Player Matchup

Anhur
Anhur
Davidsag
Anhur
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 131L
1,621 Elo+
Party 1
He Bo
He Bo
andres9911
He Bo
Level 120
God Stats
6W - 8L
1,500 SR
Queue Stats
121W - 136L
1,499 Elo+
Party 1
Serqet
Serqet
checholini
Serqet
Level 91
God Stats
5W - 4L
1,231 SR
Queue Stats
92W - 74L
1,647 Elo+
Party 1
Team Averages
Level 106
1,410 SR
1,589 Elo+

VS

Team Averages
Level 114
1,606 SR
1,710 Elo+
Ares
Ares
DrRockHard
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,670 Elo+
Party 2
Hera
Hera
Lycae
Hera
Level 145
God Stats
5W - 4L
1,412 SR
Queue Stats
64W - 59L
1,643 Elo+
Solo
Izanami
Izanami
Zxyam
Izanami
Level 89
God Stats
9W - 0L
1,905 SR
Queue Stats
49W - 17L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Davidsag
Anhur
11
3 / 3 / 1
7,479
680
4,397
8,361
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
10
0 / 4 / 4
6,919
629
5,579
8,469
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Serqet
checholini
Serqet
8
1 / 9 / 2
7,201
655
4,822
9,402
3,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 10
7,731
703
4,061
9,089
7,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Lycae
Hera
12
5 / 0 / 7
8,844
804
6,017
5,465
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Zxyam
Izanami
13
10 / 2 / 6
9,890
899
10,869
8,962
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
16
16
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
Davidsag
Anhur
3
3
1
1.17
W
1
2
10
3
W
Hera
Lycae
Hera
5
0
7
8.5
W
Izanami
Zxyam
Izanami
10
2
6
6.5
L
He Bo
0
4
4
0.5
L
Serqet
checholini
Serqet
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,798
Damage
20,947
26,232
Taken
23,516
9,396
Mitigated
13,856
2,272
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Davidsag
Anhur
4,397
1,107
0
1,200
8,361
3,910
92
3,416
4,945
0
24,874
W
4,061
516
264
1,024
9,089
7,962
189
1,479
7,260
14,859
0
W
Hera
Lycae
Hera
6,017
1,318
0
335
5,465
1,731
1,010
1,223
3,966
33,679
0
W
Izanami
Zxyam
Izanami
10,869
7,547
0
2,773
8,962
4,163
1,659
2,685
5,691
0
57,119
L
He Bo
5,579
269
0
798
8,469
2,366
106
2,732
5,737
21,980
0
L
Serqet
checholini
Serqet
4,822
1,085
0
274
9,402
3,120
0
3,954
5,448
0
12,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,599
Gold Earned
26,465
93
Minions Killed
151
0
Camps Cleared
0
610,448
Distance Traveled
583,502
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,479
680
50
5
0
224,597
3
W
Ares
7,731
703
19
2
0
191,995
4
W
Hera
8,844
804
51
5
0
201,639
4
W
Izanami
9,890
899
81
7
0
189,868
2
L
He Bo
6,919
629
32
3
0
196,335
3
L
Serqet
7,201
655
11
1
0
189,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role