Player Matchup

Ra
Ra
Blahzinga
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 39L
1,710 Elo+
Party 2
Cerberus
Cerberus
ChawForYourJaw
Cerberus
Level 15
God Stats
5W - 6L
1,572 SR
Queue Stats
275W - 213L
1,656 Elo+
Party 2
Freya
Freya
St3phen117
Freya
Level 20
God Stats
2W - 5L
1,182 SR
Queue Stats
32W - 27L
1,175 Elo+
Party 2
Cthulhu
Cthulhu
VortexTrey
Cthulhu
Level 28
God Stats
24W - 8L
2,039 SR
Queue Stats
114W - 82L
1,623 Elo+
Party 2
Pele
Pele
cactusoverlord
Pele
Level 128
God Stats
5W - 2L
1,854 SR
Queue Stats
303W - 239L
1,671 Elo+
Party 2
Team Averages
Level 43
1,629 SR
1,567 Elo+

VS

Team Averages
Level 13
1,498 SR
1,510 Elo+
Nu Wa
Nu Wa
Creasmana
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,575 Elo+
Party 1
Neith
Neith
DragonDN1
Neith
Level 5
God Stats
2W - 3L
1,489 SR
Queue Stats
20W - 14L
1,521 Elo+
Party 1
Terra
Terra
Spunbun
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 50L
1,338 Elo+
Party 1
Bellona
Bellona
TomatoTownie
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,583 Elo+
Party 1
Susano
Susano
Zancos
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,830
621
5,435
4,687
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
9
0 / 0 / 3
5,706
519
2,046
6,060
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
9
2 / 1 / 1
5,464
497
2,847
3,984
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
VortexTrey
Cthulhu
11
1 / 1 / 1
6,041
549
3,472
4,658
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 1 / 2
7,770
706
5,563
5,422
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Creasmana
Nu Wa
8
0 / 4 / 0
5,232
476
1,697
4,616
1,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
DragonDN1
Neith
9
2 / 3 / 0
5,749
523
4,440
6,166
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Spunbun
Terra
6
0 / 3 / 0
4,762
433
1,359
6,572
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
TomatoTownie
Bellona
10
1 / 2 / 1
5,871
534
3,370
6,379
4,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Zancos
Susano
8
2 / 2 / 1
5,705
519
2,559
7,201
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
5
5
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Cerberus
0
0
3
1.5
L
Nu Wa
Creasmana
Nu Wa
0
4
0
0
L
Neith
DragonDN1
Neith
2
3
0
0.67
L
Terra
Spunbun
Terra
0
3
0
0
W
Freya
2
1
1
2.5
L
Bellona
TomatoTownie
Bellona
1
2
1
0.75
W
Cthulhu
VortexTrey
Cthulhu
1
1
1
1.5
L
Susano
Zancos
Susano
2
2
1
1.25
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
13,425
24,811
Taken
30,934
10,426
Mitigated
10,553
10,305
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,435
659
0
949
4,687
1,512
638
1,000
3,557
35,021
0
W
Cerberus
2,046
150
0
2,280
6,060
2,993
318
847
5,191
19,740
0
L
Nu Wa
Creasmana
Nu Wa
1,697
365
0
250
4,616
1,098
186
1,209
3,301
21,679
0
L
Neith
DragonDN1
Neith
4,440
2,662
0
1,652
6,166
1,479
0
2,718
3,424
0
27,269
L
Terra
Spunbun
Terra
1,359
383
196
1,167
6,572
1,992
0
4,698
1,784
3,748
0
W
Freya
2,847
971
0
2,066
3,984
1,197
492
529
3,435
19,397
0
L
Bellona
TomatoTownie
Bellona
3,370
1,199
0
1,056
6,379
4,029
0
3,328
2,759
0
21,104
W
Cthulhu
VortexTrey
Cthulhu
3,472
183
0
1,499
4,658
3,109
385
87
4,336
22,563
0
L
Susano
Zancos
Susano
2,559
850
0
2,053
7,201
1,955
0
1,192
5,866
0
23,811
W
5,563
2,126
0
3,511
5,422
1,615
534
381
4,971
0
52,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
27,319
325
Minions Killed
208
0
Camps Cleared
0
1,171,080
Distance Traveled
1,013,222
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,830
621
73
7
0
214,053
0
W
Cerberus
5,706
519
43
4
0
252,432
0
L
Nu Wa
5,232
476
43
4
0
199,421
1
L
Neith
5,749
523
52
5
0
188,799
0
L
Terra
4,762
433
6
1
0
212,387
3
W
Freya
5,464
497
47
4
0
213,500
0
L
Bellona
5,871
534
57
5
0
195,075
0
W
Cthulhu
6,041
549
45
4
0
237,280
3
L
Susano
5,705
519
50
5
0
217,540
1
W
Pele
7,770
706
117
11
0
253,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role