Player Matchup

Izanami
Izanami
Javdie
Izanami
Level 104
God Stats
2W - 2L
1,711 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Tiamat
Tiamat
KingJJ16
Tiamat
Level 147
God Stats
3W - 5L
1,479 SR
Queue Stats
22W - 35L
1,461 Elo+
Party 2
Thor
Thor
LindaFuMe
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Scorpion28r
Merlin
Level 41
God Stats
1W - 4L
1,287 SR
Queue Stats
31W - 45L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
spectre141
Xing Tian
Level 67
God Stats
1W - 1L
1,761 SR
Queue Stats
22W - 36L
1,529 Elo+
Party 2
Team Averages
Level 77
1,548 SR
1,498 Elo+

VS

Team Averages
Level 90
1,647 SR
1,477 Elo+
Nu Wa
Nu Wa
Goode-San
Nu Wa
Level 29
God Stats
2W - 4L
1,597 SR
Queue Stats
6W - 8L
1,270 Elo+
Party 1
Anubis
Anubis
JhonnFearless
Anubis
Level 68
God Stats
14W - 4L
2,034 SR
Queue Stats
86W - 69L
1,555 Elo+
Solo
Apollo
Apollo
MMistheFREAKYBOI
Apollo
Level 125
God Stats
1W - 3L
1,577 SR
Queue Stats
26W - 33L
1,458 Elo+
Party 1
Fenrir
Fenrir
Viluvian
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
alyssandwich
Yemoja
Level 81
God Stats
4W - 0L
1,525 SR
Queue Stats
81W - 83L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Javdie
Izanami
14
0 / 10 / 3
7,794
600
6,286
13,910
4,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
KingJJ16
Tiamat
17
2 / 3 / 2
9,281
714
8,887
9,087
7,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
15
2 / 8 / 1
8,694
669
7,855
14,528
5,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
14
0 / 7 / 3
7,596
584
5,027
10,065
2,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
spectre141
Xing Tian
15
1 / 3 / 2
8,923
686
7,491
14,383
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Goode-San
Nu Wa
17
4 / 2 / 17
10,975
844
9,499
6,452
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 11
10,673
821
9,596
9,961
4,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 11
10,291
792
10,506
10,301
4,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Viluvian
Fenrir
20
17 / 0 / 13
14,463
1,113
19,866
12,569
6,970
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
15
0 / 0 / 13
9,388
722
4,482
4,737
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
5
Kills
31
31
Deaths
5
11
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Goode-San
Nu Wa
4
2
17
6.25
L
Izanami
Javdie
Izanami
0
10
3
0.15
W
6
1
11
11.5
L
Tiamat
KingJJ16
Tiamat
2
3
2
1
L
Thor
2
8
1
0.31
W
4
2
11
4.75
L
Merlin
0
7
3
0.21
W
Fenrir
Viluvian
Fenrir
17
0
13
23.5
W
Yemoja
0
0
13
6.5
L
Xing Tian
spectre141
Xing Tian
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
53,949
61,973
Taken
44,020
30,222
Mitigated
23,096
6,240
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Goode-San
Nu Wa
9,499
3,188
0
0
6,452
2,495
202
2,072
4,380
29,134
0
L
Izanami
Javdie
Izanami
6,286
4,640
0
994
13,910
4,423
0
5,132
8,778
0
22,757
W
9,596
209
0
3,908
9,961
4,830
0
4,977
4,984
43,572
0
L
Tiamat
KingJJ16
Tiamat
8,887
687
0
3,493
9,087
7,641
12
2,662
6,425
38,754
0
L
Thor
7,855
577
0
0
14,528
5,131
0
5,550
8,978
0
33,870
W
10,506
3,897
0
1,955
10,301
4,420
1,316
5,576
4,725
0
36,175
L
Merlin
5,027
257
231
231
10,065
2,989
0
4,378
5,687
27,740
0
W
Fenrir
Viluvian
Fenrir
19,866
5,121
0
3,209
12,569
6,970
1,112
5,609
6,960
0
39,363
W
Yemoja
4,482
412
3,731
1,164
4,737
4,381
108
3,337
1,400
18,725
0
L
Xing Tian
spectre141
Xing Tian
7,491
415
0
1,291
14,383
10,038
0
6,313
8,070
28,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
55,790
301
Minions Killed
330
8
Camps Cleared
8
1,114,668
Distance Traveled
1,302,071
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,975
844
47
4
0
233,622
0
L
Izanami
7,794
600
50
4
3
196,194
1
W
Anubis
10,673
821
97
7
5
249,157
2
L
Tiamat
9,281
714
80
6
3
250,700
3
L
Thor
8,694
669
67
5
1
205,179
1
W
Apollo
10,291
792
91
7
3
254,357
3
L
Merlin
7,596
584
69
5
0
205,492
0
W
Fenrir
14,463
1,113
55
4
0
322,704
1
W
Yemoja
9,388
722
40
3
0
242,231
1
L
Xing Tian
8,923
686
35
3
1
257,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role