Player Matchup

Ratatoskr
Ratatoskr
Bored300
Ratatoskr
Level 8
God Stats
25W - 27L
1,569 SR
Queue Stats
51W - 59L
1,431 Elo+
Party 1
Osiris
Osiris
I Veximity I
Osiris
Level 28
God Stats
4W - 12L
1,405 SR
Queue Stats
160W - 170L
1,432 Elo+
Party 2
Ymir
Ymir
Ssebas562
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Whos_Dozen
Nemesis
Level 24
God Stats
22W - 18L
1,634 SR
Queue Stats
67W - 69L
1,437 Elo+
Party 2
Zeus
Zeus
lucho2023
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 37
1,521 SR
1,460 Elo+

VS

Team Averages
Level 18
1,752 SR
1,521 Elo+
Sylvanus
Sylvanus
AbyssalVigilante
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,672 Elo+
Party 3
Janus
Janus
Gokulcool
Janus
Level 7
God Stats
8W - 11L
1,885 SR
Queue Stats
79W - 77L
1,459 Elo+
Solo
Danzaburou
Danzaburou
HeyBrent20
Danzaburou
Level 25
God Stats
11W - 3L
1,806 SR
Queue Stats
179W - 155L
1,481 Elo+
Solo
Bellona
Bellona
KwestBandedUp
Bellona
Level 28
God Stats
52W - 51L
1,532 SR
Queue Stats
82W - 84L
1,458 Elo+
Solo
Nemesis
Nemesis
Nexernop
Nemesis
Level 14
God Stats
4W - 0L
2,039 SR
Queue Stats
46W - 40L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bored300
Ratatoskr
3
0 / 1 / 0
2,745
549
185
1,884
465
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
5
0 / 1 / 0
3,031
606
714
2,311
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
4
0 / 1 / 0
2,946
589
950
3,339
892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Whos_Dozen
Nemesis
4
1 / 2 / 0
3,152
630
2,065
3,160
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
2
0 / 2 / 1
2,720
544
245
1,099
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,435
687
1,845
1,611
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
Gokulcool
Janus
7
4 / 0 / 1
4,404
881
2,406
1,305
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
HeyBrent20
Danzaburou
5
2 / 0 / 0
3,559
712
2,009
963
233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
6
0 / 0 / 1
3,564
713
909
2,119
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Nexernop
Nemesis
5
1 / 1 / 0
3,519
704
831
3,193
677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Ratatoskr
Bored300
Ratatoskr
0
1
0
0
W
Janus
Gokulcool
Janus
4
0
1
4.5
W
Danzaburou
HeyBrent20
Danzaburou
2
0
0
2
L
Osiris
0
1
0
0
W
Bellona
0
0
1
0.5
W
Nemesis
Nexernop
Nemesis
1
1
0
1
L
Ymir
0
1
0
0
L
Nemesis
Whos_Dozen
Nemesis
1
2
0
0.5
L
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,159
Damage
8,000
11,793
Taken
9,191
3,799
Mitigated
3,630
2,950
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,845
1,201
198
1,112
1,611
936
182
370
1,241
10,958
3,054
L
Ratatoskr
Bored300
Ratatoskr
185
26
0
240
1,884
465
0
486
1,398
0
2,982
W
Janus
Gokulcool
Janus
2,406
506
0
500
1,305
264
0
245
1,060
13,617
0
W
Danzaburou
HeyBrent20
Danzaburou
2,009
1,267
0
221
963
233
312
580
383
0
9,937
L
Osiris
714
0
0
1,125
2,311
1,482
0
453
1,806
0
6,780
W
Bellona
909
76
0
943
2,119
1,520
0
0
2,119
0
8,776
W
Nemesis
Nexernop
Nemesis
831
567
0
270
3,193
677
0
0
3,193
0
12,926
L
Ymir
950
154
210
736
3,339
892
0
999
2,340
5,477
0
L
Nemesis
Whos_Dozen
Nemesis
2,065
1,148
0
598
3,160
722
0
1,116
1,936
0
7,606
L
Zeus
245
128
0
41
1,099
238
0
599
422
2,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,594
Gold Earned
18,481
47
Minions Killed
117
0
Camps Cleared
0
433,212
Distance Traveled
491,635
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,435
687
26
5
0
91,942
2
L
Ratatoskr
2,745
549
7
1
0
96,818
0
W
Janus
4,404
881
27
5
0
107,500
2
W
Danzaburou
3,559
712
18
4
0
93,053
2
L
Osiris
3,031
606
14
3
0
85,570
1
W
Bellona
3,564
713
17
3
0
96,588
1
W
Nemesis
3,519
704
29
6
0
102,552
0
L
Ymir
2,946
589
8
2
0
95,400
1
L
Nemesis
3,152
630
14
3
0
98,817
0
L
Zeus
2,720
544
4
1
0
56,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role