Player Matchup

Sobek
Sobek
Dxrren13
Sobek
Level 29
God Stats
8W - 2L
1,731 SR
Queue Stats
253W - 265L
1,519 Elo+
Solo
Cupid
Cupid
MonMaitreAbsolu
Cupid
Level 8
God Stats
13W - 10L
1,694 SR
Queue Stats
150W - 147L
1,383 Elo+
Party 1
Bellona
Bellona
P4TaFiiX_-
Bellona
Level 67
God Stats
13W - 8L
1,187 SR
Queue Stats
180W - 190L
1,372 Elo+
Party 1
Medusa
Medusa
Princessm00n252
Medusa
Level 25
God Stats
34W - 29L
1,501 SR
Queue Stats
48W - 68L
1,340 Elo+
Solo
Thanatos
Thanatos
Swejdyaszx
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 105L
1,673 Elo+
Solo
Team Averages
Level 28
1,523 SR
1,457 Elo+

VS

Team Averages
Level 25
1,542 SR
1,434 Elo+
Danzaburou
Danzaburou
KaDeZet_ELO
Danzaburou
Level 25
God Stats
31W - 45L
1,444 SR
Queue Stats
169W - 202L
1,342 Elo+
Solo
Fenrir
Fenrir
Killonice
Fenrir
Level 25
God Stats
5W - 8L
1,535 SR
Queue Stats
57W - 67L
1,455 Elo+
Solo
Izanami
Izanami
NathXPlay
Izanami
Level 29
God Stats
3W - 1L
1,728 SR
Queue Stats
7W - 10L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
lazcano1996
Kukulkan
Level 25
God Stats
3W - 2L
1,650 SR
Queue Stats
5W - 4L
1,476 Elo+
Party 2
Anubis
Anubis
marbellaciao
Anubis
Level 23
God Stats
50W - 75L
1,354 SR
Queue Stats
222W - 293L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dxrren13
Sobek
17
5 / 3 / 15
12,174
553
10,904
23,624
29,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 5 / 9
11,691
531
11,596
16,617
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
P4TaFiiX_-
Bellona
20
21 / 1 / 12
14,354
652
21,148
19,048
19,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 5 / 8
10,917
496
6,286
10,371
5,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
Swejdyaszx
Thanatos
20
18 / 5 / 5
15,184
690
23,819
25,530
13,110
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaDeZet_ELO
Danzaburou
15
0 / 9 / 2
9,023
410
11,100
17,447
5,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Killonice
Fenrir
16
13 / 11 / 1
11,603
527
15,566
20,994
8,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
NathXPlay
Izanami
13
1 / 12 / 3
8,899
405
6,428
17,977
5,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
lazcano1996
Kukulkan
14
1 / 12 / 1
8,921
406
5,727
14,752
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
15
3 / 11 / 1
10,041
456
7,549
17,914
6,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
55
Kills
18
19
Deaths
55
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dxrren13
Sobek
5
3
15
4.17
L
Danzaburou
KaDeZet_ELO
Danzaburou
0
9
2
0.11
L
Fenrir
Killonice
Fenrir
13
11
1
1.23
W
8
5
9
2.5
L
Izanami
NathXPlay
Izanami
1
12
3
0.21
W
Bellona
P4TaFiiX_-
Bellona
21
1
12
27
W
3
5
8
1.4
W
Thanatos
Swejdyaszx
Thanatos
18
5
5
4.1
L
Kukulkan
lazcano1996
Kukulkan
1
12
1
0.13
L
Anubis
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,753
Damage
46,370
95,190
Taken
89,084
75,335
Mitigated
30,546
40,180
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dxrren13
Sobek
10,904
743
0
6,704
23,624
29,817
1,423
2,736
19,453
43,269
0
L
Danzaburou
KaDeZet_ELO
Danzaburou
11,100
4,501
0
3,545
17,447
5,670
0
4,741
12,706
0
47,909
L
Fenrir
Killonice
Fenrir
15,566
3,649
0
3,232
20,994
8,453
0
1,251
19,743
0
42,786
W
11,596
7,680
1,016
6,250
16,617
6,822
1,247
1,656
14,961
0
69,304
L
Izanami
NathXPlay
Izanami
6,428
3,536
0
2,778
17,977
5,325
1,366
2,298
15,679
0
44,905
W
Bellona
P4TaFiiX_-
Bellona
21,148
7,602
0
3,846
19,048
19,983
5,119
3,299
15,427
2,278
87,549
W
6,286
1,170
0
333
10,371
5,603
1,924
3,184
7,187
0
39,685
W
Thanatos
Swejdyaszx
Thanatos
23,819
9,040
0
22,031
25,530
13,110
1,034
2,079
23,451
0
133,746
L
Kukulkan
lazcano1996
Kukulkan
5,727
446
0
530
14,752
4,459
683
1,265
13,487
39,814
0
L
Anubis
7,549
457
0
3,368
17,914
6,639
0
1,989
15,925
49,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,320
Gold Earned
48,487
587
Minions Killed
373
0
Camps Cleared
0
1,967,286
Distance Traveled
1,462,511
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,174
553
63
3
0
403,445
5
L
Danzaburou
9,023
410
78
4
0
294,974
0
L
Fenrir
11,603
527
55
3
0
285,617
1
W
Cupid
11,691
531
122
6
0
341,898
0
L
Izanami
8,899
405
85
4
0
306,382
1
W
Bellona
14,354
652
126
6
0
471,020
1
W
Medusa
10,917
496
77
4
0
305,624
0
W
Thanatos
15,184
690
199
9
0
445,299
1
L
Kukulkan
8,921
406
67
3
0
330,589
1
L
Anubis
10,041
456
88
4
0
244,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role