Player Matchup

Odin
Odin
AWildLopunny
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,457 Elo+
Party 1
Merlin
Merlin
CloakedMeme
Merlin
Level 6
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
OwOtistic
Chernobog
Level 6
God Stats
8W - 9L
1,410 SR
Queue Stats
44W - 33L
1,400 Elo+
Party 1
Khepri
Khepri
TheJingles777
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,417 Elo+
Party 1
Chang'e
Chang'e
ulidacherry
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 51L
1,485 Elo+
Party 2
Team Averages
Level 15
1,437 SR
1,452 Elo+

VS

Team Averages
Level 22
1,620 SR
1,437 Elo+
Da Ji
Da Ji
Gaygory
Da Ji
Level 22
God Stats
12W - 14L
1,685 SR
Queue Stats
348W - 378L
1,477 Elo+
Party 3
Zeus
Zeus
MizterMind
Zeus
Level 20
God Stats
33W - 36L
1,683 SR
Queue Stats
166W - 205L
1,328 Elo+
Party 3
Fenrir
Fenrir
Ripley7
Fenrir
Level 23
God Stats
243W - 210L
1,483 SR
Queue Stats
259W - 254L
1,470 Elo+
Party 3
Cupid
Cupid
Shylexianna
Cupid
Level 17
God Stats
28W - 17L
1,750 SR
Queue Stats
234W - 268L
1,411 Elo+
Party 3
Bacchus
Bacchus
SwadeDriftx
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 98L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
8,699
870
5,769
16,795
17,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
0 / 8 / 1
8,741
874
8,243
12,000
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
OwOtistic
Chernobog
15
0 / 11 / 1
8,914
891
6,220
19,304
9,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 8 / 1
9,672
967
6,794
20,715
20,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
ulidacherry
Chang'e
14
1 / 11 / 0
9,037
904
8,869
16,218
6,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gaygory
Da Ji
18
17 / 1 / 23
12,063
1,206
15,365
8,933
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 0 / 33
11,235
1,124
24,329
6,336
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ripley7
Fenrir
18
13 / 0 / 27
11,739
1,174
12,371
8,924
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
7 / 0 / 26
11,254
1,125
14,918
9,281
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
SwadeDriftx
Bacchus
18
4 / 0 / 37
12,078
1,208
14,005
9,658
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
192
1
Kills
46
46
Deaths
1
4
Assists
146
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Merlin
0
8
1
0.06
W
Da Ji
Gaygory
Da Ji
17
1
23
28.5
W
5
0
33
21.5
L
Chernobog
OwOtistic
Chernobog
0
11
1
0.05
W
Fenrir
Ripley7
Fenrir
13
0
27
26.5
W
7
0
26
20
W
Bacchus
SwadeDriftx
Bacchus
4
0
37
22.5
L
0
8
1
0.06
L
Chang'e
ulidacherry
Chang'e
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,895
Damage
80,988
85,032
Taken
43,132
58,276
Mitigated
29,404
4,510
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,769
1,222
0
0
16,795
17,421
0
8,553
8,242
0
14,761
L
Merlin
8,243
603
0
71
12,000
4,615
0
5,495
6,505
30,432
0
W
Da Ji
Gaygory
Da Ji
15,365
3,418
0
776
8,933
4,257
0
3,599
5,048
0
24,805
W
24,329
1,867
0
1,640
6,336
2,596
0
3,932
2,056
51,867
0
L
Chernobog
OwOtistic
Chernobog
6,220
4,412
0
1,135
19,304
9,286
0
8,610
10,694
0
30,352
W
Fenrir
Ripley7
Fenrir
12,371
2,601
0
1,141
8,924
5,308
0
5,536
2,922
0
20,158
W
14,918
7,307
1,206
3,889
9,281
4,278
0
4,718
4,317
0
37,457
W
Bacchus
SwadeDriftx
Bacchus
14,005
2,377
0
1,133
9,658
12,965
0
4,398
4,883
21,623
0
L
6,794
435
0
725
20,715
20,688
0
8,446
12,269
19,617
0
L
Chang'e
ulidacherry
Chang'e
8,869
828
1,544
1,035
16,218
6,266
0
7,230
8,988
16,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,063
Gold Earned
58,369
147
Minions Killed
192
4
Camps Cleared
4
786,484
Distance Traveled
1,030,159
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,699
870
22
2
0
170,809
0
L
Merlin
8,741
874
44
4
1
155,992
1
W
Da Ji
12,063
1,206
22
2
1
201,805
0
W
Zeus
11,235
1,124
68
7
1
197,555
0
L
Chernobog
8,914
891
39
4
2
142,162
1
W
Fenrir
11,739
1,174
16
2
2
233,642
0
W
Cupid
11,254
1,125
61
6
0
190,888
1
W
Bacchus
12,078
1,208
25
3
0
206,269
0
L
Khepri
9,672
967
29
3
0
192,226
0
L
Chang'e
9,037
904
13
1
1
125,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role