Player Matchup

Tiamat
Tiamat
Dragonblade1002
Tiamat
Level 26
God Stats
1W - 1L
1,428 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Yemoja
Yemoja
Meta_is_Human
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Guan Yu
Guan Yu
SuperCoby78
Guan Yu
Level 29
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 2L
1,357 Elo+
Party 1
Sobek
Sobek
goopytugboat
Sobek
Level 16
God Stats
1W - 1L
1,496 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Chaac
Chaac
wolfman21814
Chaac
Level 29
God Stats
0W - 1L
1,127 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Team Averages
Level 21
1,458 SR
1,606 Elo+

VS

Team Averages
Level 23
1,536 SR
1,457 Elo+
Sol
Sol
Acegenesis973
Sol
Level 25
God Stats
15W - 11L
1,552 SR
Queue Stats
71W - 92L
1,377 Elo+
Solo
Fenrir
Fenrir
Atreuss-_-
Fenrir
Level 24
God Stats
7W - 9L
1,450 SR
Queue Stats
49W - 27L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Big-Yikes90
Danzaburou
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 91L
1,253 Elo+
Solo
Ymir
Ymir
Mo6926
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,715 Elo+
Solo
Sun Wukong
Sun Wukong
mojo_max98
Sun Wukong
Level 25
God Stats
27W - 19L
1,678 SR
Queue Stats
182W - 206L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,731
407
8,717
10,371
5,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 10 / 1
8,880
467
3,253
14,868
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
SuperCoby78
Guan Yu
12
2 / 8 / 0
7,816
411
7,402
18,389
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 8 / 1
7,420
391
7,107
17,067
13,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 5 / 1
7,596
400
5,340
11,466
6,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,812
306
0
0
0
Fenrir
Atreuss-_-
Fenrir
18
15 / 0 / 4
11,807
621
15,690
13,452
7,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Big-Yikes90
Danzaburou
13
2 / 4 / 5
8,613
453
10,829
10,396
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Mo6926
Ymir
12
4 / 1 / 3
8,762
461
3,419
16,128
18,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
mojo_max98
Sun Wukong
18
13 / 3 / 7
11,591
610
20,853
17,936
13,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
34
35
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Fenrir
Atreuss-_-
Fenrir
15
0
4
17
W
Danzaburou
Big-Yikes90
Danzaburou
2
4
5
1.13
L
1
4
2
0.5
L
1
10
1
0.15
W
Ymir
Mo6926
Ymir
4
1
3
5.5
L
Guan Yu
SuperCoby78
Guan Yu
2
8
0
0.25
L
1
8
1
0.19
W
Sun Wukong
mojo_max98
Sun Wukong
13
3
7
5.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
50,791
72,161
Taken
57,912
46,677
Mitigated
42,775
14,346
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Atreuss-_-
Fenrir
15,690
4,372
0
3,792
13,452
7,100
3,043
2,419
11,033
0
76,131
W
Danzaburou
Big-Yikes90
Danzaburou
10,829
6,985
0
2,298
10,396
3,452
2,450
2,710
7,686
0
32,878
L
8,717
950
0
1,603
10,371
5,535
848
641
9,705
31,804
0
L
3,253
1,479
1,425
1,311
14,868
12,528
647
0
14,493
25,401
0
W
Ymir
Mo6926
Ymir
3,419
1,040
0
1,256
16,128
18,900
609
4,505
11,623
18,408
0
L
Guan Yu
SuperCoby78
Guan Yu
7,402
1,813
536
5,354
18,389
9,416
688
1,691
16,623
0
37,555
L
7,107
551
0
1,541
17,067
13,021
407
0
16,567
32,022
0
W
Sun Wukong
mojo_max98
Sun Wukong
20,853
6,863
0
9,648
17,936
13,323
1,141
9,443
8,493
0
72,669
L
5,340
661
0
2,576
11,466
6,177
1,934
1,087
10,379
0
32,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
46,585
223
Minions Killed
334
0
Camps Cleared
0
1,804,179
Distance Traveled
1,384,689
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,812
306
0
0
0
0
0
W
Fenrir
11,807
621
131
7
0
436,309
2
W
Danzaburou
8,613
453
52
3
0
293,315
4
L
Tiamat
7,731
407
43
2
0
391,253
0
L
Yemoja
8,880
467
26
1
0
320,364
0
W
Ymir
8,762
461
31
2
0
299,990
2
L
Guan Yu
7,816
411
54
3
0
379,406
4
L
Sobek
7,420
391
54
3
0
347,328
0
W
Sun Wukong
11,591
610
120
6
0
355,075
2
L
Chaac
7,596
400
46
2
0
365,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role