Player Matchup

Fenrir
Fenrir
Måxxøя
Fenrir
Level 54
God Stats
22W - 19L
1,605 SR
Queue Stats
362W - 381L
1,472 Elo+
Solo
The Morrigan
The Morrigan
SaxPistol
The Morrigan
Level 146
God Stats
4W - 6L
1,523 SR
Queue Stats
183W - 178L
1,613 Elo+
Solo
Terra
Terra
YrosOner
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 105L
1,559 Elo+
Party 2
Ullr
Ullr
ZtreZx
Ullr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,635 Elo+
Party 2
Tyr
Tyr
dantesito1234
Tyr
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
138W - 115L
1,616 Elo+
Party 2
Team Averages
Level 125
1,526 SR
1,579 Elo+

VS

Team Averages
Level 139
1,478 SR
1,599 Elo+
Fenrir
Fenrir
FЭИЯIЯ
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
IzumiLight
The Morrigan
Level 82
God Stats
6W - 1L
1,500 SR
Queue Stats
250W - 96L
1,580 Elo+
Party 1
Erlang Shen
Erlang Shen
KiCKEERR
Erlang Shen
Level 160
God Stats
14W - 3L
1,826 SR
Queue Stats
158W - 60L
1,723 Elo+
Party 1
Medusa
Medusa
R334
Medusa
Level 160
God Stats
6W - 2L
1,192 SR
Queue Stats
145W - 67L
1,683 Elo+
Party 1
Tiamat
Tiamat
WhiteKnucklesRGP
Tiamat
Level 136
God Stats
9W - 11L
1,374 SR
Queue Stats
247W - 248L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Måxxøя
Fenrir
14
2 / 7 / 2
8,396
442
8,650
16,897
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
SaxPistol
The Morrigan
15
2 / 3 / 3
8,951
471
6,705
9,195
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
YrosOner
Terra
14
2 / 5 / 5
8,625
454
7,115
15,473
13,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
ZtreZx
Ullr
15
1 / 3 / 1
8,791
463
7,736
11,525
4,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 3
9,100
479
10,830
17,742
14,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FЭИЯIЯ
Fenrir
18
5 / 2 / 1
11,504
605
13,776
21,459
14,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
IzumiLight
The Morrigan
15
4 / 1 / 9
10,556
556
6,288
10,365
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
KiCKEERR
Erlang Shen
16
3 / 4 / 4
9,840
518
6,489
14,901
7,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
R334
Medusa
19
9 / 1 / 3
11,983
631
14,943
15,306
6,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 6
10,228
538
7,083
9,782
7,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
22
22
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FЭИЯIЯ
Fenrir
5
2
1
2.75
W
The Morrigan
IzumiLight
The Morrigan
4
1
9
8.5
W
Erlang Shen
KiCKEERR
Erlang Shen
3
4
4
1.25
L
Fenrir
Måxxøя
Fenrir
2
7
2
0.43
W
Medusa
R334
Medusa
9
1
3
10.5
L
The Morrigan
SaxPistol
The Morrigan
2
3
3
1.17
W
1
3
6
1.33
L
Terra
YrosOner
Terra
2
5
5
0.9
L
Ullr
ZtreZx
Ullr
1
3
1
0.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,036
Damage
48,579
70,832
Taken
71,813
44,066
Mitigated
46,777
18,882
Healing
33,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FЭИЯIЯ
Fenrir
13,776
8,648
0
15,227
21,459
14,073
2,648
2,315
19,100
0
75,823
W
The Morrigan
IzumiLight
The Morrigan
6,288
1,745
0
1,562
10,365
11,409
0
2,554
7,727
33,440
1,248
W
Erlang Shen
KiCKEERR
Erlang Shen
6,489
3,420
0
2,872
14,901
7,621
244
2,792
12,065
0
63,078
L
Fenrir
Måxxøя
Fenrir
8,650
2,191
0
4,078
16,897
8,113
0
1,874
14,963
0
63,644
W
Medusa
R334
Medusa
14,943
8,845
0
10,187
15,306
6,406
3,828
3,048
12,142
0
94,459
L
The Morrigan
SaxPistol
The Morrigan
6,705
1,602
0
1,800
9,195
3,786
212
1,194
7,942
62,837
1,691
W
7,083
302
194
3,718
9,782
7,268
1,116
1,945
7,735
64,148
0
L
Terra
YrosOner
Terra
7,115
1,023
2,668
3,853
15,473
13,193
0
4,699
10,666
33,476
0
L
Ullr
ZtreZx
Ullr
7,736
2,349
0
237
11,525
4,517
0
1,464
10,035
0
59,930
L
10,830
1,663
0
6,246
17,742
14,457
0
3,137
14,483
0
56,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
54,111
521
Minions Killed
596
0
Camps Cleared
0
1,840,533
Distance Traveled
1,819,952
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,504
605
133
7
0
391,629
1
W
The Morrigan
10,556
556
56
3
0
351,338
2
W
Erlang Shen
9,840
518
113
6
0
373,198
6
L
Fenrir
8,396
442
95
5
0
356,835
1
W
Medusa
11,983
631
155
8
0
360,921
6
L
The Morrigan
8,951
471
139
7
0
330,389
4
W
Tiamat
10,228
538
139
7
0
342,866
6
L
Terra
8,625
454
57
3
0
414,159
1
L
Ullr
8,791
463
125
7
0
343,660
4
L
Tyr
9,100
479
105
6
0
395,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role