Player Matchup

Neith
Neith
ACollins7
Neith
Level 15
God Stats
34W - 28L
1,641 SR
Queue Stats
45W - 34L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
Bullspeed1
Guan Yu
Level 25
God Stats
1W - 2L
1,335 SR
Queue Stats
23W - 37L
1,522 Elo+
Solo
Cabrakan
Cabrakan
DC_709
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,701 Elo+
Party 1
Fenrir
Fenrir
JPennell11
Fenrir
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 101L
1,585 Elo+
Party 1
Scylla
Scylla
Xx_CaddyMike_xX
Scylla
Level 27
God Stats
0W - 3L
1,074 SR
Queue Stats
235W - 215L
1,557 Elo+
Party 1
Team Averages
Level 18
1,410 SR
1,593 Elo+

VS

Team Averages
Level 18
1,503 SR
1,600 Elo+
Izanami
Izanami
Amboy Mart
Izanami
Level 26
God Stats
28W - 17L
1,667 SR
Queue Stats
69W - 54L
1,722 Elo+
Party 2
Guan Yu
Guan Yu
BingbingMM
Guan Yu
Level 5
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 5L
1,527 Elo+
Solo
Yemoja
Yemoja
MOLDY_BREAD25
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,491 Elo+
Solo
Tiamat
Tiamat
Xavvvyy
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,619 Elo+
Party 2
Hel
Hel
littl e9108
Hel
Level 25
God Stats
20W - 29L
1,544 SR
Queue Stats
238W - 233L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ACollins7
Neith
18
1 / 3 / 4
12,182
870
14,853
14,223
6,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
Bullspeed1
Guan Yu
19
1 / 2 / 8
12,830
916
6,663
25,420
38,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
DC_709
Cabrakan
18
0 / 6 / 8
12,003
857
9,303
30,059
50,890
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
JPennell11
Fenrir
19
10 / 5 / 3
15,069
1,076
18,631
28,416
13,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 7 / 9
13,044
932
19,241
27,332
15,464
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

34

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amboy Mart
Izanami
20
10 / 3 / 10
15,568
1,112
49,299
16,182
6,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
BingbingMM
Guan Yu
18
2 / 5 / 9
12,328
881
7,941
20,401
23,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 1 / 11
13,383
956
7,990
10,663
10,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Xavvvyy
Tiamat
20
6 / 2 / 13
14,197
1,014
26,757
11,552
7,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 3 / 16
14,241
1,017
24,907
15,456
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
14
Kills
23
23
Deaths
14
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
ACollins7
Neith
1
3
4
1
W
Izanami
Amboy Mart
Izanami
10
3
10
5
W
Guan Yu
BingbingMM
Guan Yu
2
5
9
1.3
L
Guan Yu
Bullspeed1
Guan Yu
1
2
8
2.5
L
Cabrakan
DC_709
Cabrakan
0
6
8
0.67
L
Fenrir
JPennell11
Fenrir
10
5
3
2.3
W
1
1
11
6.5
W
Tiamat
Xavvvyy
Tiamat
6
2
13
6.25
L
2
7
9
0.93
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,691
Damage
116,894
125,450
Taken
74,254
124,288
Mitigated
57,154
8,469
Healing
33,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ACollins7
Neith
14,853
7,168
0
213
14,223
6,472
0
7,828
6,395
0
57,129
W
Izanami
Amboy Mart
Izanami
49,299
44,455
0
4,474
16,182
6,680
0
8,302
7,880
0
103,402
W
Guan Yu
BingbingMM
Guan Yu
7,941
1,447
1,925
2,813
20,401
23,498
0
4,160
16,241
0
19,815
L
Guan Yu
Bullspeed1
Guan Yu
6,663
1,656
1,986
3,472
25,420
38,067
0
12,297
12,908
0
36,343
L
Cabrakan
DC_709
Cabrakan
9,303
439
0
0
30,059
50,890
0
13,891
16,070
20,738
0
L
Fenrir
JPennell11
Fenrir
18,631
3,836
0
1,155
28,416
13,395
0
14,109
14,207
0
36,466
W
7,990
1,682
1,632
678
10,663
10,984
0
4,050
6,613
24,239
0
W
Tiamat
Xavvvyy
Tiamat
26,757
3,695
242
3,744
11,552
7,911
0
7,107
4,445
57,494
0
L
19,241
2,564
225
1,418
27,332
15,464
0
11,529
15,728
41,375
0
W
24,907
1,495
8,913
9,437
15,456
8,081
0
4,925
10,531
50,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,128
Gold Earned
69,717
281
Minions Killed
314
6
Camps Cleared
10
1,271,890
Distance Traveled
1,295,434
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,182
870
95
7
0
227,557
0
W
Izanami
15,568
1,112
132
9
3
236,741
0
W
Guan Yu
12,328
881
20
1
1
263,123
1
L
Guan Yu
12,830
916
68
5
1
283,969
0
L
Cabrakan
12,003
857
18
1
0
259,276
0
L
Fenrir
15,069
1,076
39
3
4
280,281
1
W
Yemoja
13,383
956
21
2
4
227,721
0
W
Tiamat
14,197
1,014
82
6
0
273,848
0
L
Scylla
13,044
932
61
4
1
220,807
1
W
Hel
14,241
1,017
59
4
2
294,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role