Player Matchup

Hera
Hera
DarkPrincess026
Hera
Level 120
God Stats
55W - 68L
1,592 SR
Queue Stats
795W - 822L
1,484 Elo+
Party 2
Chiron
Chiron
LEELO0
Chiron
Level 105
God Stats
10W - 3L
1,511 SR
Queue Stats
56W - 46L
1,442 Elo+
Party 1
Cabrakan
Cabrakan
Reuby Rod
Cabrakan
Level 82
God Stats
33W - 18L
1,641 SR
Queue Stats
59W - 52L
1,491 Elo+
Party 1
Neith
Neith
Solitarie-
Neith
Level 27
God Stats
70W - 87L
1,462 SR
Queue Stats
100W - 142L
1,442 Elo+
Party 2
Odin
Odin
XGNTheShield
Odin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,541 SR
1,472 Elo+

VS

Team Averages
Level 73
1,527 SR
1,507 Elo+
Athena
Athena
A Crazy Guido
Athena
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,491 Elo+
Party 3
Hel
Hel
Donny_Dearest
Hel
Level 118
God Stats
27W - 23L
1,546 SR
Queue Stats
45W - 40L
1,534 Elo+
Solo
Olorun
Olorun
MaulopvA
Olorun
Level 103
God Stats
33W - 39L
1,526 SR
Queue Stats
171W - 174L
1,539 Elo+
Solo
Thanatos
Thanatos
Overthoughts
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,474 Elo+
Party 3
Merlin
Merlin
fern95_rodas
Merlin
Level 65
God Stats
13W - 20L
1,561 SR
Queue Stats
356W - 369L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 12
9,975
1,108
14,421
3,081
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
LEELO0
Chiron
17
6 / 1 / 8
10,765
1,196
9,598
6,693
2,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
Reuby Rod
Cabrakan
16
3 / 2 / 12
10,697
1,189
9,846
10,260
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
3 / 1 / 8
9,392
1,044
9,139
5,712
2,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 0 / 11
9,166
1,018
6,724
5,112
5,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

283

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,241
1,027
2,720
13,848
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 1
8,685
965
5,551
9,310
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
MaulopvA
Olorun
14
1 / 5 / 0
8,473
941
7,243
12,013
5,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Overthoughts
Thanatos
14
1 / 6 / 2
8,470
941
3,879
10,542
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
0 / 1 / 2
8,854
984
7,021
8,059
3,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
18
Kills
4
4
Deaths
18
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
4
0
12
10
L
1
3
1
0.5
W
Chiron
LEELO0
Chiron
6
1
8
10
L
Olorun
MaulopvA
Olorun
1
5
0
0.2
L
Thanatos
Overthoughts
Thanatos
1
6
2
0.33
W
Cabrakan
Reuby Rod
Cabrakan
3
2
12
4.5
W
Neith
3
1
8
7
W
2
0
11
7.5
L
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
26,414
30,858
Taken
53,772
23,333
Mitigated
32,064
4,586
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,720
992
708
1,406
13,848
14,978
0
5,988
7,860
9,808
0
W
14,421
4,747
0
388
3,081
1,215
0
2,118
963
30,207
0
L
5,551
635
2,997
3,464
9,310
4,157
0
5,135
4,175
21,931
0
W
Chiron
LEELO0
Chiron
9,598
4,437
858
1,494
6,693
2,521
0
4,534
2,159
0
48,317
L
Olorun
MaulopvA
Olorun
7,243
5,201
476
2,288
12,013
5,462
0
4,237
7,776
25,725
0
L
Thanatos
Overthoughts
Thanatos
3,879
1,057
0
2,321
10,542
4,379
0
5,595
4,947
0
10,468
W
Cabrakan
Reuby Rod
Cabrakan
9,846
1,127
0
1,316
10,260
12,062
0
7,780
2,480
17,531
0
W
Neith
9,139
5,377
0
530
5,712
2,149
0
4,212
1,500
0
24,925
W
6,724
842
0
0
5,112
5,386
0
3,891
1,221
0
13,676
L
Merlin
7,021
920
0
301
8,059
3,088
0
3,312
4,747
42,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,995
Gold Earned
43,723
200
Minions Killed
190
7
Camps Cleared
4
855,355
Distance Traveled
779,255
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,241
1,027
11
1
1
158,501
2
W
Hera
9,975
1,108
44
5
2
170,367
0
L
Hel
8,685
965
44
5
1
152,859
0
W
Chiron
10,765
1,196
87
10
4
174,414
0
L
Olorun
8,473
941
40
4
0
144,919
1
L
Thanatos
8,470
941
11
1
2
163,665
0
W
Cabrakan
10,697
1,189
15
2
0
175,142
0
W
Neith
9,392
1,044
32
4
0
155,273
0
W
Odin
9,166
1,018
22
2
1
180,159
1
L
Merlin
8,854
984
84
9
0
159,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role