Player Matchup

Freya
Freya
AlphaSimp2020
Freya
Level 23
God Stats
6W - 3L
1,705 SR
Queue Stats
60W - 37L
1,624 Elo+
Party 3
Chang'e
Chang'e
HladnoFant
Chang'e
Level 147
God Stats
7W - 0L
1,500 SR
Queue Stats
1,115W - 89L
2,020 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IHaveAPeegina
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 6L
2,060 Elo+
Party 2
Hercules
Hercules
SetsLilSpear
Hercules
Level 8
God Stats
26W - 2L
1,880 SR
Queue Stats
174W - 14L
1,881 Elo+
Party 2
Athena
Athena
Slayerchicle
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,596 Elo+
Party 3
Team Averages
Level 42
1,617 SR
1,836 Elo+

VS

Team Averages
Level 17
1,471 SR
1,511 Elo+
Izanami
Izanami
ClariceOfThePots
Izanami
Level 21
God Stats
6W - 5L
1,535 SR
Queue Stats
54W - 51L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
DesertPunk
Kukulkan
Level 14
God Stats
2W - 5L
1,390 SR
Queue Stats
3W - 5L
1,537 Elo+
Party 1
Nox
Nox
EmtheMan
Nox
Level 20
God Stats
9W - 19L
1,432 SR
Queue Stats
511W - 515L
1,569 Elo+
Solo
Arachne
Arachne
Hersana
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,588 Elo+
Party 1
Ymir
Ymir
Shuasimodo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 24
11,663
1,296
24,746
7,656
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
HladnoFant
Chang'e
17
7 / 0 / 28
10,322
1,147
13,301
6,905
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
IHaveAPeegina
Ah Muzen Cab
17
10 / 0 / 25
10,839
1,204
23,540
5,025
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
SetsLilSpear
Hercules
18
12 / 0 / 26
10,295
1,144
16,317
10,831
6,550
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
16
0 / 0 / 29
9,855
1,095
2,541
9,170
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,794
866
8,603
14,764
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DesertPunk
Kukulkan
13
0 / 9 / 0
7,931
881
12,298
16,960
6,499
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 0
8,550
950
4,742
8,852
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Hersana
Arachne
13
0 / 11 / 0
7,786
865
5,794
17,640
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 15 / 0
8,079
898
2,392
25,839
23,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
0
42
Kills
0
0
Deaths
42
132
Assists
0
Player
Kills
Deaths
Assists
KDA
W
13
0
24
25
L
0
4
0
0
L
Kukulkan
DesertPunk
Kukulkan
0
9
0
0
L
0
3
0
0
L
Arachne
Hersana
Arachne
0
11
0
0
W
Chang'e
HladnoFant
Chang'e
7
0
28
21
W
Ah Muzen Cab
IHaveAPeegina
Ah Muzen Cab
10
0
25
22.5
W
Hercules
SetsLilSpear
Hercules
12
0
26
25
L
0
15
0
0
W
Athena
0
0
29
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,445
Damage
33,829
39,587
Taken
84,055
22,303
Mitigated
49,520
24,502
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,746
7,378
0
3,175
7,656
3,514
0
2,049
5,607
37,888
0
L
8,603
4,462
0
1,416
14,764
5,236
0
7,481
7,187
0
23,722
L
Kukulkan
DesertPunk
Kukulkan
12,298
1,841
0
0
16,960
6,499
0
8,668
8,270
30,371
0
L
4,742
931
0
361
8,852
7,348
0
5,622
3,118
16,706
0
L
Arachne
Hersana
Arachne
5,794
3,761
0
1,089
17,640
6,689
0
7,118
10,368
0
10,296
W
Chang'e
HladnoFant
Chang'e
13,301
1,316
6,865
4,603
6,905
2,816
0
3,401
3,504
43,152
0
W
Ah Muzen Cab
IHaveAPeegina
Ah Muzen Cab
23,540
12,854
0
2,951
5,025
2,448
0
1,426
3,599
0
51,777
W
Hercules
SetsLilSpear
Hercules
16,317
5,174
1,101
4,958
10,831
6,550
0
6,600
4,231
0
22,314
L
2,392
1,123
0
342
25,839
23,748
0
11,069
14,524
11,726
0
W
Athena
2,541
1,260
0
849
9,170
6,975
0
5,956
3,214
12,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
40,140
227
Minions Killed
146
8
Camps Cleared
4
1,045,724
Distance Traveled
815,439
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,663
1,296
27
3
3
210,175
0
L
Izanami
7,794
866
40
4
0
177,368
1
L
Kukulkan
7,931
881
45
5
2
162,525
0
L
Nox
8,550
950
34
4
1
157,697
2
L
Arachne
7,786
865
10
1
0
173,544
0
W
Chang'e
10,322
1,147
91
10
3
205,555
0
W
Ah Muzen Cab
10,839
1,204
73
8
1
184,647
0
W
Hercules
10,295
1,144
17
2
1
230,614
1
L
Ymir
8,079
898
17
2
1
144,305
2
W
Athena
9,855
1,095
19
2
0
214,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role