Player Matchup

Apollo
Apollo
Damianiac
Apollo
Level 80
God Stats
20W - 17L
1,632 SR
Queue Stats
597W - 559L
1,546 Elo+
Party 3
Athena
Athena
KittyDied
Athena
Level 48
God Stats
4W - 2L
1,813 SR
Queue Stats
13W - 16L
1,865 Elo+
Party 2
Tyr
Tyr
NdubYuh
Tyr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 73L
1,802 Elo+
Party 2
Persephone
Persephone
PhantomKama
Persephone
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 37L
1,678 Elo+
Party 2
Fenrir
Fenrir
bemble
Fenrir
Level 77
God Stats
142W - 113L
1,623 SR
Queue Stats
455W - 418L
1,489 Elo+
Party 3
Team Averages
Level 77
1,613 SR
1,676 Elo+

VS

Team Averages
Level 62
1,737 SR
1,650 Elo+
Neith
Neith
GrannyG3rtrude
Neith
Level 5
God Stats
2W - 1L
1,707 SR
Queue Stats
29W - 14L
1,668 Elo+
Party 1
Guan Yu
Guan Yu
ItsAMakeAWishKid
Guan Yu
Level 63
God Stats
8W - 0L
1,757 SR
Queue Stats
150W - 133L
1,598 Elo+
Party 1
Hercules
Hercules
TheUrsluuurper
Hercules
Level 10
God Stats
2W - 0L
1,872 SR
Queue Stats
5W - 0L
1,921 Elo+
Party 1
The Morrigan
The Morrigan
Xeptus
The Morrigan
Level 146
God Stats
9W - 9L
1,815 SR
Queue Stats
586W - 566L
1,553 Elo+
Party 1
Sobek
Sobek
jmbaugh09
Sobek
Level 88
God Stats
14W - 8L
1,535 SR
Queue Stats
169W - 150L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Damianiac
Apollo
16
1 / 8 / 0
9,283
489
9,425
17,504
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
KittyDied
Athena
11
0 / 4 / 2
7,653
403
3,788
11,820
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
17
5 / 2 / 0
10,721
564
9,788
12,963
11,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
PhantomKama
Persephone
14
0 / 4 / 1
9,057
477
4,089
9,764
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
bemble
Fenrir
15
1 / 6 / 4
9,388
494
5,313
14,829
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 8
11,792
621
17,223
12,721
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 3
9,558
503
4,307
11,835
10,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
16
4 / 3 / 5
9,787
515
6,655
12,341
6,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Xeptus
The Morrigan
19
5 / 0 / 7
11,700
616
9,209
5,909
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
jmbaugh09
Sobek
15
4 / 1 / 13
9,957
524
7,812
13,363
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
24
24
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
Damianiac
Apollo
1
8
0
0.13
W
10
1
8
14
W
1
2
3
1.25
L
Athena
KittyDied
Athena
0
4
2
0.25
L
Tyr
5
2
0
2.5
L
Persephone
PhantomKama
Persephone
0
4
1
0.13
W
Hercules
4
3
5
2.17
W
The Morrigan
Xeptus
The Morrigan
5
0
7
8.5
L
Fenrir
bemble
Fenrir
1
6
4
0.5
W
Sobek
jmbaugh09
Sobek
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
45,206
66,880
Taken
56,169
32,913
Mitigated
39,381
14,557
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Damianiac
Apollo
9,425
6,078
0
4,023
17,504
6,738
0
2,951
14,507
0
87,035
W
17,223
9,560
0
6,858
12,721
7,189
749
1,290
11,431
0
94,057
W
4,307
324
450
5,444
11,835
10,578
572
656
11,179
0
45,822
L
Athena
KittyDied
Athena
3,788
1,369
0
1,924
11,820
6,023
0
5,331
6,397
13,780
0
L
Tyr
9,788
2,024
0
4,408
12,963
11,299
564
2,020
10,460
0
51,833
L
Persephone
PhantomKama
Persephone
4,089
384
0
2,535
9,764
3,247
0
1,798
7,886
63,201
0
W
Hercules
6,655
1,811
0
1,437
12,341
6,468
0
1,174
11,167
0
68,277
W
The Morrigan
Xeptus
The Morrigan
9,209
1,378
0
1,018
5,909
2,711
64
1,844
4,065
92,835
4,146
L
Fenrir
bemble
Fenrir
5,313
1,067
0
1,667
14,829
5,606
382
2,384
12,327
0
67,545
W
Sobek
jmbaugh09
Sobek
7,812
654
0
3,584
13,363
12,435
262
2,913
10,450
19,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
52,794
498
Minions Killed
570
0
Camps Cleared
0
1,842,487
Distance Traveled
1,941,773
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,283
489
140
7
0
351,772
5
W
Neith
11,792
621
143
8
0
338,890
2
W
Guan Yu
9,558
503
114
6
0
371,929
3
L
Athena
7,653
403
17
1
0
386,416
3
L
Tyr
10,721
564
104
5
0
366,128
1
L
Persephone
9,057
477
128
7
0
349,474
1
W
Hercules
9,787
515
101
5
0
428,144
6
W
The Morrigan
11,700
616
192
10
0
398,664
6
L
Fenrir
9,388
494
109
6
0
388,697
4
W
Sobek
9,957
524
20
1
0
404,146
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role