Player Matchup

Jormungandr
Jormungandr
Helixos
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,783 Elo+
Party 1
Awilix
Awilix
JokerDan22
Awilix
Level 28
God Stats
5W - 4L
1,734 SR
Queue Stats
62W - 54L
1,626 Elo+
Party 1
Thanatos
Thanatos
Mast3era
Thanatos
Level 16
God Stats
15W - 9L
1,723 SR
Queue Stats
15W - 9L
1,673 Elo+
Party 1
Team Averages
Level 17
1,652 SR
1,694 Elo+

VS

Team Averages
Level 59
1,587 SR
1,716 Elo+
Nu Wa
Nu Wa
CypherAlejo
Nu Wa
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,710 Elo+
Party 2
Neith
Neith
Kaidabra
Neith
Level 9
God Stats
1W - 0L
1,760 SR
Queue Stats
12W - 2L
1,734 Elo+
Party 2
Camazotz
Camazotz
braulio97
Camazotz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 100L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Helixos
Jormungandr
14
1 / 7 / 7
11,631
646
11,786
20,285
20,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
JokerDan22
Awilix
15
5 / 6 / 1
11,358
631
10,797
15,473
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Mast3era
Thanatos
15
3 / 6 / 4
11,227
624
7,453
12,961
3,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
13,179
732
17,494
11,084
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kaidabra
Neith
14
2 / 1 / 14
11,681
649
6,792
5,414
1,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
braulio97
Camazotz
16
10 / 5 / 8
13,292
738
13,042
19,275
8,545
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
19
19
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
Jormungandr
Helixos
Jormungandr
1
7
7
0.64
L
Awilix
JokerDan22
Awilix
5
6
1
0.92
W
Neith
Kaidabra
Neith
2
1
14
9
L
Thanatos
Mast3era
Thanatos
3
6
4
0.83
W
Camazotz
braulio97
Camazotz
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
37,328
48,719
Taken
35,773
28,280
Mitigated
14,266
11,075
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,494
3,943
0
1,245
11,084
3,833
1,087
5,433
5,651
80,564
0
L
Jormungandr
Helixos
Jormungandr
11,786
811
0
1,917
20,285
20,097
144
7,265
12,578
56,847
0
L
Awilix
JokerDan22
Awilix
10,797
4,978
0
1,410
15,473
4,278
0
4,935
10,320
0
33,364
W
Neith
Kaidabra
Neith
6,792
2,904
0
1,640
5,414
1,888
579
1,814
3,600
0
31,216
L
Thanatos
Mast3era
Thanatos
7,453
1,648
0
7,748
12,961
3,905
806
4,450
8,269
0
46,591
W
Camazotz
braulio97
Camazotz
13,042
3,064
0
5,901
19,275
8,545
752
4,603
14,672
0
34,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
38,152
190
Minions Killed
200
0
Camps Cleared
0
911,392
Distance Traveled
931,614
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,179
732
112
6
0
294,271
2
L
Jormungandr
11,631
646
68
4
0
289,823
3
L
Awilix
11,358
631
38
2
0
297,686
1
W
Neith
11,681
649
45
3
0
290,755
2
L
Thanatos
11,227
624
84
5
0
323,883
6
W
Camazotz
13,292
738
43
2
0
346,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role