterasu
11,899
992
31
3
0
195,041
1
W
Hel
14,533
1,211
91
8
1
240,270
0
L
Scylla
11,571
964
50
4
2
197,137
0
L
Nox
11,595
966
36
3
0
193,289
0
L
Set
12,506
1,042
24
2
1
196,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role