Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MonsterSayain
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,297 Elo+
Party 1
Anhur
Anhur
MrMiro14
Anhur
Level 29
God Stats
0W - 4L
1,267 SR
Queue Stats
47W - 46L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
watchurback4412
Nu Wa
Level 107
God Stats
3W - 2L
1,291 SR
Queue Stats
57W - 49L
1,402 Elo+
Party 1
Team Averages
Level 73
1,412 SR
1,435 Elo+

VS

Team Averages
Level 67
1,634 SR
1,560 Elo+
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Rayneofsin
Nox
Level 47
God Stats
8W - 9L
1,839 SR
Queue Stats
37W - 50L
1,754 Elo+
Party 2
Thanatos
Thanatos
SuperSigmaSeven
Thanatos
Level 99
God Stats
24W - 26L
1,555 SR
Queue Stats
252W - 272L
1,407 Elo+
Party 2
Mulan
Mulan
longbow61
Mulan
Level 46
God Stats
2W - 2L
1,774 SR
Queue Stats
29W - 38L
1,754 Elo+
Party 2
Tiamat
Tiamat
lord zhaxx
Tiamat
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 62L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 1 / 2
6,180
562
3,779
8,179
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
 
Kumbhakarna
8
0 / 3 / 1
5,183
471
1,216
8,388
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
8
2 / 1 / 0
5,196
472
1,187
7,771
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
MrMiro14
Anhur
8
0 / 4 / 0
4,672
425
1,274
6,755
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 2
5,528
503
4,668
5,634
1,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 1 / 6
6,234
567
5,231
4,937
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 3
6,639
604
3,507
2,830
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
11
3 / 2 / 0
6,198
563
5,006
8,972
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
longbow61
Mulan
11
2 / 1 / 0
6,118
556
7,895
6,518
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
lord zhaxx
Tiamat
9
1 / 1 / 2
5,541
504
4,774
5,537
4,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
2
4
L
Kumbhakarna
 
Kumbhakarna
0
3
1
0.17
W
Medusa
 
Medusa
3
1
6
6
L
Guan Yu
2
1
0
2
L
Anhur
MrMiro14
Anhur
0
4
0
0
W
3
0
3
4.5
W
Thanatos
3
2
0
1.5
W
Mulan
longbow61
Mulan
2
1
0
2
W
Tiamat
lord zhaxx
Tiamat
1
1
2
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,124
Damage
26,413
36,727
Taken
28,794
13,441
Mitigated
13,265
11,651
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,779
1,776
0
4,262
8,179
2,748
0
1,951
6,203
0
24,067
L
Kumbhakarna
 
Kumbhakarna
1,216
61
380
2,811
8,388
3,334
0
1,229
7,009
10,636
0
W
Medusa
 
Medusa
5,231
2,519
0
1,206
4,937
2,296
1,445
494
4,443
0
34,974
L
Guan Yu
1,187
416
170
1,840
7,771
4,330
19
847
6,674
0
8,078
L
Anhur
MrMiro14
Anhur
1,274
781
0
870
6,755
1,634
0
2,404
4,351
0
18,304
W
3,507
475
301
1,394
2,830
814
676
545
2,285
29,204
0
W
Thanatos
5,006
1,814
0
6,568
8,972
2,490
0
2,386
6,586
0
29,221
W
Mulan
longbow61
Mulan
7,895
1,537
0
3,033
6,518
3,474
0
1,316
5,051
0
29,450
W
Tiamat
lord zhaxx
Tiamat
4,774
231
0
2,437
5,537
4,191
579
1,143
4,384
23,290
0
L
4,668
1,860
0
1,318
5,634
1,395
1,026
1,850
3,784
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
30,730
151
Minions Killed
266
0
Camps Cleared
0
1,051,502
Distance Traveled
1,105,240
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,180
562
59
5
0
239,227
1
L
Kumbhakarna
5,183
471
22
2
0
239,793
2
W
Medusa
6,234
567
48
4
0
217,948
1
L
Guan Yu
5,196
472
13
1
0
194,950
0
L
Anhur
4,672
425
26
2
0
176,943
0
W
Nox
6,639
604
63
6
0
224,047
3
W
Thanatos
6,198
563
53
5
0
245,399
1
W
Mulan
6,118
556
61
6
0
195,269
0
W
Tiamat
5,541
504
41
4
0
222,577
2
L
Nu Wa
5,528
503
31
3
0
200,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role