Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Dysfunction7291
Achilles
Level 103
God Stats
8W - 4L
1,534 SR
Queue Stats
788W - 750L
1,534 Elo+
Party 1
Apollo
Apollo
G597THWARLORD
Apollo
Level 109
God Stats
8W - 6L
1,508 SR
Queue Stats
473W - 445L
1,507 Elo+
Party 2
Baba Yaga
Baba Yaga
PeacefulBonobo
Baba Yaga
Level 106
God Stats
24W - 12L
1,701 SR
Queue Stats
512W - 488L
1,582 Elo+
Party 1
Guan Yu
Guan Yu
Williamll
Guan Yu
Level 61
God Stats
17W - 20L
1,546 SR
Queue Stats
264W - 279L
1,463 Elo+
Party 1
Team Averages
Level 98
1,558 SR
1,517 Elo+

VS

Team Averages
Level 111
1,635 SR
1,447 Elo+
Chronos
Chronos
AlwaysBlaster
Chronos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 181L
1,441 Elo+
Party 3
Chaac
Chaac
BANKSTR_
Chaac
Level 102
God Stats
59W - 55L
1,579 SR
Queue Stats
94W - 141L
1,492 Elo+
Solo
Da Ji
Da Ji
Har4mbeshot1st
Da Ji
Level 149
God Stats
0W - 2L
1,714 SR
Queue Stats
154W - 160L
1,441 Elo+
Party 3
Ganesha
Ganesha
Mr Beamerball
Ganesha
Level 67
God Stats
4W - 2L
1,721 SR
Queue Stats
12W - 12L
1,314 Elo+
Solo
Izanami
Izanami
manateeONacid
Izanami
Level 127
God Stats
2W - 1L
1,663 SR
Queue Stats
171W - 154L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 1
4,593
459
3,272
6,205
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
10
7 / 0 / 2
6,340
634
5,160
4,563
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 3
5,068
507
3,709
4,694
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
PeacefulBonobo
Baba Yaga
9
4 / 1 / 2
5,875
588
5,182
3,167
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Williamll
Guan Yu
11
3 / 0 / 1
6,175
618
5,956
8,165
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
7
0 / 5 / 0
4,324
432
583
6,945
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
BANKSTR_
Chaac
9
0 / 4 / 0
5,159
516
5,264
9,023
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 1 / 1
5,671
567
2,490
5,489
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
7
0 / 3 / 2
4,881
488
1,448
6,330
2,807
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
10
3 / 1 / 3
5,945
595
4,415
6,559
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
6
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
1
0.17
L
Chronos
0
5
0
0
L
Chaac
BANKSTR_
Chaac
0
4
0
0
W
Achilles
7
0
2
8
W
0
2
3
0.75
L
3
1
1
3.5
L
Ganesha
0
3
2
0.33
W
Baba Yaga
PeacefulBonobo
Baba Yaga
4
1
2
5
W
Guan Yu
Williamll
Guan Yu
3
0
1
3.5
L
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,279
Damage
14,200
26,794
Taken
34,346
10,977
Mitigated
14,791
8,789
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,272
667
0
1,154
6,205
2,443
0
593
5,612
15,846
0
L
Chronos
583
383
0
1,377
6,945
1,873
0
3,178
3,514
16,839
0
L
Chaac
BANKSTR_
Chaac
5,264
1,369
0
3,512
9,023
6,785
0
0
8,535
0
26,876
W
Achilles
5,160
2,264
0
433
4,563
1,538
0
478
4,085
0
26,503
W
3,709
2,144
0
1,114
4,694
1,206
0
377
4,317
0
24,858
L
2,490
452
0
1,924
5,489
1,617
0
1,291
4,142
0
22,814
L
Ganesha
1,448
169
369
2,057
6,330
2,807
198
1,869
4,393
8,787
0
W
Baba Yaga
PeacefulBonobo
Baba Yaga
5,182
317
0
743
3,167
1,028
720
583
2,584
24,904
0
W
Guan Yu
Williamll
Guan Yu
5,956
2,135
179
5,166
8,165
4,762
836
0
7,765
0
30,227
L
Izanami
4,415
2,917
0
2,723
6,559
1,709
61
1,715
4,820
0
38,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
25,980
242
Minions Killed
243
0
Camps Cleared
0
937,605
Distance Traveled
860,358
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,593
459
26
3
0
192,193
0
L
Chronos
4,324
432
32
3
0
159,364
0
L
Chaac
5,159
516
57
6
0
156,259
2
W
Achilles
6,340
634
53
5
0
213,214
0
W
Apollo
5,068
507
46
5
0
186,688
0
L
Da Ji
5,671
567
61
6
0
203,625
0
L
Ganesha
4,881
488
2
0
0
182,927
3
W
Baba Yaga
5,875
588
47
5
0
164,401
0
W
Guan Yu
6,175
618
70
7
0
181,109
0
L
Izanami
5,945
595
91
9
0
158,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role