Player Matchup

Athena
Athena
BigBacchusBrand
Athena
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,774 Elo+
Party 1
Bellona
Bellona
Dipski Gooner
Bellona
Level 101
God Stats
12W - 5L
1,846 SR
Queue Stats
69W - 65L
1,748 Elo+
Party 1
Heimdallr
Heimdallr
IceCold Toshiro
Heimdallr
Level 42
God Stats
53W - 49L
1,524 SR
Queue Stats
326W - 317L
1,393 Elo+
Party 3
Medusa
Medusa
OpticDadKisser
Medusa
Level 125
God Stats
1W - 2L
1,375 SR
Queue Stats
68W - 62L
1,647 Elo+
Party 1
Olorun
Olorun
Psychocadillacz
Olorun
Level 29
God Stats
28W - 17L
1,670 SR
Queue Stats
605W - 550L
1,361 Elo+
Party 3
Team Averages
Level 63
1,583 SR
1,585 Elo+

VS

Team Averages
Level 66
1,568 SR
1,558 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Fenrir BR7741
Kukulkan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,579 Elo+
Party 2
Achilles
Achilles
Paradox-iiGet
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,539 Elo+
Party 4
Hercules
Hercules
Skeviez
Hercules
Level 69
God Stats
27W - 17L
1,646 SR
Queue Stats
401W - 341L
1,553 Elo+
Party 4
Danzaburou
Danzaburou
UberStache
Danzaburou
Level 113
God Stats
56W - 38L
1,692 SR
Queue Stats
800W - 717L
1,619 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,678
668
3,507
6,441
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
10
2 / 0 / 3
5,768
577
4,990
7,241
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
IceCold Toshiro
Heimdallr
9
0 / 1 / 0
4,993
499
1,921
2,638
908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

11
4 / 2 / 3
6,478
648
3,750
4,844
1,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,207
521
512
3,807
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 1 / 1
4,765
477
1,617
4,746
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Fenrir BR7741
Kukulkan
9
0 / 0 / 1
5,186
519
991
1,515
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Achilles
Paradox-iiGet
Achilles
8
0 / 2 / 0
4,639
464
2,917
5,659
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hercules
Skeviez
Hercules
8
2 / 3 / 0
4,914
491
2,153
5,165
2,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
UberStache
Danzaburou
10
2 / 3 / 1
5,810
581
3,249
6,096
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
4
4
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
3
1
5
5.5
W
Bellona
2
0
3
3.5
L
Kukulkan
Fenrir BR7741
Kukulkan
0
0
1
0.5
W
Heimdallr
IceCold Toshiro
Heimdallr
0
1
0
0
W
4
2
3
2.75
L
Achilles
Paradox-iiGet
Achilles
0
2
0
0
W
0
0
0
0
L
Hercules
Skeviez
Hercules
2
3
0
0.67
L
Danzaburou
UberStache
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,680
Damage
10,927
24,971
Taken
23,181
10,681
Mitigated
10,198
8,640
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,617
455
0
2,233
4,746
1,618
0
1,197
3,549
0
18,526
W
3,507
1,494
0
1,544
6,441
2,722
41
0
6,441
34,337
0
W
Bellona
4,990
2,047
0
4,700
7,241
4,197
156
0
6,891
0
27,425
L
Kukulkan
Fenrir BR7741
Kukulkan
991
98
0
330
1,515
443
0
0
1,515
29,267
0
W
Heimdallr
IceCold Toshiro
Heimdallr
1,921
1,198
0
784
2,638
908
325
576
2,062
0
26,665
W
3,750
1,490
0
350
4,844
1,476
742
0
4,844
0
31,161
L
Achilles
Paradox-iiGet
Achilles
2,917
980
0
2,067
5,659
3,745
0
185
5,474
0
16,604
W
512
329
49
1,213
3,807
1,378
467
415
3,392
19,287
0
L
Hercules
Skeviez
Hercules
2,153
614
133
970
5,165
2,494
0
1,623
3,542
0
9,574
L
Danzaburou
UberStache
Danzaburou
3,249
2,109
0
2,621
6,096
1,898
730
1,014
5,082
0
34,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
25,314
304
Minions Killed
220
0
Camps Cleared
0
985,206
Distance Traveled
987,460
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,765
477
49
5
0
233,421
0
W
Athena
6,678
668
88
9
0
226,306
3
W
Bellona
5,768
577
54
5
0
216,636
1
L
Kukulkan
5,186
519
58
6
0
179,829
4
W
Heimdallr
4,993
499
62
6
0
161,878
4
W
Medusa
6,478
648
59
6
0
196,736
2
L
Achilles
4,639
464
29
3
0
177,582
0
W
Olorun
5,207
521
41
4
0
183,650
0
L
Hercules
4,914
491
16
2
0
227,411
1
L
Danzaburou
5,810
581
68
7
0
169,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role